From 139324438eda1b3d7d64e7c58a185c238ace7ae5 Mon Sep 17 00:00:00 2001 From: Connor Elsworth Date: Sun, 26 Nov 2023 22:00:04 -0500 Subject: [PATCH] Add Laser Walls and Electric Fences to Save --- Content/Blueprints/BP_GameController.uasset | 4 ++-- Content/Blueprints/LevelDesign/Events/BP_Interact.uasset | 4 ++-- Content/Blueprints/LevelDesign/World/BP_ElectricFence.uasset | 4 ++-- .../Blueprints/LevelDesign/World/BP_EnemySpawningHut.uasset | 2 +- Content/Blueprints/LevelDesign/World/BP_LaserWall.uasset | 4 ++-- Content/Blueprints/Player/BP_ThirdPersonCharacter.uasset | 4 ++-- Content/Blueprints/SaveGame/BP_SaveGame.uasset | 4 ++-- Content/Blueprints/SaveGame/World/WorldSaveStruct.uasset | 4 ++-- .../SaveGame/World/WorldSaveStruct_ElectricFence.uasset | 3 +++ .../SaveGame/World/WorldSaveStruct_LaserWall.uasset | 3 +++ .../Maps/LevelDesignTest/1/51/I2BQKR06PBQUF0KFXQ9GM4.uasset | 3 +++ .../Maps/LevelDesignTest/1/DW/KWWH3F11LUO824IG560KDA.uasset | 3 --- .../Maps/LevelDesignTest/1/IZ/8BK1B91ZHKBBEVG8ILMCKU.uasset | 3 --- .../Maps/LevelDesignTest/1/Z3/CHFP5FRJJMW7HXYZMLS3H1.uasset | 3 --- .../Maps/LevelDesignTest/3/YW/JTZVGM23O325HURUKRYJSO.uasset | 3 --- .../Maps/LevelDesignTest/4/VL/94QNOBIEHDGFSR4DWPUF0Z.uasset | 4 ++-- .../Maps/LevelDesignTest/6/BU/R286BHD86ODYH778MU6OT6.uasset | 3 +++ .../Maps/LevelDesignTest/6/IV/8XUP5LFIERQJS3SY2NQP7A.uasset | 3 +++ .../Maps/LevelDesignTest/8/UR/73BPNP0GK4WRIJI913UN9F.uasset | 2 +- .../Maps/LevelDesignTest/9/PC/GT3KGHZS0QEU63X9V58VXI.uasset | 3 --- .../Maps/LevelDesignTest/A/GL/UE5PV6G4KT5PR5O5MN80DP.uasset | 2 +- .../Maps/LevelDesignTest/B/4O/GJ968M1B8GSXSJ20VCR57G.uasset | 3 --- .../Maps/LevelDesignTest/B/NJ/1F4NSFXUTN7IDRJM2LFCX0.uasset | 2 +- .../Maps/LevelDesignTest/D/07/9LBK5RZF1BP2RX010VB9VL.uasset | 3 +++ 24 files changed, 38 insertions(+), 38 deletions(-) create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct_ElectricFence.uasset create mode 100644 Content/Blueprints/SaveGame/World/WorldSaveStruct_LaserWall.uasset create mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/1/51/I2BQKR06PBQUF0KFXQ9GM4.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/1/DW/KWWH3F11LUO824IG560KDA.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/1/IZ/8BK1B91ZHKBBEVG8ILMCKU.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/1/Z3/CHFP5FRJJMW7HXYZMLS3H1.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/3/YW/JTZVGM23O325HURUKRYJSO.uasset create mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/6/BU/R286BHD86ODYH778MU6OT6.uasset create mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/6/IV/8XUP5LFIERQJS3SY2NQP7A.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/9/PC/GT3KGHZS0QEU63X9V58VXI.uasset delete mode 100644 Content/__ExternalActors__/Maps/LevelDesignTest/B/4O/GJ968M1B8GSXSJ20VCR57G.uasset create mode 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