|
c42ef3819f
|
Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
|
|
7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
|
|
414e83f553
|
Footstep events, foot sockets
|
2024-02-12 12:47:44 -05:00 |
|
|
f25ec10c06
|
Reimport grapple, import Tommy's animations
|
2024-02-11 16:01:09 -05:00 |
|
|
0a029a0caa
|
Reimport Shelby's animations, tweak attack blending to be more lenient on direction
|
2024-02-08 19:55:05 -05:00 |
|
|
58363e1f13
|
Update skeleton animation notifiers
|
2024-02-07 17:41:22 -05:00 |
|
|
fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
|
|
8a2b215edf
|
Import updated animations, fix reverted files, prep abilities
|
2024-02-07 11:23:12 -05:00 |
|
|
f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
|
2024-02-06 04:13:06 -05:00 |
|
|
d26bd65930
|
Grapple reel animation, axe spin animation
|
2024-02-06 02:09:45 -05:00 |
|
|
63baf613b8
|
Import animations, start work on animation blueprint
|
2024-01-29 15:14:04 -05:00 |
|
|
d44ef7e770
|
Add helmet and axe to player BP
|
2024-01-22 17:21:30 -05:00 |
|