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0.00259596, -0.0382534, 0.999167, 1.5, 1, -0.0139667, 0.00259596, -0.0382534, 0.999167) tracks/95/type = "rotation_3d" tracks/95/imported = true tracks/95/enabled = true tracks/95/path = NodePath("rig/Skeleton3D:MCH-f_pinky.03_drv.L") tracks/95/interp = 1 tracks/95/loop_wrap = true tracks/95/keys = PackedFloat32Array(0, 1, 0.0493803, -0.0111693, 0.0322969, 0.998195, 0.0333333, 1, 0.0493803, -0.0111693, 0.0322969, 0.998195, 0.0666667, 1, 0.0456422, -0.0112902, 0.0322549, 0.998373, 0.1, 1, 0.0440044, -0.011343, 0.0322363, 0.998447, 0.133333, 1, 0.046987, -0.0112467, 0.0322701, 0.998311, 0.166667, 1, 0.0537895, -0.0110265, 0.032346, 0.997967, 0.2, 1, 0.0644281, -0.010681, 0.0324617, 0.997337, 0.233333, 1, 0.0771706, -0.0102652, 0.0325956, 0.996432, 0.266667, 1, 0.0915786, -0.00979253, 0.0327407, 0.995211, 0.3, 1, 0.107239, -0.00927573, 0.0328908, 0.993646, 0.333333, 1, 0.123766, -0.00872688, 0.0330407, 0.991723, 0.4, 1, 0.157629, -0.0075912, 0.03332, 0.986907, 0.433333, 1, 0.174041, 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tracks/56/loop_wrap = true tracks/56/keys = PackedFloat32Array(0, 1, 0.0755315, 3.73596e-08, -0.997143, 3.73596e-09) tracks/57/type = "rotation_3d" tracks/57/imported = true tracks/57/enabled = true tracks/57/path = NodePath("rig/Skeleton3D:MCH-f_index.01.L") tracks/57/interp = 1 tracks/57/loop_wrap = true tracks/57/keys = PackedFloat32Array(0, 1, 0.0588137, 0.0397641, 0.0327933, 0.996938) tracks/58/type = "rotation_3d" tracks/58/imported = true tracks/58/enabled = true tracks/58/path = NodePath("rig/Skeleton3D:MCH-thumb.01_drv.L") tracks/58/interp = 1 tracks/58/loop_wrap = true tracks/58/keys = PackedFloat32Array(0, 1, -0.160646, 0.727403, 0.333276, 0.577932) tracks/59/type = "rotation_3d" tracks/59/imported = true tracks/59/enabled = true tracks/59/path = NodePath("rig/Skeleton3D:MCH-thumb.02_drv.L") tracks/59/interp = 1 tracks/59/loop_wrap = true tracks/59/keys = PackedFloat32Array(0, 1, 0.117839, 0.00129041, -0.0108991, 0.992972) tracks/60/type = "rotation_3d" tracks/60/imported = true tracks/60/enabled = true tracks/60/path = NodePath("rig/Skeleton3D:MCH-thumb.03_drv.L") tracks/60/interp = 1 tracks/60/loop_wrap = true tracks/60/keys = PackedFloat32Array(0, 1, -0.0831309, 0.000371942, 0.0263666, 0.99619) tracks/61/type = "rotation_3d" tracks/61/imported = true tracks/61/enabled = true tracks/61/path = NodePath("rig/Skeleton3D:MCH-thumb.01.L") tracks/61/interp = 1 tracks/61/loop_wrap = true tracks/61/keys = PackedFloat32Array(0, 1, -0.160646, 0.727403, 0.333275, 0.577931) tracks/62/type = "rotation_3d" tracks/62/imported = true tracks/62/enabled = true tracks/62/path = NodePath("rig/Skeleton3D:ORG-f_middle.01.L") tracks/62/interp = 1 tracks/62/loop_wrap = true tracks/62/keys = PackedFloat32Array(0, 1, 0.00690269, 0.0199143, 0.0254797, 0.999453) tracks/63/type = "rotation_3d" tracks/63/imported = true tracks/63/enabled = true tracks/63/path = NodePath("rig/Skeleton3D:ORG-f_middle.02.L") tracks/63/interp = 1 tracks/63/loop_wrap = true tracks/63/keys = PackedFloat32Array(0, 1, 0.0297366, -0.0361362, 0.0225717, 0.998649) tracks/64/type = "rotation_3d" tracks/64/imported = true tracks/64/enabled = true tracks/64/path = NodePath("rig/Skeleton3D:ORG-f_middle.03.L") tracks/64/interp = 1 tracks/64/loop_wrap = true tracks/64/keys = PackedFloat32Array(0, 1, 0.045437, -0.00554927, -0.0438411, 0.997989) tracks/65/type = "rotation_3d" tracks/65/imported = true tracks/65/enabled = true tracks/65/path = NodePath("rig/Skeleton3D:DEF-f_middle.01.L") tracks/65/interp = 1 tracks/65/loop_wrap = true tracks/65/keys = PackedFloat32Array(0, 1, 0.00690269, 0.0199143, 0.0254797, 0.999453) tracks/66/type = "rotation_3d" tracks/66/imported = true tracks/66/enabled = true tracks/66/path = NodePath("rig/Skeleton3D:DEF-f_middle.02.L") tracks/66/interp = 1 tracks/66/loop_wrap = true tracks/66/keys = PackedFloat32Array(0, 1, 0.0297366, -0.0361362, 0.0225717, 0.998649) tracks/67/type = "rotation_3d" tracks/67/imported = true tracks/67/enabled = true tracks/67/path = NodePath("rig/Skeleton3D:DEF-f_middle.03.L") tracks/67/interp = 1 tracks/67/loop_wrap = true tracks/67/keys = PackedFloat32Array(0, 1, 0.045437, -0.00554927, -0.0438411, 0.997989) tracks/68/type = "rotation_3d" tracks/68/imported = true tracks/68/enabled = true tracks/68/path = NodePath("rig/Skeleton3D:f_middle.01_master.L") tracks/68/interp = 1 tracks/68/loop_wrap = true tracks/68/keys = PackedFloat32Array(0, 1, 0.00690269, 0.0199143, 0.0254797, 0.999453) tracks/69/type = "scale_3d" tracks/69/imported = true tracks/69/enabled = true tracks/69/path = NodePath("rig/Skeleton3D:f_middle.01_master.L") tracks/69/interp = 1 tracks/69/loop_wrap = true tracks/69/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/70/type = "rotation_3d" tracks/70/imported = true tracks/70/enabled = true tracks/70/path = NodePath("rig/Skeleton3D:MCH-f_middle.01_drv.L") tracks/70/interp = 1 tracks/70/loop_wrap = true tracks/70/keys = PackedFloat32Array(0, 1, 0.00690355, 0.0199134, 0.0254796, 0.999453) tracks/71/type = "rotation_3d" tracks/71/imported = true tracks/71/enabled = true tracks/71/path = NodePath("rig/Skeleton3D:MCH-f_middle.02_drv.L") tracks/71/interp = 1 tracks/71/loop_wrap = true tracks/71/keys = PackedFloat32Array(0, 1, 0.0297387, -0.0361383, 0.0225719, 0.998649) tracks/72/type = "rotation_3d" tracks/72/imported = true tracks/72/enabled = true tracks/72/path = NodePath("rig/Skeleton3D:MCH-f_middle.03_drv.L") tracks/72/interp = 1 tracks/72/loop_wrap = true tracks/72/keys = PackedFloat32Array(0, 1, 0.0454399, -0.00555262, -0.043842, 0.997989) tracks/73/type = "rotation_3d" tracks/73/imported = true tracks/73/enabled = true tracks/73/path = NodePath("rig/Skeleton3D:f_middle.01.L.001") tracks/73/interp = 1 tracks/73/loop_wrap = true tracks/73/keys = PackedFloat32Array(0, 1, -0.028989, -5.82326e-11, -0.99958, 1.39757e-09) tracks/74/type = "rotation_3d" tracks/74/imported = true tracks/74/enabled = true tracks/74/path = NodePath("rig/Skeleton3D:MCH-f_middle.01.L") tracks/74/interp = 1 tracks/74/loop_wrap = true tracks/74/keys = PackedFloat32Array(0, 1, 0.00690269, 0.0199143, 0.0254797, 0.999453) tracks/75/type = "rotation_3d" tracks/75/imported = true tracks/75/enabled = true tracks/75/path = NodePath("rig/Skeleton3D:ORG-f_ring.01.L") tracks/75/interp = 1 tracks/75/loop_wrap = true tracks/75/keys = PackedFloat32Array(0, 1, 0.0102049, -0.0219794, 0.0339304, 0.99913) tracks/76/type = "rotation_3d" tracks/76/imported = true tracks/76/enabled = true tracks/76/path = NodePath("rig/Skeleton3D:ORG-f_ring.02.L") tracks/76/interp = 1 tracks/76/loop_wrap = true tracks/76/keys = PackedFloat32Array(0, 1, 0.0298826, -0.00540464, 0.0154228, 0.99942) tracks/77/type = "rotation_3d" tracks/77/imported = true tracks/77/enabled = true tracks/77/path = NodePath("rig/Skeleton3D:ORG-f_ring.03.L") tracks/77/interp = 1 tracks/77/loop_wrap = true tracks/77/keys = PackedFloat32Array(0, 1, 0.0475498, -0.0268115, -0.0115283, 0.998442) tracks/78/type = "rotation_3d" tracks/78/imported = true tracks/78/enabled = true tracks/78/path = NodePath("rig/Skeleton3D:DEF-f_ring.01.L") tracks/78/interp = 1 tracks/78/loop_wrap = true tracks/78/keys = PackedFloat32Array(0, 1, 0.0102049, -0.0219794, 0.0339304, 0.99913) tracks/79/type = "rotation_3d" tracks/79/imported = true tracks/79/enabled = true tracks/79/path = NodePath("rig/Skeleton3D:DEF-f_ring.02.L") tracks/79/interp = 1 tracks/79/loop_wrap = true tracks/79/keys = PackedFloat32Array(0, 1, 0.0298826, -0.00540464, 0.0154228, 0.99942) tracks/80/type = "rotation_3d" tracks/80/imported = true tracks/80/enabled = true tracks/80/path = NodePath("rig/Skeleton3D:DEF-f_ring.03.L") tracks/80/interp = 1 tracks/80/loop_wrap = true tracks/80/keys = PackedFloat32Array(0, 1, 0.0475498, -0.0268115, -0.0115283, 0.998442) tracks/81/type = "rotation_3d" tracks/81/imported = true tracks/81/enabled = true tracks/81/path = NodePath("rig/Skeleton3D:f_ring.01_master.L") tracks/81/interp = 1 tracks/81/loop_wrap = true tracks/81/keys = PackedFloat32Array(0, 1, 0.0102048, -0.0219795, 0.0339303, 0.99913) tracks/82/type = "scale_3d" tracks/82/imported = true tracks/82/enabled = true tracks/82/path = NodePath("rig/Skeleton3D:f_ring.01_master.L") tracks/82/interp = 1 tracks/82/loop_wrap = true tracks/82/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/83/type = "rotation_3d" tracks/83/imported = true tracks/83/enabled = true tracks/83/path = NodePath("rig/Skeleton3D:MCH-f_ring.01_drv.L") tracks/83/interp = 1 tracks/83/loop_wrap = true tracks/83/keys = PackedFloat32Array(0, 1, 0.0102051, -0.0219798, 0.0339306, 0.99913) tracks/84/type = "rotation_3d" tracks/84/imported = true tracks/84/enabled = true tracks/84/path = NodePath("rig/Skeleton3D:MCH-f_ring.02_drv.L") tracks/84/interp = 1 tracks/84/loop_wrap = true tracks/84/keys = PackedFloat32Array(0, 1, 0.0298835, -0.00540547, 0.0154224, 0.99942) tracks/85/type = "rotation_3d" tracks/85/imported = true tracks/85/enabled = true tracks/85/path = NodePath("rig/Skeleton3D:MCH-f_ring.03_drv.L") tracks/85/interp = 1 tracks/85/loop_wrap = true tracks/85/keys = PackedFloat32Array(0, 1, 0.047547, -0.0268085, -0.0115273, 0.998443) tracks/86/type = "rotation_3d" tracks/86/imported = true tracks/86/enabled = true tracks/86/path = NodePath("rig/Skeleton3D:f_ring.01.L.001") tracks/86/interp = 1 tracks/86/loop_wrap = true tracks/86/keys = PackedFloat32Array(0, 1, 0.135625, -9.08356e-08, 0.99076, 8.59226e-09) tracks/87/type = "rotation_3d" tracks/87/imported = true tracks/87/enabled = true tracks/87/path = NodePath("rig/Skeleton3D:MCH-f_ring.01.L") tracks/87/interp = 1 tracks/87/loop_wrap = true tracks/87/keys = PackedFloat32Array(0, 1, 0.0102049, -0.0219794, 0.0339304, 0.99913) tracks/88/type = "rotation_3d" tracks/88/imported = true tracks/88/enabled = true tracks/88/path = NodePath("rig/Skeleton3D:ORG-f_pinky.01.L") tracks/88/interp = 1 tracks/88/loop_wrap = true tracks/88/keys = PackedFloat32Array(0, 1, -0.0408552, -0.0127463, 0.0589688, 0.997342) tracks/89/type = "rotation_3d" tracks/89/imported = true tracks/89/enabled = true tracks/89/path = NodePath("rig/Skeleton3D:ORG-f_pinky.02.L") tracks/89/interp = 1 tracks/89/loop_wrap = true tracks/89/keys = PackedFloat32Array(0, 1, 0.00241503, 0.00197082, -0.0382897, 0.999262) tracks/90/type = "rotation_3d" tracks/90/imported = true tracks/90/enabled = true tracks/90/path = NodePath("rig/Skeleton3D:ORG-f_pinky.03.L") tracks/90/interp = 1 tracks/90/loop_wrap = true tracks/90/keys = PackedFloat32Array(0, 1, 0.0657438, -0.0106412, 0.0324761, 0.997251) tracks/91/type = "scale_3d" tracks/91/imported = true tracks/91/enabled = true tracks/91/path = NodePath("rig/Skeleton3D:ORG-f_pinky.03.L") tracks/91/interp = 1 tracks/91/loop_wrap = true tracks/91/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/92/type = "rotation_3d" tracks/92/imported = true tracks/92/enabled = true tracks/92/path = NodePath("rig/Skeleton3D:DEF-f_pinky.01.L") tracks/92/interp = 1 tracks/92/loop_wrap = true tracks/92/keys = PackedFloat32Array(0, 1, -0.0408552, -0.0127463, 0.0589688, 0.997342) tracks/93/type = "rotation_3d" tracks/93/imported = true tracks/93/enabled = true tracks/93/path = NodePath("rig/Skeleton3D:DEF-f_pinky.02.L") tracks/93/interp = 1 tracks/93/loop_wrap = true tracks/93/keys = PackedFloat32Array(0, 1, 0.00241503, 0.00197082, -0.0382897, 0.999262) tracks/94/type = "rotation_3d" tracks/94/imported = true tracks/94/enabled = true tracks/94/path = NodePath("rig/Skeleton3D:DEF-f_pinky.03.L") tracks/94/interp = 1 tracks/94/loop_wrap = true tracks/94/keys = PackedFloat32Array(0, 1, 0.0657438, -0.0106412, 0.0324761, 0.997251) tracks/95/type = "scale_3d" tracks/95/imported = true tracks/95/enabled = true tracks/95/path = NodePath("rig/Skeleton3D:DEF-f_pinky.03.L") tracks/95/interp = 1 tracks/95/loop_wrap = true tracks/95/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/96/type = "rotation_3d" tracks/96/imported = true tracks/96/enabled = true tracks/96/path = NodePath("rig/Skeleton3D:f_pinky.01_master.L") tracks/96/interp = 1 tracks/96/loop_wrap = true tracks/96/keys = PackedFloat32Array(0, 1, -0.0408552, -0.0127462, 0.0589688, 0.997342) tracks/97/type = "scale_3d" tracks/97/imported = true tracks/97/enabled = true tracks/97/path = NodePath("rig/Skeleton3D:f_pinky.01_master.L") tracks/97/interp = 1 tracks/97/loop_wrap = true tracks/97/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/98/type = "rotation_3d" tracks/98/imported = true tracks/98/enabled = true tracks/98/path = NodePath("rig/Skeleton3D:MCH-f_pinky.01_drv.L") tracks/98/interp = 1 tracks/98/loop_wrap = true tracks/98/keys = PackedFloat32Array(0, 1, -0.0408547, -0.0127466, 0.0589687, 0.997342) tracks/99/type = "rotation_3d" tracks/99/imported = true tracks/99/enabled = true tracks/99/path = NodePath("rig/Skeleton3D:MCH-f_pinky.02_drv.L") tracks/99/interp = 1 tracks/99/loop_wrap = true tracks/99/keys = PackedFloat32Array(0, 1, 0.0024178, 0.00196837, -0.0382908, 0.999262) tracks/100/type = "rotation_3d" tracks/100/imported = true tracks/100/enabled = true tracks/100/path = NodePath("rig/Skeleton3D:MCH-f_pinky.03_drv.L") tracks/100/interp = 1 tracks/100/loop_wrap = true tracks/100/keys = PackedFloat32Array(0, 1, 0.0657404, -0.0106383, 0.0324758, 0.997251) tracks/101/type = "rotation_3d" tracks/101/imported = true tracks/101/enabled = true tracks/101/path = NodePath("rig/Skeleton3D:MCH-f_pinky.01.L") tracks/101/interp = 1 tracks/101/loop_wrap = true tracks/101/keys = PackedFloat32Array(0, 1, -0.0408552, -0.0127463, 0.0589688, 0.997342) tracks/102/type = "scale_3d" tracks/102/imported = true tracks/102/enabled = true tracks/102/path = NodePath("rig/Skeleton3D:MCH-forearm_tweak.L") tracks/102/interp = 1 tracks/102/loop_wrap = true tracks/102/keys = PackedFloat32Array(0, 1, 1, 1, 1) tracks/103/type = "scale_3d" tracks/103/imported = true tracks/103/enabled = true tracks/103/path = NodePath("rig/Skeleton3D:MCH-upper_arm_parent_widget.L") tracks/103/interp = 1 tracks/103/loop_wrap = true tracks/103/keys = PackedFloat32Array(0, 1, 1, 1, 1) [sub_resource type="AnimationLibrary" id="AnimationLibrary_w3xcp"] _data = { "GRAB": SubResource("Animation_brp58"), "HOLD": SubResource("Animation_xo4ti"), "Idle": SubResource("Animation_s2o7k"), "STONE-TOSS": SubResource("Animation_fp21s"), "Stun": SubResource("Animation_wntgo"), "bezoball_low_final": SubResource("Animation_scxwl"), "rigAction_001": SubResource("Animation_16il2") } [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsp1s"] animation = &"STONE-TOSS" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fnfd8"] animation = &"Idle" [sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_ciafe"] fadein_time = 0.05 fadeout_time = 0.05 [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_c1xvk"] nodes/Animation/node = SubResource("AnimationNodeAnimation_fnfd8") nodes/Animation/position = Vector2(-200, 140) "nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_xsp1s") "nodes/Animation 2/position" = Vector2(-240, 300) nodes/shot_attack/node = SubResource("AnimationNodeOneShot_ciafe") nodes/shot_attack/position = Vector2(27.48, 135.39) node_connections = [&"output", 0, &"shot_attack", &"shot_attack", 0, &"Animation", &"shot_attack", 1, &"Animation 2"] [node name="main" type="Node"] script = ExtResource("1_bcqi1") wage_penalty = 0.1 bonus_count = 5 conveyor_speed = 0.7 convery_accel = 0.008 prop_spawn_dist = 1.3 dodge_timer_max = 0.8 rock_throw_time = 1.2 bezos_descent_max = 2.0 stun_timer_max = 2.0 props = Array[PackedScene]([ExtResource("9_4rk7e"), ExtResource("10_leqcn"), ExtResource("4_q3svp"), ExtResource("7_cklkr"), ExtResource("4_1o3cd"), ExtResource("5_10etc"), ExtResource("6_ewe5p"), ExtResource("3_0p7ep"), ExtResource("5_f0m4i"), ExtResource("8_42wdm"), ExtResource("12_p73dv"), ExtResource("13_nq742"), ExtResource("14_l633d"), ExtResource("15_bp6n0"), ExtResource("16_74hdu"), ExtResource("17_e01y6"), ExtResource("18_hyqlx"), ExtResource("19_1r1sj"), ExtResource("20_ybgxr"), ExtResource("21_drv5j"), ExtResource("22_pbe20"), ExtResource("23_1q770"), ExtResource("24_dtyx2"), ExtResource("25_h6bdm"), ExtResource("26_ovai3"), ExtResource("27_6t37l"), ExtResource("28_1k7c2"), ExtResource("29_4lhsd")]) [node name="world" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="world"] environment = ExtResource("30_1njbs") [node name="ReflectionProbe" type="ReflectionProbe" parent="world"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.84619, -5.64636) size = Vector3(20, 10.3076, 20.2007) box_projection = true enable_shadows = true [node name="SpotLight3D" type="SpotLight3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 0.934733, 0.355352, 0, -0.355352, 0.934733, 0, 2.68605, 3.51837) light_color = Color(1, 0.968627, 0.87451, 1) light_energy = 2.823 spot_range = 6.13117 spot_angle = 46.1437 [node name="SpotLight3D2" type="SpotLight3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 0.0595678, 0.998224, 0, -0.998224, 0.0595678, 0, 10.1873, -9.5967) light_color = Color(0.909804, 0.435294, 0.490196, 1) light_energy = 2.823 spot_range = 25.4229 spot_attenuation = 0.732043 [node name="light_parent" type="Node3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 7.76363, 0) [node name="light" type="SpotLight3D" parent="world/light_parent"] light_energy = 7.853 shadow_enabled = true spot_range = 12.0 [node name="hand_target" type="Node3D" parent="world"] unique_name_in_owner = true transform = Transform3D(-0.96906, 0.24683, 0, -0.245478, -0.963753, 0.104528, 0.0258006, 0.101294, 0.994524, 0.44195, 1.62303, 1.1127) [node name="Armondo" parent="world" instance=ExtResource("19_u7cg4")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.91757, 2.47567, 1) [node name="Skeleton3D" parent="world/Armondo/rig" index="0"] bones/0/position = Vector3(-0.0945251, 2.23517e-08, 0) bones/1/rotation = Quaternion(-0.681188, 0.548285, -0.470171, -0.119606) bones/1/scale = Vector3(1.35234, 1.35234, 1.35234) bones/2/rotation = Quaternion(-1.23488e-05, -0.00113065, 0.0109567, 0.999939) bones/2/scale = Vector3(1.01115, 1.01115, 1.01115) bones/3/rotation = Quaternion(0.52569, 0.289474, 0.105462, 0.792927) bones/3/scale = Vector3(0.731301, 0.731302, 0.731301) bones/4/rotation = Quaternion(0.0791671, 0.591145, 0.0117835, 0.802584) bones/5/rotation = Quaternion(-0.0903072, 0.0310028, 0.0543948, 0.993944) bones/6/rotation = Quaternion(0.049692, -0.0223779, -0.00964877, 0.998467) bones/7/rotation = Quaternion(-0.000442635, 0.00670694, -0.00120541, 0.999977) bones/8/rotation = Quaternion(0.0105259, 0.832582, 0.548796, 0.0742895) bones/8/scale = Vector3(1, 1, 1) bones/9/rotation = Quaternion(-0.022277, -0.0181709, -0.00391638, 0.999579) bones/10/rotation = Quaternion(-0.224809, -0.000841959, -0.0162008, 0.974268) bones/10/scale = Vector3(1, 1, 1) bones/11/rotation = Quaternion(0.00106178, 0.584364, -0.0154954, 0.811343) bones/12/rotation = Quaternion(-0.0181948, 0.0192559, 0.0263502, 0.999302) bones/13/rotation = Quaternion(0.0188626, -0.0368921, 0.0352742, 0.998518) bones/13/scale = Vector3(1, 1, 1) bones/14/rotation = Quaternion(-0.0277198, -0.00621473, -0.0115299, 0.99953) bones/15/rotation = Quaternion(-0.0611887, 0.573124, -0.0421539, 0.816093) bones/16/rotation = Quaternion(0.0281207, -0.0213683, 0.0342076, 0.998791) bones/16/scale = Vector3(1, 1, 1) bones/17/rotation = Quaternion(0.0460958, -0.00535888, 0.0307568, 0.998449) bones/17/scale = Vector3(1, 1, 1) bones/18/rotation = Quaternion(0.0171871, -0.0292853, 0.0245545, 0.999122) bones/18/scale = Vector3(1, 1, 1) bones/19/rotation = Quaternion(-0.15484, 0.544614, -0.0238322, 0.823925) bones/20/rotation = Quaternion(0.134667, -0.0114131, 0.0185782, 0.990651) bones/21/rotation = Quaternion(0.051579, 0.000620392, -0.0269184, 0.998306) bones/21/scale = Vector3(1, 1, 1) bones/22/rotation = Quaternion(0.0536204, -0.0139533, 0.0701654, 0.995996) bones/22/scale = Vector3(1, 1, 1) [node name="Main_Body" parent="world/Armondo/rig/Skeleton3D" index="0"] surface_material_override/0 = ExtResource("20_7dsa8") [node name="arm_ik" type="SkeletonIK3D" parent="world/Armondo/rig/Skeleton3D" index="1"] unique_name_in_owner = true process_priority = 1 root_bone = &"ORG-upper_arm.L" tip_bone = &"ORG-hand.L" target_node = NodePath("../../../../hand_target") [node name="AnimationTree" type="AnimationTree" parent="world/Armondo"] libraries = { "": SubResource("AnimationLibrary_nadsl") } tree_root = ExtResource("25_asp1p") anim_player = NodePath("../AnimationPlayer") parameters/blend_hold/blend_amount = 0 parameters/blend_stun/blend_amount = 0.0 parameters/shot_grab/active = false parameters/shot_grab/internal_active = false parameters/shot_grab/request = 0 [node name="cam_default" type="Node3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 0.994522, 0.104528, 0, -0.104528, 0.994522, 0, 1.3093, 2.74097) [node name="camera" type="Camera3D" parent="world/cam_default"] unique_name_in_owner = true current = true fov = 65.0 size = 3.353 [node name="cam_dodge" type="Node3D" parent="world"] transform = Transform3D(0.968534, -0.239844, 0.0664593, 0.185021, 0.872474, 0.452278, -0.16646, -0.425751, 0.889397, 0.477358, 1.07955, 2.35362) [node name="cam_stun" type="Node3D" parent="world"] transform = Transform3D(0.674397, 0.632475, -0.381005, -0.615147, 0.766676, 0.183856, 0.408391, 0.110382, 0.906108, -0.0132627, 0.578744, 2.42542) [node name="env" type="Node3D" parent="world"] [node name="Shelf" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -13.0615) [node name="Shelf2" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -9.64962) [node name="Shelf11" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -13.0615) [node name="Shelf12" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -9.64962) [node name="Shelf13" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.44452, 0.0505109, -6.35733) [node name="Shelf6" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.54145, 0.0505109, -6.12709) [node name="Shelf4" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -12.7996) [node name="Shelf3" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -9.08735) [node name="Shelf7" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5.59497, 0.0505109, -5.60317) [node name="Shelf5" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -12.7996) [node name="Shelf9" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -9.08735) [node name="Shelf10" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 8.30366, 0.0505109, -5.60317) [node name="Shelf8" parent="world/env" instance=ExtResource("38_f3pj2")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12874, 0.0505109, -1.47592) [node name="mesh_floor" type="MeshInstance3D" parent="world/env"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5) layers = 3 mesh = SubResource("PlaneMesh_t4crw") [node name="mesh_floor5" type="MeshInstance3D" parent="world/env"] transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 10, -5) layers = 3 mesh = SubResource("PlaneMesh_t4crw") [node name="mesh_floor2" type="MeshInstance3D" parent="world/env"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 5, -15) layers = 3 mesh = SubResource("PlaneMesh_x602s") [node name="Decal" type="Decal" parent="world/env/mesh_floor2"] transform = Transform3D(0.987938, 5.57708e-09, 0.154848, -6.82523e-09, 1, 7.52885e-09, -0.154848, -8.49494e-09, 0.987938, -6.75025, -0.41635, -0.0377302) layers = 2 size = Vector3(3, 3, 4.5) texture_albedo = ExtResource("14_icb2l") cull_mask = 2 [node name="Decal3" type="Decal" parent="world/env/mesh_floor2"] transform = Transform3D(0.995265, -3.40939e-09, -0.097201, 4.19219e-09, 1, 7.8491e-09, 0.097201, -8.21944e-09, 0.995265, 6.74433, -0.0395317, 3.13905) layers = 2 size = Vector3(0.768, 1, 1) texture_albedo = ExtResource("43_lq48c") cull_mask = 2 [node name="Decal2" type="Decal" parent="world/env/mesh_floor2"] layers = 2 size = Vector3(8, 1, 4) texture_albedo = ExtResource("30_cprtx") cull_mask = 2 [node name="mesh_floor3" type="MeshInstance3D" parent="world/env"] transform = Transform3D(-4.37114e-08, -1, 0, -4.37114e-08, 0, -1, 1, -4.37114e-08, -4.37114e-08, 10, 5, -5) layers = 3 mesh = SubResource("PlaneMesh_x602s") [node name="mesh_floor4" type="MeshInstance3D" parent="world/env"] transform = Transform3D(-4.37114e-08, 1, 3.82137e-15, -4.37114e-08, 0, -1, -1, -4.37114e-08, 4.37114e-08, -10, 5, -5) layers = 3 mesh = SubResource("PlaneMesh_x602s") [node name="level" type="StaticBody3D" parent="world/env"] [node name="floor" type="CollisionShape3D" parent="world/env/level"] shape = SubResource("WorldBoundaryShape3D_hpa7d") [node name="ceiling" type="CollisionShape3D" parent="world/env/level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0) shape = SubResource("WorldBoundaryShape3D_eghm3") [node name="back_wall" type="CollisionShape3D" parent="world/env/level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -15) shape = SubResource("WorldBoundaryShape3D_1dk4b") [node name="right_wall" type="CollisionShape3D" parent="world/env/level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -1) shape = SubResource("WorldBoundaryShape3D_ankuu") [node name="player_wall" type="CollisionShape3D" parent="world/env/level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.26339e-07, 0, 3.55485) shape = SubResource("WorldBoundaryShape3D_25vmt") [node name="left_wall" type="StaticBody3D" parent="world/env"] [node name="left_wall2" type="CollisionShape3D" parent="world/env/left_wall"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -1) shape = SubResource("WorldBoundaryShape3D_gfgqo") [node name="conveyor_bg" type="Node3D" parent="world/env"] transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 0, 0.191378, -2.65908) [node name="conveyor_mesh4" type="MeshInstance3D" parent="world/env/conveyor_bg"] unique_name_in_owner = true mesh = ExtResource("15_fmwtt") skeleton = NodePath("../../../conveyor") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_ebjy5") [node name="conveyor_mesh5" type="MeshInstance3D" parent="world/env/conveyor_bg"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.87866, 0, -4.76837e-07) mesh = ExtResource("15_fmwtt") skeleton = NodePath("../../../conveyor") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_ebjy5") [node name="conveyor_mesh8" type="MeshInstance3D" parent="world/env/conveyor_bg"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.758, 0.000316009, -0.000289917) mesh = ExtResource("15_fmwtt") skeleton = NodePath("../../../conveyor") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_ebjy5") [node name="conveyor_mesh6" type="MeshInstance3D" parent="world/env/conveyor_bg"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.879, 0.000316009, -0.000288486) mesh = ExtResource("15_fmwtt") skeleton = NodePath("../../../conveyor") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_ebjy5") [node name="conveyor_mesh7" type="MeshInstance3D" parent="world/env/conveyor_bg"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.758, 0.000316009, -0.00028801) mesh = ExtResource("15_fmwtt") skeleton = NodePath("../../../conveyor") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_ebjy5") [node name="conveyor" type="StaticBody3D" parent="world"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, 0.961295) [node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor"] shape = SubResource("BoxShape3D_xf4t7") [node name="conveyor_mesh" type="MeshInstance3D" parent="world/conveyor"] unique_name_in_owner = true mesh = ExtResource("15_fmwtt") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_cy31d") [node name="conveyor_mesh2" type="MeshInstance3D" parent="world/conveyor"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.88298, 0, 0) mesh = ExtResource("15_fmwtt") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_cy31d") [node name="conveyor_mesh3" type="MeshInstance3D" parent="world/conveyor"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.883, 0, 0) mesh = ExtResource("15_fmwtt") surface_material_override/0 = ExtResource("16_w1we4") surface_material_override/1 = ExtResource("17_cy31d") [node name="conveyor2" type="StaticBody3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.192684, -2.66332) collision_layer = 8 constant_linear_velocity = Vector3(1, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="world/conveyor2"] shape = SubResource("BoxShape3D_xf4t7") [node name="box_spawner" type="Node3D" parent="world"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1, 1) [node name="prop_holster" type="StaticBody3D" parent="world"] transform = Transform3D(0.837089, 0, -0.547067, 0, 1, 0, 0.547067, 0, 0.837089, 1.88628, 0.914329, -0.307288) [node name="Holder" type="MeshInstance3D" parent="world/prop_holster"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0621396, 0) mesh = ExtResource("18_3d0an") skeleton = NodePath("../../..") surface_material_override/0 = ExtResource("16_w1we4") [node name="CollisionShape3D" type="CollisionShape3D" parent="world/prop_holster"] shape = SubResource("BoxShape3D_u3nfo") [node name="prop_spawn" type="Node3D" parent="world/prop_holster"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.957839, 0) [node name="Dropper" type="MeshInstance3D" parent="world/prop_holster/prop_spawn"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00132108, 0.553328, 0) mesh = ExtResource("16_qtjwl") skeleton = NodePath("../../../..") surface_material_override/0 = ExtResource("16_w1we4") [node name="box_collector" type="Area3D" parent="world"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 1.34206, 0.994239) collision_layer = 0 collision_mask = 2 monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="world/box_collector"] shape = SubResource("WorldBoundaryShape3D_ftubs") [node name="MeshInstance3D" type="MeshInstance3D" parent="world/box_collector"] transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0) visible = false mesh = SubResource("PlaneMesh_osd5l") [node name="bezos" type="Node3D" parent="world"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, -10.11) [node name="BALLZ" parent="world/bezos" instance=ExtResource("36_w1osm")] transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0) [node name="Skeleton3D" parent="world/bezos/BALLZ/rig" index="0"] bones/0/position = Vector3(7.45058e-09, 2.23517e-08, 0) bones/1/rotation = Quaternion(0.170471, 0.602748, -0.726229, 0.283242) bones/1/scale = Vector3(0.957537, 0.957537, 0.957537) bones/2/rotation = Quaternion(0.718686, 6.29592e-08, 6.02615e-08, 0.695335) bones/2/scale = Vector3(0.996343, 0.996343, 0.996344) bones/3/rotation = Quaternion(0.147263, 0.255482, 0.0625889, 0.953481) bones/3/scale = Vector3(1.04818, 1.04818, 1.04818) bones/6/rotation = Quaternion(3.06405e-07, -6.66827e-07, -5.83474e-07, 1) bones/6/scale = Vector3(1.04818, 1.04818, 1.04818) bones/8/rotation = Quaternion(1.45853e-07, 0.129679, 1.07792e-07, 0.991556) bones/8/scale = Vector3(1.04818, 1.04818, 1.04818) bones/10/rotation = Quaternion(-3.54834e-07, 7.97212e-07, 7.34581e-07, 1) bones/10/scale = Vector3(1.04435, 1.04435, 1.04435) bones/11/rotation = Quaternion(-2.20577e-08, 0.159268, -9.42441e-08, 0.987235) bones/11/scale = Vector3(1.04435, 1.04435, 1.04435) bones/12/rotation = Quaternion(-2.27243e-07, 1.67638e-08, 5.97676e-07, 1) bones/13/rotation = Quaternion(-0.371751, -1.03112e-08, -0.582827, 0.722574) bones/15/rotation = Quaternion(0.425072, 0.681026, -0.545161, 0.24149) bones/15/scale = Vector3(1, 1, 1) bones/16/rotation = Quaternion(0.0513881, 8.01997e-08, 6.31806e-08, 0.998679) bones/17/rotation = Quaternion(-0.00211214, 2.20139e-05, 0.0101669, 0.999946) bones/17/scale = Vector3(1, 1, 1) bones/19/rotation = Quaternion(0.547182, 0.331422, -0.76291, 0.093376) bones/19/scale = Vector3(1, 1, 1) bones/20/rotation = Quaternion(-0.358222, -0.304916, -0.12504, 0.873538) bones/20/scale = Vector3(0.957537, 0.957537, 0.957537) bones/21/rotation = Quaternion(0.718686, 8.0409e-08, 5.09835e-08, 0.695335) bones/21/scale = Vector3(0.996343, 0.996343, 0.996344) bones/22/position = Vector3(0.345106, 0.0226336, -0.267209) bones/22/rotation = Quaternion(0.168943, 0.956044, 0.135008, 0.198016) bones/22/scale = Vector3(1, 23.108, 1) bones/23/rotation = Quaternion(0.358606, 0.656564, -0.654118, 0.111603) bones/23/scale = Vector3(1, 1, 1) bones/24/rotation = Quaternion(-8.47504e-08, 4.84288e-07, 4.90807e-07, 1) bones/25/rotation = Quaternion(0.358606, 0.656564, -0.654118, 0.111603) bones/25/scale = Vector3(1.02193, 0.957537, 1.02193) bones/26/rotation = Quaternion(1.07196e-08, -0.110745, -4.43795e-08, 0.993849) bones/27/rotation = Quaternion(0.709538, -0.110974, 0.114448, 0.686398) bones/27/scale = Vector3(1.00183, 0.93363, 1.06914) bones/28/rotation = Quaternion(-6.64572e-08, 0.129668, 9.45689e-08, 0.991557) bones/28/scale = Vector3(1.00001, 0.999972, 1.00001) bones/29/rotation = Quaternion(0.137653, 0.129111, 0.0826848, 0.978542) bones/29/scale = Vector3(0.979536, 1.0413, 0.981311) bones/30/rotation = Quaternion(0.024349, 0.587802, 0.0762459, 0.805036) bones/31/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) bones/32/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865) bones/32/scale = Vector3(1, 1, 1) bones/33/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919) bones/34/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) bones/35/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804) bones/36/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873) bones/37/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) bones/38/rotation = Quaternion(-0.0426769, -0.021081, 0.00165063, 0.998865) bones/38/scale = Vector3(1, 1, 1) bones/39/rotation = Quaternion(0.0071547, 0.00687393, -0.00799986, 0.999919) bones/40/rotation = Quaternion(-0.0246637, 0.0368861, 0.0360001, 0.998366) bones/40/scale = Vector3(1.00283, 1.00604, 1.00283) bones/41/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) bones/42/rotation = Quaternion(0.00742151, -0.0149808, -0.0105665, 0.999804) bones/43/rotation = Quaternion(-0.192855, -0.00254549, 0.0262442, 0.980873) bones/44/rotation = Quaternion(-0.180105, 0.678315, 0.460448, 0.543543) bones/44/scale = Vector3(1.0052, 1.07059, 1.0052) bones/46/rotation = Quaternion(-0.0246627, 0.0368848, 0.0360002, 0.998366) bones/46/scale = Vector3(1, 1, 1) bones/48/rotation = Quaternion(-0.0426757, -0.0210825, 0.00165154, 0.998865) bones/48/scale = Vector3(1, 1, 1) bones/50/rotation = Quaternion(0.00715301, 0.00687601, -0.00799946, 0.999919) bones/50/scale = Vector3(1, 1, 1) bones/52/rotation = Quaternion(-0.0755315, -5.20828e-08, 0.997143, 3.94743e-09) bones/52/scale = Vector3(1, 1, 1) bones/55/rotation = Quaternion(-0.0246638, 0.0368861, 0.036, 0.998366) bones/56/rotation = Quaternion(-0.180104, 0.678315, 0.460448, 0.543543) bones/58/rotation = Quaternion(0.0072362, 0.00248854, -0.0106894, 0.999914) bones/58/scale = Vector3(1, 1, 1) bones/60/rotation = Quaternion(-0.192855, -0.00254796, 0.0262458, 0.980873) bones/62/rotation = Quaternion(0.884812, 3.32611e-06, 0.465948, -1.29939e-06) bones/65/rotation = Quaternion(-0.188124, 0.687709, 0.457229, 0.531608) bones/66/rotation = Quaternion(-0.0150627, 0.584674, 0.0037911, 0.811119) bones/67/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) bones/67/scale = Vector3(1, 1, 1) bones/68/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989) bones/68/scale = Vector3(1, 1, 1) bones/69/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857) bones/70/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) bones/70/scale = Vector3(1, 1, 1) bones/71/rotation = Quaternion(0.0143723, -0.0364791, 0.0220131, 0.998989) bones/71/scale = Vector3(1, 1, 1) bones/72/rotation = Quaternion(0.0300815, -0.00487437, -0.0439214, 0.99857) bones/73/rotation = Quaternion(-0.089655, 0.0173604, 0.0272839, 0.995448) bones/73/scale = Vector3(1.00138, 1.00979, 1.00138) bones/75/rotation = Quaternion(-0.0896541, 0.0173595, 0.0272837, 0.995448) bones/75/scale = Vector3(1, 1, 1) bones/77/rotation = Quaternion(0.0143746, -0.0364812, 0.0220134, 0.998988) bones/77/scale = Vector3(1, 1, 1) bones/79/rotation = Quaternion(0.0300841, -0.00487762, -0.0439222, 0.99857) bones/80/rotation = Quaternion(-3.08873e-06, 3.24659e-06, 8.01869e-07, 1) bones/81/rotation = Quaternion(0.028989, -1.06754e-08, 0.99958, 1.15049e-09) bones/81/scale = Vector3(1, 1, 1) bones/84/rotation = Quaternion(-0.0896548, 0.0173604, 0.0272837, 0.995448) bones/84/scale = Vector3(1, 1, 1) bones/85/rotation = Quaternion(-0.0536367, 0.572428, -0.051421, 0.816581) bones/85/scale = Vector3(1, 1, 1) bones/86/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) bones/87/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773) bones/88/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081) bones/89/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) bones/90/rotation = Quaternion(0.0137011, -0.00565363, 0.0153334, 0.999773) bones/91/rotation = Quaternion(0.0313818, -0.0266214, -0.011961, 0.999081) bones/92/rotation = Quaternion(-0.0904533, -0.0252844, 0.0315446, 0.99508) bones/92/scale = Vector3(1.00026, 1.01031, 1.00026) bones/94/rotation = Quaternion(-0.090453, -0.0252847, 0.0315449, 0.99508) bones/95/rotation = Quaternion(-2.952e-07, 2.49594e-07, -2.64961e-07, 1) bones/96/rotation = Quaternion(0.013702, -0.0056544, 0.0153329, 0.999773) bones/98/rotation = Quaternion(0.031379, -0.0266184, -0.0119597, 0.999082) bones/98/scale = Vector3(1, 1, 1) bones/100/rotation = Quaternion(0.135625, -9.16855e-08, 0.99076, 6.60679e-09) bones/103/rotation = Quaternion(-0.0904533, -0.0252843, 0.0315446, 0.99508) bones/104/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/104/scale = Vector3(1, 1, 1) bones/105/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) bones/106/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116) bones/106/scale = Vector3(1, 1, 1) bones/107/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835) bones/108/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) bones/109/rotation = Quaternion(-0.017219, 0.0027228, -0.0382435, 0.999116) bones/109/scale = Vector3(1, 1, 1) bones/110/rotation = Quaternion(0.0461369, -0.0112772, 0.0322609, 0.99835) bones/111/rotation = Quaternion(-0.126982, -0.0177998, 0.0576451, 0.990069) bones/111/scale = Vector3(1.00965, 1.01251, 1.00965) bones/112/rotation = Quaternion(2.7474e-08, 3.72529e-09, -1.86265e-09, 1) bones/113/rotation = Quaternion(-0.126982, -0.0178002, 0.057645, 0.990069) bones/113/scale = Vector3(1, 1, 1) bones/115/rotation = Quaternion(-0.0172165, 0.00272035, -0.0382448, 0.999116) bones/117/rotation = Quaternion(0.0461334, -0.0112743, 0.0322605, 0.998351) bones/118/rotation = Quaternion(3.45754e-06, -3.00538e-06, 5.0338e-07, 1) bones/119/rotation = Quaternion(0.164736, 2.91293e-07, 0.986338, 7.60808e-07) bones/122/rotation = Quaternion(-0.126982, -0.0177998, 0.0576449, 0.990069) bones/123/rotation = Quaternion(-0.0646238, 0.533247, -0.142714, 0.831327) bones/123/scale = Vector3(1, 1, 1) bones/124/rotation = Quaternion(0.707107, 0, 0, 0.707107) bones/125/position = Vector3(0.667279, -0.369982, -0.053949) bones/126/position = Vector3(-0.301431, -0.305066, 0.170942) bones/126/rotation = Quaternion(0.551321, -0.237334, -0.792426, 0.108524) bones/128/position = Vector3(0.529842, -0.0444472, -0.643836) bones/129/rotation = Quaternion(0.817909, 1.3664e-08, -0.552681, -0.159901) bones/129/scale = Vector3(1, 1, 0.999999) [node name="bezoball_low_final" parent="world/bezos/BALLZ/rig/Skeleton3D" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0472625, -0.121214, 0.141197) [node name="MeshInstance3D" type="MeshInstance3D" parent="world/bezos/BALLZ/rig/Skeleton3D/bezoball_low_final" index="0"] transform = Transform3D(0.495, 0, 0, 0, 0.495, 0, 0, 0, 0.495, 0, 0.0628047, -0.160251) mesh = ExtResource("28_2lg2m") skeleton = NodePath("../../../../..") surface_material_override/0 = ExtResource("29_hasci") [node name="bezoball_low_final" parent="world/bezos/BALLZ/rig/Skeleton3D/bezoball_low_final" index="1"] visible = false gi_mode = 0 [node name="Main_Body" parent="world/bezos/BALLZ/rig/Skeleton3D" index="1"] gi_mode = 0 surface_material_override/0 = ExtResource("20_7dsa8") [node name="throwable" type="BoneAttachment3D" parent="world/bezos/BALLZ/rig/Skeleton3D" index="2"] unique_name_in_owner = true transform = Transform3D(-0.368534, -0.0897011, -0.925276, -0.82225, 0.495803, 0.279434, 0.433689, 0.86379, -0.256477, 0.365881, -0.199059, 0.251183) bone_name = "ORG-hand.L" bone_idx = 3 [node name="red_arrow" type="MeshInstance3D" parent="world/bezos/BALLZ/rig" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289688, 0.537988, 0.13412) mesh = SubResource("QuadMesh_4uram") [node name="Timer" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"] wait_time = 0.1 autostart = true [node name="Timer2" type="Timer" parent="world/bezos/BALLZ/rig/red_arrow"] wait_time = 0.2 autostart = true [node name="AnimationTree" type="AnimationTree" parent="world/bezos/BALLZ"] libraries = { "": SubResource("AnimationLibrary_w3xcp") } tree_root = SubResource("AnimationNodeBlendTree_c1xvk") anim_player = NodePath("../AnimationPlayer") parameters/shot_attack/active = false parameters/shot_attack/internal_active = false parameters/shot_attack/request = 0 [node name="ambiance" type="Node" parent="."] [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 theme = ExtResource("7_lu4fk") [node name="salary" type="Label" parent="Control"] unique_name_in_owner = true layout_mode = 1 anchors_preset = -1 anchor_right = 1.0 anchor_bottom = 0.1 offset_top = 50.0 offset_right = -50.0 theme_override_colors/font_color = Color(0.227451, 0.678431, 0, 1) text = "$7.25/hr" horizontal_alignment = 2 vertical_alignment = 1 [node name="points" type="Label" parent="Control"] unique_name_in_owner = true layout_mode = 1 anchors_preset = -1 anchor_right = 1.0 anchor_bottom = 0.1 offset_top = 95.0 offset_right = -50.0 theme_override_colors/font_color = Color(1, 1, 0.498039, 1) theme_override_font_sizes/font_size = 36 text = "0 pts" horizontal_alignment = 2 vertical_alignment = 1 [node name="spacebar2" type="Label" parent="Control"] visible = false modulate = Color(0.580392, 0.580392, 0.580392, 1) layout_mode = 1 anchors_preset = -1 anchor_top = 0.7 anchor_right = 1.0 anchor_bottom = 1.0 offset_top = 30.0 grow_horizontal = 2 grow_vertical = 0 text = "SPACEBAR" horizontal_alignment = 1 vertical_alignment = 1 [node name="spacebar1" type="Label" parent="Control"] visible = false layout_mode = 1 anchors_preset = -1 anchor_top = 0.7 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 0 text = "SPACEBAR" horizontal_alignment = 1 vertical_alignment = 1 [node name="events" type="Node" parent="."] [node name="rock_timer" type="Timer" parent="events"] wait_time = 0.1 one_shot = true [node name="bezos_cooldown" type="Timer" parent="events"] one_shot = true [node name="audio" type="Node" parent="."] [node name="oof" type="AudioStreamPlayer" parent="audio"] stream = ExtResource("40_bym4i") [connection signal="body_shape_entered" from="world/box_collector" to="." method="_on_box_entered"] [connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [true]] [connection signal="timeout" from="world/bezos/BALLZ/rig/red_arrow/Timer2" to="world/bezos/BALLZ/rig/red_arrow" method="set_visible" binds= [false]] [connection signal="timeout" from="events/rock_timer" to="." method="quicktime_check"] [connection signal="timeout" from="events/bezos_cooldown" to="." method="quicktime_start"] [editable path="world/Armondo"] [editable path="world/bezos/BALLZ"]