Infantry rigging
This commit is contained in:
parent
22d65d78f5
commit
ea4255466f
BIN
animations/infantry/anims-alan.blend
(Stored with Git LFS)
Normal file
BIN
animations/infantry/anims-alan.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
characters/infantry/p10-rigging.blend
(Stored with Git LFS)
Normal file
BIN
characters/infantry/p10-rigging.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
characters/infantry/p9-lopoly.blend
(Stored with Git LFS)
BIN
characters/infantry/p9-lopoly.blend
(Stored with Git LFS)
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
import bpy
|
import bpy
|
||||||
from bpy.types import Constraint, PoseBone
|
from bpy.types import Constraint, PoseBone
|
||||||
|
|
||||||
rig = bpy.data.objects["infantry"]
|
rig = bpy.data.objects["skeleton_infantry"]
|
||||||
BGRP_SPECIAL = 2
|
BGRP_SPECIAL = 2
|
||||||
BGRP_TWEAK = 3
|
BGRP_TWEAK = 3
|
||||||
BGRP_EXTRA = 4
|
BGRP_EXTRA = 4
|
||||||
|
Loading…
Reference in New Issue
Block a user