[gd_scene load_steps=5 format=3 uid="uid://shfm0c37j4hq"] [ext_resource type="Script" path="res://scripts/explosion.gd" id="1_j63ju"] [ext_resource type="Material" uid="uid://c6mmhwp5vwees" path="res://props/explosion/particles_explosion_base.tres" id="2_22xd8"] [ext_resource type="SphereMesh" uid="uid://24yblk8t3pi4" path="res://props/explosion/mesh_sphere.tres" id="3_0jqin"] [ext_resource type="AudioStream" uid="uid://b1n4346uxxvpa" path="res://assets/audio/explosion_rand.tres" id="4_wd86q"] [node name="Explosion" type="Node3D"] script = ExtResource("1_j63ju") falloff_exponent = 1.0 impulse = 100 radius = 3.0 [node name="GPUParticles3D" type="GPUParticles3D" parent="."] emitting = false amount = 20 lifetime = 0.5 one_shot = true explosiveness = 0.91 randomness = 0.06 process_material = ExtResource("2_22xd8") draw_pass_1 = ExtResource("3_0jqin") [node name="Timer" type="Timer" parent="."] wait_time = 2.0 one_shot = true autostart = true [node name="blast" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("4_wd86q") autoplay = true bus = &"Explosion" [node name="light" type="OmniLight3D" parent="."] light_color = Color(0.85098, 0.658824, 0.443137, 1) light_energy = 8.325 omni_range = 8.0 [connection signal="timeout" from="Timer" to="." method="queue_free"]