diff --git a/characters/infantry/p10-rigging.blend b/characters/infantry/p10-rigging.blend index a1a932a..041cb61 100644 --- a/characters/infantry/p10-rigging.blend +++ b/characters/infantry/p10-rigging.blend @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e09f944af330d2490eb52d28e520288ccc14f13b0654ed29ff1fd7d9f4807f48 -size 5618417 +oid sha256:d2b10bb9d115f238fa03e4ecd1d04f3fc96a488d8c07099cbeb5ff800749a4d7 +size 5633721 diff --git a/characters/infantry/post_rig.py b/characters/infantry/post_rig.py index 26b3881..b87e4cf 100644 --- a/characters/infantry/post_rig.py +++ b/characters/infantry/post_rig.py @@ -182,6 +182,9 @@ for b in rig.pose.bones: arrcopy(b.lock_rotation, [True, True, True]) arrcopy(b.lock_scale, [True, False, True]) b.lock_rotation_w = True + + elif b.name == "jetpack_grip": + b.custom_shape_scale_xyz = (1.25, 2.5, 0.8) ## BODY elif b.name == "neck.001":