From fde43cf1d34702b61a7b237dde88dba2a0918a93 Mon Sep 17 00:00:00 2001 From: Alan O'Cull Date: Fri, 3 May 2024 19:47:22 -0400 Subject: [PATCH] Add ambiance and packing buzzers --- assets/audio/env/buzzer_correct.wav | 3 + assets/audio/env/buzzer_correct.wav.import | 24 + assets/audio/env/buzzer_wrong.wav | 3 + assets/audio/env/buzzer_wrong.wav.import | 24 + assets/audio/env/warehouse_ambiance.wav | 3 + .../audio/env/warehouse_ambiance.wav.import | 24 + assets/audio/env/warehouse_quiet.wav | 3 + assets/audio/env/warehouse_quiet.wav.import | 24 + default_bus_layout.tres | 10 +- export_presets.cfg | 2 +- main.gd | 16 + main.tscn | 5364 +---------------- project.godot | 1 + props/explosion/nuke_blast.tscn | 1 + scripts/camera_rumble.gd | 1 + scripts/explosion.gd | 3 + 16 files changed, 269 insertions(+), 5237 deletions(-) create mode 100644 assets/audio/env/buzzer_correct.wav create mode 100644 assets/audio/env/buzzer_correct.wav.import create mode 100644 assets/audio/env/buzzer_wrong.wav create mode 100644 assets/audio/env/buzzer_wrong.wav.import create mode 100644 assets/audio/env/warehouse_ambiance.wav create mode 100644 assets/audio/env/warehouse_ambiance.wav.import create mode 100644 assets/audio/env/warehouse_quiet.wav create mode 100644 assets/audio/env/warehouse_quiet.wav.import diff --git a/assets/audio/env/buzzer_correct.wav b/assets/audio/env/buzzer_correct.wav new file mode 100644 index 0000000..74a6716 --- /dev/null +++ b/assets/audio/env/buzzer_correct.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:257b4056b9ea685796048440a092b327aa1f19fe025a8eede65afea607311929 +size 73488 diff --git a/assets/audio/env/buzzer_correct.wav.import b/assets/audio/env/buzzer_correct.wav.import new file mode 100644 index 0000000..71be0ef --- /dev/null +++ b/assets/audio/env/buzzer_correct.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://dd8yivlir4hat" +path="res://.godot/imported/buzzer_correct.wav-a792e451afd4d65aa55ada1736ad630b.sample" + +[deps] + +source_file="res://assets/audio/env/buzzer_correct.wav" +dest_files=["res://.godot/imported/buzzer_correct.wav-a792e451afd4d65aa55ada1736ad630b.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/audio/env/buzzer_wrong.wav b/assets/audio/env/buzzer_wrong.wav new file mode 100644 index 0000000..648e5c8 --- /dev/null +++ b/assets/audio/env/buzzer_wrong.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb28f9ae633746f2e989262b75c1da5b75c311a99a3b7d45e434de13bd44518e +size 178084 diff --git a/assets/audio/env/buzzer_wrong.wav.import b/assets/audio/env/buzzer_wrong.wav.import new file mode 100644 index 0000000..d6bb3d4 --- /dev/null +++ b/assets/audio/env/buzzer_wrong.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://cch7qvsk0gngt" +path="res://.godot/imported/buzzer_wrong.wav-14db855656c8913c7c25effa9684a485.sample" + +[deps] + +source_file="res://assets/audio/env/buzzer_wrong.wav" +dest_files=["res://.godot/imported/buzzer_wrong.wav-14db855656c8913c7c25effa9684a485.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/audio/env/warehouse_ambiance.wav b/assets/audio/env/warehouse_ambiance.wav new file mode 100644 index 0000000..96b18b9 --- /dev/null +++ b/assets/audio/env/warehouse_ambiance.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:012e20855e4d943d8195d6f54d3796e06afe972d719af6cb8b56f96fa8136e7f +size 34927890 diff --git a/assets/audio/env/warehouse_ambiance.wav.import b/assets/audio/env/warehouse_ambiance.wav.import new file mode 100644 index 0000000..c6e8960 --- /dev/null +++ b/assets/audio/env/warehouse_ambiance.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://b3xmfa1tt1u0k" +path="res://.godot/imported/warehouse_ambiance.wav-41f3daa803086dbfed1a991f6a994c51.sample" + +[deps] + +source_file="res://assets/audio/env/warehouse_ambiance.wav" +dest_files=["res://.godot/imported/warehouse_ambiance.wav-41f3daa803086dbfed1a991f6a994c51.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=2 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/assets/audio/env/warehouse_quiet.wav b/assets/audio/env/warehouse_quiet.wav new file mode 100644 index 0000000..ae2429a --- /dev/null +++ b/assets/audio/env/warehouse_quiet.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8801e6d66a04661b8b44e6ef337b8913cf127a753d5837d1f7ba0e8681d6be4 +size 5040396 diff --git a/assets/audio/env/warehouse_quiet.wav.import b/assets/audio/env/warehouse_quiet.wav.import new file mode 100644 index 0000000..0180df7 --- /dev/null +++ b/assets/audio/env/warehouse_quiet.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bfgk3wmo0gm38" +path="res://.godot/imported/warehouse_quiet.wav-b576f9d2d1e7c6d350db4a4b4b58a5b2.sample" + +[deps] + +source_file="res://assets/audio/env/warehouse_quiet.wav" +dest_files=["res://.godot/imported/warehouse_quiet.wav-b576f9d2d1e7c6d350db4a4b4b58a5b2.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=2 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/default_bus_layout.tres b/default_bus_layout.tres index 1906ee2..6ef6558 100644 --- a/default_bus_layout.tres +++ b/default_bus_layout.tres @@ -1,4 +1,4 @@ -[gd_resource type="AudioBusLayout" load_steps=4 format=3 uid="uid://y8ex3sirvm5l"] +[gd_resource type="AudioBusLayout" load_steps=5 format=3 uid="uid://y8ex3sirvm5l"] [sub_resource type="AudioEffectReverb" id="AudioEffectReverb_ev1xl"] resource_name = "Reverb" @@ -18,6 +18,12 @@ band_db/16000_hz = -5.6 [sub_resource type="AudioEffectReverb" id="AudioEffectReverb_fa1qn"] resource_name = "Reverb" +[sub_resource type="AudioEffectCompressor" id="AudioEffectCompressor_vg38f"] +resource_name = "Compressor" +threshold = -7.0 +ratio = 18.1 +gain = 9.2 + [resource] bus/1/name = &"Explosion" bus/1/solo = false @@ -43,3 +49,5 @@ bus/3/mute = false bus/3/bypass_fx = false bus/3/volume_db = 0.0 bus/3/send = &"Master" +bus/3/effect/0/effect = SubResource("AudioEffectCompressor_vg38f") +bus/3/effect/0/enabled = true diff --git a/export_presets.cfg b/export_presets.cfg index 6a99a8d..aa652ab 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -38,7 +38,7 @@ application/icon_interpolation=4 application/file_version="" application/product_version="" application/company_name="" -application/product_name="" +application/product_name="Armazon" application/file_description="" application/copyright="" application/trademarks="" diff --git a/main.gd b/main.gd index 68800ba..208f27f 100644 --- a/main.gd +++ b/main.gd @@ -54,6 +54,12 @@ func _ready() -> void: Scoring.reset_score() get_node('%arm_ik').start() CameraRumble.grab.connect(anim_grab) + CameraRumble.nuclear_blast.connect(on_nuclear_blast, CONNECT_ONE_SHOT) + +func on_nuclear_blast(): + print("Nuclear blast") + $audio/ambiance1.stop() + $audio/ambiance2.play(randf() * 20.0) func anim_grab(): animtree.set("parameters/shot_grab/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FIRE) @@ -168,11 +174,17 @@ func _on_box_entered(body_rid: RID, body: Node3D, body_shape_index: int, local_s if boxes_in_row >= bonus_count: boxes_in_row = 0 do_bonus() + do_success() for item in body.items: item.queue_free() body.queue_free() +func do_success(): + $world/box_scoring/light_correct.visible = true + $world/box_scoring/light_correct/Timer.start(0.2) + $world/box_scoring/buzzer_correct.play() + func do_bonus(): wage += wage_bonus emit_signal("bonus") @@ -184,6 +196,10 @@ func do_penalty(): get_tree().call_deferred("change_scene_to_file", "res://score_screen.tscn") return emit_signal("penalty") + + $world/box_scoring/light_incorrect.visible = true + $world/box_scoring/light_incorrect/Timer.start(0.2) + $world/box_scoring/buzzer_incorrect.play() func _on_trash(body_rid: RID, body: Node3D, body_shape_index: int, local_shape_index: int) -> void: body.queue_free() diff --git a/main.tscn b/main.tscn index ba88248..31c6aa7 100644 --- a/main.tscn +++ b/main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=83 format=3 uid="uid://d2ftoqr7ydi38"] +[gd_scene load_steps=73 format=3 uid="uid://d2ftoqr7ydi38"] [ext_resource type="Script" path="res://main.gd" id="1_bcqi1"] [ext_resource type="Material" uid="uid://cgkuu3oelkm7o" path="res://assets/materials/garage_floor/mat_floor.tres" id="2_c6dsy"] @@ -31,15 +31,10 @@ [ext_resource type="PackedScene" uid="uid://x3v5bs08trt0" path="res://props/items/item_five.tscn" id="19_1r1sj"] [ext_resource type="PackedScene" uid="uid://bbehwglxp8p1h" path="res://assets/bezos/Armondo.glb" id="19_u7cg4"] [ext_resource type="Material" uid="uid://ec5xeabxgwt1" path="res://assets/bezos/mat_armondo.tres" id="20_7dsa8"] -[ext_resource type="Animation" uid="uid://c131hhw0mabc3" path="res://assets/bezos/anims/GRAB.res" id="20_mcvde"] [ext_resource type="PackedScene" uid="uid://bx8ujp23n33t8" path="res://props/items/item_rock.tscn" id="20_ybgxr"] [ext_resource type="PackedScene" uid="uid://ds6wtux7vaaia" path="res://props/items/item_pizzahut.tscn" id="21_drv5j"] -[ext_resource type="Animation" uid="uid://dsx4ko814bh8i" path="res://assets/bezos/anims/HOLD.res" id="21_dwwlq"] [ext_resource type="PackedScene" uid="uid://wcv3kkpq0k8d" path="res://props/bombs/item_nuke.tscn" id="22_pbe20"] -[ext_resource type="Animation" uid="uid://0ooc0jp8gmpi" path="res://assets/bezos/anims/Idle.res" id="22_wv61f"] [ext_resource type="PackedScene" uid="uid://dypmkc8m7p7af" path="res://props/items/item_metalrod.tscn" id="23_1q770"] -[ext_resource type="Animation" uid="uid://c564yu60vgfsy" path="res://assets/bezos/anims/STONE-TOSS.res" id="23_dmch6"] -[ext_resource type="Animation" uid="uid://cg86r6k7rnbbg" path="res://assets/bezos/anims/Stun.res" id="23_njny8"] [ext_resource type="PackedScene" uid="uid://ba13afk2ubd6j" path="res://props/items/item_redarrow.tscn" id="24_dtyx2"] [ext_resource type="AnimationNodeBlendTree" uid="uid://d6dhhh60rnqu" path="res://assets/bezos/anims/animtree_armondo.tres" id="25_asp1p"] [ext_resource type="PackedScene" uid="uid://5x0xil816wg3" path="res://props/items/item_chair.tscn" id="25_h6bdm"] @@ -55,16 +50,11 @@ [ext_resource type="PackedScene" uid="uid://bdccq5y56ruro" path="res://props/shelves/shelf.tscn" id="38_f3pj2"] [ext_resource type="AudioStream" uid="uid://b0x23gtshoo2c" path="res://assets/audio/oof.wav" id="40_bym4i"] [ext_resource type="Texture2D" uid="uid://c3uikn1b2sy2u" path="res://assets/props/posters/three_d_design.png" id="43_lq48c"] +[ext_resource type="AudioStream" uid="uid://cch7qvsk0gngt" path="res://assets/audio/env/buzzer_wrong.wav" id="50_5fawt"] +[ext_resource type="AudioStream" uid="uid://dd8yivlir4hat" path="res://assets/audio/env/buzzer_correct.wav" id="51_ens75"] [ext_resource type="Material" uid="uid://bdk2p7q54ftfv" path="res://assets/props/blake3/mat_arrow.tres" id="53_slbh8"] - -[sub_resource type="AnimationLibrary" id="AnimationLibrary_nadsl"] -_data = { -"GRAB": ExtResource("20_mcvde"), -"HOLD": ExtResource("21_dwwlq"), -"Idle": ExtResource("22_wv61f"), -"STONE-TOSS": ExtResource("23_dmch6"), -"Stun": ExtResource("23_njny8") -} +[ext_resource type="AudioStream" uid="uid://b3xmfa1tt1u0k" path="res://assets/audio/env/warehouse_ambiance.wav" id="54_71koj"] +[ext_resource type="AudioStream" uid="uid://bfgk3wmo0gm38" path="res://assets/audio/env/warehouse_quiet.wav" id="55_mbdrj"] [sub_resource type="PlaneMesh" id="PlaneMesh_t4crw"] material = ExtResource("2_c6dsy") @@ -106,5142 +96,6 @@ plane = Plane(1, 0, 0, 0) material = ExtResource("53_slbh8") size = Vector2(1.5, 3) -[sub_resource type="Animation" id="Animation_brp58"] -resource_name = "GRAB" -length = 0.291667 -tracks/0/type = "position_3d" -tracks/0/imported = true -tracks/0/enabled = true -tracks/0/path = NodePath("rig/Skeleton3D:root") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = PackedFloat32Array(0, 1, 7.45058e-09, 2.23517e-08, 0) -tracks/1/type = "rotation_3d" -tracks/1/imported = true -tracks/1/enabled = true -tracks/1/path = NodePath("rig/Skeleton3D:root") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = PackedFloat32Array(0, 1, -0.707107, 0, 0, 0.707107) -tracks/2/type = 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SubResource("Animation_16il2") -} - [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"] animation = &"STONE-TOSS" @@ -5323,31 +177,31 @@ bones/2/scale = Vector3(1.01115, 1.01115, 1.01115) bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927) bones/3/scale = Vector3(0.731301, 0.731302, 0.731301) bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584) -bones/5/rotation = Quaternion(-0.0903072, 0.0310028, 0.0543948, 0.993944) -bones/6/rotation = Quaternion(0.049692, -0.0223779, -0.00964877, 0.998467) -bones/7/rotation = Quaternion(-0.000442635, 0.00670694, -0.00120541, 0.999977) -bones/8/rotation = Quaternion(0.0105259, 0.832582, 0.548796, 0.0742895) +bones/5/rotation = Quaternion(-0.011476, 0.0352045, 0.0517752, 0.997972) +bones/6/rotation = Quaternion(0.100236, -0.022838, -0.00850262, 0.994665) +bones/7/rotation = Quaternion(0.0502417, 0.00663721, -0.00154381, 0.998714) +bones/8/rotation = Quaternion(0.0237799, 0.881593, 0.465165, 0.0764865) bones/8/scale = Vector3(1, 1, 1) -bones/9/rotation = Quaternion(-0.022277, -0.0181709, -0.00391638, 0.999579) -bones/10/rotation = Quaternion(-0.224809, -0.000841959, -0.0162008, 0.974268) +bones/9/rotation = Quaternion(0.125662, -0.0122293, -0.00199297, 0.991996) +bones/10/rotation = Quaternion(-0.0783777, -0.00322677, -0.0158978, 0.996792) bones/10/scale = Vector3(1, 1, 1) bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343) -bones/12/rotation = Quaternion(-0.0181948, 0.0192559, 0.0263502, 0.999302) -bones/13/rotation = Quaternion(0.0188626, -0.0368921, 0.0352742, 0.998518) +bones/12/rotation = Quaternion(0.00360084, 0.0198259, 0.025924, 0.999461) +bones/13/rotation = Quaternion(0.0328178, -0.0363954, 0.035787, 0.998157) bones/13/scale = Vector3(1, 1, 1) -bones/14/rotation = Quaternion(-0.0277198, -0.00621473, -0.0115299, 0.99953) +bones/14/rotation = Quaternion(-0.0137462, -0.00637523, -0.0114421, 0.99982) bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093) -bones/16/rotation = Quaternion(0.0281207, -0.0213683, 0.0342076, 0.998791) +bones/16/rotation = Quaternion(-0.0286172, -0.0232755, 0.0329394, 0.998776) bones/16/scale = Vector3(1, 1, 1) -bones/17/rotation = Quaternion(0.0460958, -0.00535888, 0.0307568, 0.998449) +bones/17/rotation = Quaternion(0.00973277, -0.00647456, 0.0305416, 0.999465) bones/17/scale = Vector3(1, 1, 1) -bones/18/rotation = Quaternion(0.0171871, -0.0292853, 0.0245545, 0.999122) +bones/18/rotation = Quaternion(-0.0191809, -0.0301593, 0.0234724, 0.999085) bones/18/scale = Vector3(1, 1, 1) bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925) -bones/20/rotation = Quaternion(0.134667, -0.0114131, 0.0185782, 0.990651) -bones/21/rotation = Quaternion(0.051579, 0.000620392, -0.0269184, 0.998306) +bones/20/rotation = Quaternion(0.00719074, -0.0136899, 0.0169707, 0.999736) +bones/21/rotation = Quaternion(-0.0182504, 0.00249812, -0.0268098, 0.999471) bones/21/scale = Vector3(1, 1, 1) -bones/22/rotation = Quaternion(0.0536204, -0.0139533, 0.0701654, 0.995996) +bones/22/rotation = Quaternion(-0.0160518, -0.0188179, 0.06902, 0.997309) bones/22/scale = Vector3(1, 1, 1) [node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"] @@ -5361,9 +215,6 @@ tip_bone = &"ORG-hand.L" target_node = NodePath("../../../../hand_target") [node name="AnimationTree" type="AnimationTree" parent="world/Armondo"] -libraries = { -"": SubResource("AnimationLibrary_nadsl") -} tree_root = ExtResource("25_asp1p") anim_player = NodePath("../AnimationPlayer") parameters/blend_hold/blend_amount = 0 @@ -5669,99 +520,99 @@ bones/28/scale = Vector3(1.00001, 0.999972, 1.00001) bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542) bones/29/scale = Vector3(0.979536, 1.0413, 0.981311) bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036) -bones/31/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) -bones/32/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865) +bones/31/rotation = Quaternion(-0.0327762, 0.0365923, 0.0362986, 0.998133) +bones/32/rotation = Quaternion(-0.0461638, -0.0210867, 0.00157701, 0.99871) bones/32/scale = Vector3(1, 1, 1) -bones/33/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919) -bones/34/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) -bones/35/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804) -bones/36/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873) -bones/37/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) -bones/38/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865) +bones/33/rotation = Quaternion(0.00366345, 0.00690181, -0.00797587, 0.999938) +bones/34/rotation = Quaternion(-0.191934, 0.684911, 0.461467, 0.530195) +bones/35/rotation = Quaternion(-0.00315334, -0.0153374, -0.0107256, 0.99982) +bones/36/rotation = Quaternion(-0.203223, -0.00282304, 0.0262158, 0.978777) +bones/37/rotation = Quaternion(-0.0327762, 0.0365923, 0.0362986, 0.998133) +bones/38/rotation = Quaternion(-0.0461638, -0.0210867, 0.00157701, 0.99871) bones/38/scale = Vector3(1, 1, 1) -bones/39/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919) -bones/40/rotation = Quaternion(-0.0246637, 0.0368861, 0.0360001, 0.998366) -bones/40/scale = Vector3(1.00283, 1.00604, 1.00283) -bones/41/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) -bones/42/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804) -bones/43/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873) -bones/44/rotation = Quaternion(-0.180105, 0.678315, 0.460448, 0.543543) -bones/44/scale = Vector3(1.0052, 1.07059, 1.0052) -bones/46/rotation = Quaternion(-0.0246627, 0.0368848, 0.0360002, 0.998366) +bones/39/rotation = Quaternion(0.00366345, 0.00690181, -0.00797587, 0.999938) +bones/40/rotation = Quaternion(-0.0327761, 0.0365923, 0.0362987, 0.998133) +bones/40/scale = Vector3(1.00181, 1.00826, 1.00181) +bones/41/rotation = Quaternion(-0.191934, 0.684911, 0.461467, 0.530195) +bones/42/rotation = Quaternion(-0.00315334, -0.0153374, -0.0107256, 0.99982) +bones/43/rotation = Quaternion(-0.203223, -0.00282304, 0.0262158, 0.978777) +bones/44/rotation = Quaternion(-0.183622, 0.675288, 0.464838, 0.542398) +bones/44/scale = Vector3(1.00487, 1.07733, 1.00487) +bones/46/rotation = Quaternion(-0.0327752, 0.0365911, 0.0362987, 0.998133) bones/46/scale = Vector3(1, 1, 1) -bones/48/rotation = Quaternion(-0.0426757, -0.0210825, 0.00165154, 0.998865) +bones/48/rotation = Quaternion(-0.0461627, -0.0210882, 0.00157794, 0.99871) bones/48/scale = Vector3(1, 1, 1) -bones/50/rotation = Quaternion(0.00715301, 0.00687601, -0.00799946, 0.999919) +bones/50/rotation = Quaternion(0.00366201, 0.00690389, -0.00797539, 0.999938) bones/50/scale = Vector3(1, 1, 1) -bones/52/rotation = Quaternion(-0.0755315, -5.20828e-08, 0.997143, 3.94743e-09) +bones/52/rotation = Quaternion(-0.0755315, -5.62236e-08, 0.997143, 7.50676e-09) bones/52/scale = Vector3(1, 1, 1) -bones/55/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) -bones/56/rotation = Quaternion(-0.180104, 0.678315, 0.460448, 0.543543) -bones/58/rotation = Quaternion(0.0072362, 0.00248854, -0.0106894, 0.999914) +bones/55/rotation = Quaternion(-0.0327762, 0.0365923, 0.0362986, 0.998133) +bones/56/rotation = Quaternion(-0.183622, 0.675287, 0.464838, 0.542398) +bones/58/rotation = Quaternion(-0.00334477, 0.00260151, -0.0106625, 0.999934) bones/58/scale = Vector3(1, 1, 1) -bones/60/rotation = Quaternion(-0.192855, -0.00254796, 0.0262458, 0.980873) +bones/60/rotation = Quaternion(-0.203224, -0.00282553, 0.0262174, 0.978777) bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06) -bones/65/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) +bones/65/rotation = Quaternion(-0.191934, 0.684911, 0.461467, 0.530195) bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119) -bones/67/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) +bones/67/rotation = Quaternion(-0.0931415, 0.0172647, 0.0273444, 0.995128) bones/67/scale = Vector3(1, 1, 1) -bones/68/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989) +bones/68/rotation = Quaternion(0.0135835, -0.0364964, 0.0219842, 0.999) bones/68/scale = Vector3(1, 1, 1) -bones/69/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857) -bones/70/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) +bones/69/rotation = Quaternion(0.0292932, -0.0048397, -0.0439251, 0.998594) +bones/70/rotation = Quaternion(-0.0931415, 0.0172647, 0.0273444, 0.995128) bones/70/scale = Vector3(1, 1, 1) -bones/71/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989) +bones/71/rotation = Quaternion(0.0135835, -0.0364964, 0.0219842, 0.999) bones/71/scale = Vector3(1, 1, 1) -bones/72/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857) -bones/73/rotation = Quaternion(-0.089655, 0.0173604, 0.0272839, 0.995448) -bones/73/scale = Vector3(1.00138, 1.00979, 1.00138) -bones/75/rotation = Quaternion(-0.0896541, 0.0173595, 0.0272837, 0.995448) +bones/72/rotation = Quaternion(0.0292932, -0.0048397, -0.0439251, 0.998594) +bones/73/rotation = Quaternion(-0.0931418, 0.0172647, 0.0273445, 0.995128) +bones/73/scale = Vector3(1.00049, 1.0103, 1.00049) +bones/75/rotation = Quaternion(-0.093141, 0.0172639, 0.0273444, 0.995128) bones/75/scale = Vector3(1, 1, 1) -bones/77/rotation = Quaternion(0.0143746, -0.0364812, 0.0220134, 0.998988) +bones/77/rotation = Quaternion(0.013586, -0.0364986, 0.0219846, 0.999) bones/77/scale = Vector3(1, 1, 1) -bones/79/rotation = Quaternion(0.0300841, -0.00487762, -0.0439222, 0.99857) +bones/79/rotation = Quaternion(0.0292959, -0.00484295, -0.0439261, 0.998594) bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1) -bones/81/rotation = Quaternion(0.028989, -1.06754e-08, 0.99958, 1.15049e-09) +bones/81/rotation = Quaternion(0.028989, -7.03451e-09, 0.99958, -7.89758e-09) bones/81/scale = Vector3(1, 1, 1) -bones/84/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) +bones/84/rotation = Quaternion(-0.0931415, 0.0172647, 0.0273444, 0.995128) bones/84/scale = Vector3(1, 1, 1) bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581) bones/85/scale = Vector3(1, 1, 1) -bones/86/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) -bones/87/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773) -bones/88/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081) -bones/89/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) -bones/90/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773) -bones/91/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081) -bones/92/rotation = Quaternion(-0.0904533, -0.0252844, 0.0315446, 0.99508) -bones/92/scale = Vector3(1.00026, 1.01031, 1.00026) -bones/94/rotation = Quaternion(-0.090453, -0.0252847, 0.0315449, 0.99508) +bones/86/rotation = Quaternion(-0.088639, -0.0252268, 0.0315906, 0.995243) +bones/87/rotation = Quaternion(0.0153062, -0.005629, 0.0153424, 0.999749) +bones/88/rotation = Quaternion(0.0329857, -0.0266405, -0.0119184, 0.99903) +bones/89/rotation = Quaternion(-0.088639, -0.0252268, 0.0315906, 0.995243) +bones/90/rotation = Quaternion(0.0153062, -0.005629, 0.0153424, 0.999749) +bones/91/rotation = Quaternion(0.0329857, -0.0266405, -0.0119184, 0.99903) +bones/92/rotation = Quaternion(-0.0886391, -0.0252268, 0.0315906, 0.995243) +bones/92/scale = Vector3(1, 1.00928, 1) +bones/94/rotation = Quaternion(-0.0886388, -0.0252271, 0.031591, 0.995243) bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1) -bones/96/rotation = Quaternion(0.013702, -0.0056544, 0.0153329, 0.999773) -bones/98/rotation = Quaternion(0.031379, -0.0266184, -0.0119597, 0.999082) +bones/96/rotation = Quaternion(0.0153072, -0.00562978, 0.0153419, 0.999749) +bones/98/rotation = Quaternion(0.032983, -0.0266376, -0.0119169, 0.99903) bones/98/scale = Vector3(1, 1, 1) -bones/100/rotation = Quaternion(0.135625, -9.16855e-08, 0.99076, 6.60679e-09) -bones/103/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) +bones/100/rotation = Quaternion(0.135625, -9.05291e-08, 0.99076, 6.81784e-09) +bones/103/rotation = Quaternion(-0.088639, -0.0252268, 0.0315906, 0.995243) bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/104/scale = Vector3(1, 1, 1) -bones/105/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) -bones/106/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116) +bones/105/rotation = Quaternion(-0.116987, -0.0172174, 0.0578216, 0.991299) +bones/106/rotation = Quaternion(-0.0126807, 0.00254905, -0.0382555, 0.999184) bones/106/scale = Vector3(1, 1, 1) -bones/107/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835) -bones/108/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) -bones/109/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116) +bones/107/rotation = Quaternion(0.050671, -0.0111306, 0.0323119, 0.998131) +bones/108/rotation = Quaternion(-0.116987, -0.0172174, 0.0578216, 0.991299) +bones/109/rotation = Quaternion(-0.0126807, 0.00254905, -0.0382555, 0.999184) bones/109/scale = Vector3(1, 1, 1) -bones/110/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835) -bones/111/rotation = Quaternion(-0.126982, -0.0177998, 0.0576451, 0.990069) -bones/111/scale = Vector3(1.00965, 1.01251, 1.00965) +bones/110/rotation = Quaternion(0.050671, -0.0111306, 0.0323119, 0.998131) +bones/111/rotation = Quaternion(-0.116987, -0.0172174, 0.0578217, 0.991299) +bones/111/scale = Vector3(1.01152, 1.00962, 1.01152) bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1) -bones/113/rotation = Quaternion(-0.126982, -0.0178002, 0.057645, 0.990069) +bones/113/rotation = Quaternion(-0.116986, -0.0172177, 0.0578216, 0.991299) bones/113/scale = Vector3(1, 1, 1) -bones/115/rotation = Quaternion(-0.0172165, 0.00272035, -0.0382448, 0.999116) -bones/117/rotation = Quaternion(0.0461334, -0.0112743, 0.0322605, 0.998351) +bones/115/rotation = Quaternion(-0.0126782, 0.00254661, -0.0382567, 0.999184) +bones/117/rotation = Quaternion(0.0506675, -0.0111276, 0.0323113, 0.998131) bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1) bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07) -bones/122/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) +bones/122/rotation = Quaternion(-0.116987, -0.0172174, 0.0578216, 0.991299) bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/123/scale = Vector3(1, 1, 1) bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107) @@ -5808,15 +659,49 @@ wait_time = 0.2 autostart = true [node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"] -libraries = { -"": SubResource("AnimationLibrary_w3xcp") -} tree_root = SubResource("AnimationNodeBlendTree_c1xvk") anim_player = NodePath("../AnimationPlayer") parameters/shot_attack/active = false parameters/shot_attack/internal_active = false parameters/shot_attack/request = 0 +[node name="box_scoring" type="Node3D" parent="world"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 2, 0.9) + +[node name="light_incorrect" type="OmniLight3D" parent="world/box_scoring"] +visible = false +light_color = Color(1, 0, 0, 1) +light_energy = 3.0 +omni_attenuation = 1.31951 + +[node name="Timer" type="Timer" parent="world/box_scoring/light_incorrect"] +one_shot = true + +[node name="light_correct" type="OmniLight3D" parent="world/box_scoring"] +visible = false +light_color = Color(0, 0.834554, 0.227515, 1) +omni_attenuation = 1.31951 + +[node name="Timer" type="Timer" parent="world/box_scoring/light_correct"] +one_shot = true + +[node name="buzzer_incorrect" type="AudioStreamPlayer3D" parent="world/box_scoring"] +stream = ExtResource("50_5fawt") +volume_db = -2.0 +max_db = -2.0 +max_polyphony = 3 +panning_strength = 0.5 +area_mask = 0 + +[node name="buzzer_correct" type="AudioStreamPlayer3D" parent="world/box_scoring"] +stream = ExtResource("51_ens75") +volume_db = -20.0 +max_db = -20.0 +max_polyphony = 2 +panning_strength = 0.5 +bus = &"Reverb" +area_mask = 0 + [node name="ambiance" type="Node" parent="."] [node name="Control" type="Control" parent="."] @@ -5898,9 +783,18 @@ one_shot = true [node name="oof" type="AudioStreamPlayer" parent="audio"] stream = ExtResource("40_bym4i") +[node name="ambiance1" type="AudioStreamPlayer" parent="audio"] +stream = ExtResource("54_71koj") +autoplay = true + +[node name="ambiance2" type="AudioStreamPlayer" parent="audio"] +stream = ExtResource("55_mbdrj") + [connection signal="body_shape_entered" from="world/box_collector" to="." method="_on_box_entered"] [connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [true]] [connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer2" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [false]] +[connection signal="timeout" from="world/box_scoring/light_incorrect/Timer" to="world/box_scoring/light_incorrect" method="set_visible" binds= [false]] +[connection signal="timeout" from="world/box_scoring/light_correct/Timer" to="world/box_scoring/light_correct" method="set_visible" binds= [false]] [connection signal="timeout" from="events/rock_timer" to="." method="quicktime_check"] [connection signal="timeout" from="events/bezos_cooldown" to="." method="quicktime_start"] diff --git a/project.godot b/project.godot index df9d332..6079c74 100644 --- a/project.godot +++ b/project.godot @@ -12,6 +12,7 @@ config_version=5 config/name="Armazon" config/description="Pack boxes safely and efficiently to maximize customer satisfaction." +config/version="1.0.0" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.2", "Forward Plus") boot_splash/bg_color=Color(0.384314, 0.133333, 0.121569, 1) diff --git a/props/explosion/nuke_blast.tscn b/props/explosion/nuke_blast.tscn index e586810..36236bf 100644 --- a/props/explosion/nuke_blast.tscn +++ b/props/explosion/nuke_blast.tscn @@ -11,6 +11,7 @@ falloff_exponent = 2.0 impulse = 5000 radius = 10.0 rumble_amount = 25.0 +nuclear = true [node name="GPUParticles3D" type="GPUParticles3D" parent="."] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) diff --git a/scripts/camera_rumble.gd b/scripts/camera_rumble.gd index 1d4a6dc..44caeae 100644 --- a/scripts/camera_rumble.gd +++ b/scripts/camera_rumble.gd @@ -1,6 +1,7 @@ extends Node signal grab() +signal nuclear_blast() @onready var rumble: float = 0 @onready var holding: bool = false diff --git a/scripts/explosion.gd b/scripts/explosion.gd index 51f9eb7..db69048 100644 --- a/scripts/explosion.gd +++ b/scripts/explosion.gd @@ -20,6 +20,7 @@ class_name Explosion @onready var blast_visual: CSGSphere3D = null @export var rumble_amount: float = 10 +@export var nuclear: bool = false func _ready() -> void: if Engine.is_editor_hint(): @@ -60,6 +61,8 @@ func _ready() -> void: var t = $light.create_tween() t.tween_property($light,'light_energy',0,0.6) CameraRumble.rumble += rumble_amount + if nuclear: + CameraRumble.emit_signal("nuclear_blast") func _exit_tree() -> void: if not Engine.is_editor_hint():