const char * usage = " \n" "daytime-server: \n" " \n" "Simple server program that shows how to use socket calls \n" "in the server side. \n" " \n" "To use it in one window type: \n" " \n" " daytime-server \n" " \n" "Where 1024 < port < 65536. \n" " \n" "In another window type: \n" " \n" " telnet \n" " \n" "where is the name of the machine where daytime-server \n" "is running. is the port number you used when you run \n" "daytime-server. \n" " \n" "Then type your name and return. You will get a greeting and \n" "the time of the day. \n" " \n"; #include #include #include #include #include #include #include #include #include int QueueLength = 5; // Processes time request void processTimeRequest( int socket ); int main( int argc, char ** argv ) { // Print usage if not enough arguments if ( argc < 2 ) { fprintf( stderr, "%s", usage ); exit( -1 ); } // Get the port from the arguments int port = atoi( argv[1] ); // Set the IP address and port for this server struct sockaddr_in serverIPAddress; memset( &serverIPAddress, 0, sizeof(serverIPAddress) ); serverIPAddress.sin_family = AF_INET; serverIPAddress.sin_addr.s_addr = INADDR_ANY; serverIPAddress.sin_port = htons((u_short) port); // Allocate a socket int masterSocket = socket(PF_INET, SOCK_STREAM, 0); if ( masterSocket < 0) { perror("socket"); exit( -1 ); } // Set socket options to reuse port. Otherwise we will // have to wait about 2 minutes before reusing the sae port number int optval = 1; int err = setsockopt(masterSocket, SOL_SOCKET, SO_REUSEADDR, (char *) &optval, sizeof( int ) ); // Bind the socket to the IP address and port int error = bind( masterSocket, (struct sockaddr *)&serverIPAddress, sizeof(serverIPAddress) ); if ( error ) { perror("bind"); exit( -1 ); } // Put socket in listening mode and set the // size of the queue of unprocessed connections error = listen( masterSocket, QueueLength); if ( error ) { perror("listen"); exit( -1 ); } while ( 1 ) { // Accept incoming connections struct sockaddr_in clientIPAddress; int alen = sizeof( clientIPAddress ); int slaveSocket = accept( masterSocket, (struct sockaddr *)&clientIPAddress, (socklen_t*)&alen); if ( slaveSocket < 0 ) { perror( "accept" ); exit( -1 ); } // Process request. processTimeRequest( slaveSocket ); // Close socket close( slaveSocket ); } } void processTimeRequest( int fd ) { // Buffer used to store the name received from the client const int MaxName = 1024; char name[ MaxName + 1 ]; int nameLength = 0; int n; // Send prompt const char * prompt = "\nType your name:"; write( fd, prompt, strlen( prompt ) ); // Currently character read unsigned char newChar; // Last character read unsigned char lastChar = 0; // // The client should send // Read the name of the client character by character until a // is found. // while ( nameLength < MaxName && ( n = read( fd, &newChar, sizeof(newChar) ) ) > 0 ) { if ( lastChar == '\015' && newChar == '\012' ) { // Discard previous from name nameLength--; break; } name[ nameLength ] = newChar; nameLength++; lastChar = newChar; } // Add null character at the end of the string name[ nameLength ] = 0; printf( "name=%s\n", name ); // Get time of day time_t now; time(&now); char *timeString = ctime(&now); // Send name and greetings const char * hi = "\nHi "; const char * timeIs = " the time is:\n"; write( fd, hi, strlen( hi ) ); write( fd, name, strlen( name ) ); write( fd, timeIs, strlen( timeIs ) ); // Send the time of day write(fd, timeString, strlen(timeString)); // Send last newline const char * newline="\n"; write(fd, newline, strlen(newline)); }