Commit Graph

368 Commits

Author SHA1 Message Date
8ca1fc6608 Update Collisions 2024-02-16 13:04:17 -05:00
448ee4da0b Update Texutures 2024-02-16 12:48:48 -05:00
9318667691 Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
fced521f7c Create NS_LandVFX.uasset 2024-02-15 21:51:09 -05:00
3de71a018d VFX for attack impact and insurrectionist steps 2024-02-15 20:53:48 -05:00
f97d0cf0f7 LODS 2024-02-15 19:16:09 -05:00
e7b47aab84 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-15 17:44:10 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
6e22872d8f Attack blending tweak 2024-02-14 23:35:01 -05:00
21856c8f48 Import shipping crates 2024-02-14 22:58:50 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
4e51dbeae9 Change movement to strafing 2024-02-14 13:14:39 -05:00
978a11cf2a Fix issue with skill tree not upgrading melee damage 2024-02-14 12:38:41 -05:00
5f0d4968bf Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-13 13:36:19 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
2aaaea110e Fix Axe Spin Not Working 2024-02-13 13:09:27 -05:00
d0c1c6d0af Add more SFX implementation 2024-02-13 01:01:13 -05:00
eb23b18eeb Fix bug with grappling 2024-02-13 00:13:55 -05:00
bd50b1853f Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner 2024-02-12 23:04:19 -05:00
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
ef73178c86 Replace melee speed with melee stun, add knockback upgrade 2024-02-12 21:39:01 -05:00
7660c41a42 Drones avoid walls 2024-02-12 20:52:05 -05:00
ddbe6d5e03 unreal didnt save so once again fixing the ax throw 2024-02-12 16:06:53 -05:00
e008cd8c80 Ax throw returns to player after 7 bounces 2024-02-12 16:01:15 -05:00
45b7a542e5 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-12 13:18:03 -05:00
a490a0acd4 buggy wuggy 2024-02-12 13:17:48 -05:00
1c39109b4b Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-12 12:49:38 -05:00
414e83f553 Footstep events, foot sockets 2024-02-12 12:47:44 -05:00
fd4459af4e Update BP_ThrownProjectile.uasset 2024-02-12 12:47:17 -05:00
b23a58abe8 Tweak Damage Values 2024-02-12 12:09:52 -05:00
4203e8d98a Improve animation blending on fall, land, reel faces movement direction 2024-02-12 00:54:32 -05:00
842b20eebc Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-11 16:01:47 -05:00
f25ec10c06 Reimport grapple, import Tommy's animations 2024-02-11 16:01:09 -05:00
fc18d3f2ea New Axe Swing SFX 2024-02-11 15:49:31 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
4729752e4c Balance Axe Throw and Shooting Enemies 2024-02-10 18:16:52 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
c38ff7fa39 Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
2024-02-09 15:13:40 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00
e17df5cae2 Enemy Blood Implementation 2024-02-09 00:13:21 -05:00
b068e50f54 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 23:46:02 -05:00
007a1c3e5e Implement Axe Trail 2024-02-08 23:45:12 -05:00
d3844dc8ef Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 23:34:37 -05:00
e033bf6ce4 Enemy Waves and More Blockout Items
This update is BIG but not finalized!
2024-02-08 23:33:52 -05:00
0a029a0caa Reimport Shelby's animations, tweak attack blending to be more lenient on direction 2024-02-08 19:55:05 -05:00
e3cd048301 Don't Worry About It 2024-02-08 18:59:37 -05:00
e9f690f2b7 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 18:59:07 -05:00
6ae9bd280e Update M_AxeTrail.uasset 2024-02-08 18:35:42 -05:00
f6ef97a2dc Axe trail
added more blur to texture
2024-02-08 18:33:53 -05:00
0768aa819e Fix Impact Frames 2024-02-08 17:55:52 -05:00
0bf8cb9063 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-08 17:44:07 -05:00
aa3595ea7f Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
4d0dfd6d04 Add XP 2024-02-08 17:27:48 -05:00
360208b933 Can only use abilities after collecting them 2024-02-08 17:12:27 -05:00
59145b22b9 Fix bug with axe where it doesnt actually do anything i just changed 2024-02-08 16:31:46 -05:00
449b75bf23 Improve Axe Throw Return To Player 2024-02-08 16:20:11 -05:00
07e110b3cf Player Hit Wall Effect 2024-02-08 15:50:40 -05:00
af2f906946 New Attack System 2024-02-08 14:42:32 -05:00
449c73c9b3 Show / Hide Axe when thrown 2024-02-08 12:38:51 -05:00
1ca285d823 Add Spark Effect 2024-02-08 12:24:09 -05:00
93d60f39cb Fix various things with the axe throw 2024-02-08 12:05:16 -05:00
58363e1f13 Update skeleton animation notifiers 2024-02-07 17:41:22 -05:00
cc01c36b89 Reduce attack time on axe spin 2024-02-07 17:41:08 -05:00
173a1672c9 Animation improvements 2024-02-07 17:38:42 -05:00
b4d833c955 Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks 2024-02-07 17:00:11 -05:00
fc4d26454b Implement most animations 2024-02-07 12:41:15 -05:00
8a2b215edf Import updated animations, fix reverted files, prep abilities 2024-02-07 11:23:12 -05:00
38e158aecc Make can grapple default 2024-02-06 19:25:45 -05:00
e609e4e448 Add Critical Hit When Grapple Attacking 2024-02-06 19:01:16 -05:00
35425c4fd5 Make it so you have to pick up grapple 2024-02-06 18:38:00 -05:00
1cf98a1503 Move Camera over Right Shoulder 2024-02-06 18:16:13 -05:00
97882d2640 Add Exploding Barrels 2024-02-06 18:10:07 -05:00
39d24ffb84 Add Airship and Skill Tree to Save 2024-02-06 17:18:48 -05:00
f2c8e251c4 Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e, reversing
changes made to 8fc34c137d.
2024-02-06 04:13:06 -05:00
1cf0fd484e Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-06 04:11:41 -05:00
8fc34c137d Skill Tree Functionality 2024-02-06 04:10:53 -05:00
d26bd65930 Grapple reel animation, axe spin animation 2024-02-06 02:09:45 -05:00
2f3d3d3fec Add ScreenShake 2024-02-05 18:59:10 -05:00
66ca29bbc9 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-05 18:58:38 -05:00
0e8210eb19 Add Airship Controls 2024-02-05 18:40:29 -05:00
ac5fca6b6d import animations 2024-02-05 18:29:09 -05:00
b64f1afc09 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-02 14:44:05 -05:00
1fb446990f bug fixes 2024-02-02 14:43:39 -05:00
f93e4acffc Axe trail done
hopefully it works. not to sure yet
2024-02-02 14:28:52 -05:00
40118c2a89 Improve grapple feel and functionality 2024-02-01 17:22:46 -05:00
d82a2867f1 Make advanced enemy fly to ledges 2024-02-01 16:20:08 -05:00
e0805447f2 Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1 Start work on advanced enemy 2024-01-31 21:25:44 -05:00
b1384a2c7e Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
947c38b123 Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
56754230b7 Blood VFX
finished blood effect
2024-01-31 16:03:29 -05:00
5574a39b3b Merge branch 'fix-uproject' 2024-01-30 00:00:47 -05:00
2fbc5b83f8 Tutorial Scaled Up
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
2024-01-29 23:47:13 -05:00
73ac95e97c Basic animation implementation 2024-01-29 22:00:50 -05:00
420d527090 Start implementing some animations into character blueprint 2024-01-29 20:44:13 -05:00
fa5101c5e7 Work on animation blueprint 2024-01-29 17:56:51 -05:00
63baf613b8 Import animations, start work on animation blueprint 2024-01-29 15:14:04 -05:00
45227168d8 Tutorial Level Update
Prior to Level Scaling and has some enemies
2024-01-26 16:27:48 -05:00
2a1c30a76e Fix UI Scaling 2024-01-26 01:47:12 -05:00
7531881130 Make Dash Cancel Grapple 2024-01-26 01:32:41 -05:00
0ea575f0f4 Fix Stun State 2024-01-26 01:29:59 -05:00
804743748f Add Turret Sounds 2024-01-26 01:24:33 -05:00
fe78cf1206 Fix more bugs 2024-01-25 19:08:51 -05:00
7780986568 Fix camera bug 2024-01-25 17:19:27 -05:00
37e9b062b6 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 17:05:47 -05:00
2a35e0772c Fix Grapple Zoom Bug 2024-01-25 17:05:07 -05:00
e602aa14f1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-25 16:36:17 -05:00
c9e7acbd85 Added Nav Mesh and Enemies
I experimented a lot but this is currently in a very buggy state.
2024-01-25 16:35:28 -05:00
3b39f1fc58 Add Collectables and remove player noise 2024-01-25 16:16:24 -05:00
69be483d17 Add Sound Effects 2024-01-25 01:12:30 -05:00
07121a1b73 Enemy Improvements 2024-01-25 00:35:00 -05:00
f04990d431 Various Fixed and Changes 2024-01-25 00:20:30 -05:00
6aee6192b9 Update insurrectionist model + textures 2024-01-24 21:25:05 -05:00
5b3ce06ba5 Implement new posters 2024-01-24 20:20:12 -05:00
846bdd6972 Finalize test warehouse combat encounter 2024-01-24 15:03:49 -05:00
b79bff7ada Test level 2024-01-24 13:18:10 -05:00
ddb4a8df1a Bugfixes and test map 2024-01-24 12:45:19 -05:00
d0c33b590d Fix Jump 2024-01-23 19:11:39 -05:00
99bb38118c Improve Intermediate AI 2024-01-23 18:54:31 -05:00
5ec6b58c3b Add Laser 2024-01-23 18:44:04 -05:00
7616afc98f Update Health Overlay 2024-01-23 18:43:51 -05:00
af829564a1 Zoom in camera when grappled on wall 2024-01-23 00:48:54 -05:00
10cc08e321 Bug Fixes 2024-01-22 20:27:02 -05:00
c28bd04919 Add Stun to Enemies 2024-01-22 18:41:58 -05:00
d44ef7e770 Add helmet and axe to player BP 2024-01-22 17:21:30 -05:00
d30ed66d19 Update Cable Material 2024-01-21 18:14:50 -05:00
31bc55502d Reorganize Player BP 2024-01-21 17:24:36 -05:00
b712a9159a Animation for grapple target out of range 2024-01-20 20:12:51 -05:00
d4af461f5a Actions and abilities can't occur at the same time 2024-01-20 16:47:32 -05:00
652308bc7b Fix AI Null access bug 2024-01-20 16:43:48 -05:00
3c6b276684 Collision Tweaks 2024-01-20 16:43:28 -05:00
6df2437816 Add normal map to posters 2024-01-20 14:27:31 -05:00
d857929666 Import base Insurrectionist character rig, character R&D 2024-01-17 22:03:47 -05:00
6281220fbd Medium enemy can now aim up and down 2024-01-16 18:59:55 -05:00
7105c1b411 Medium enemy improvements 2024-01-16 18:14:20 -05:00
810e24a5f8 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-16 16:56:36 -05:00
744f56b877 Add Axe 2024-01-16 16:55:07 -05:00
e57662398f Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-16 16:26:43 -05:00
c23b90b2a5 Add breakable glass 2024-01-16 16:21:47 -05:00
dd2fb99659 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-16 16:18:34 -05:00
3283e46061 Dash Effect
changed name of the Niagara asset for the Dash Effect to Dash_Effect
2024-01-16 16:17:34 -05:00
5fbcd57830 Update Title Screen 2024-01-16 14:49:43 -05:00
2565ceefc7 Fix player hopping along ground when grappling 2024-01-16 14:01:25 -05:00
fdedfd1fb1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-15 16:37:42 -05:00
077e7e9ecc Pulled from Origin 2024-01-15 16:37:15 -05:00
8971ed85d5 Tutorial Final Whitebox
All interior assets have been added to the level besides anything purely cosmetic.
2024-01-15 16:26:22 -05:00
7ea9f85147 Test Tunnel Creator 2024-01-15 15:34:55 -05:00
1d817342e8 Update Doors to Bunker Assets 2024-01-15 15:21:52 -05:00
d19f7a7458 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-15 14:06:44 -05:00
19f32b073e Add bunker asset pack 2024-01-15 13:51:41 -05:00
34bad54e6a Create NS_SkeletalMesh.uasset
Added dash effect
2024-01-13 17:28:37 -05:00
efa0942bd0 Add Skill Tree 2024-01-11 19:28:54 -05:00
5297b63e8a Fix Enemies attacking only once 2024-01-10 18:58:56 -05:00
909067b791 Fix Event BP 2024-01-10 18:53:40 -05:00
a22969796f Add Electric Grapple and update icons 2024-01-09 18:30:26 -05:00
cbf9957e18 Update Camera Collision 2024-01-09 14:11:41 -05:00
0f24f69b26 Change Default Maps 2024-01-09 13:10:24 -05:00
007da6b316 Update Level Select To Data Table 2024-01-08 18:30:58 -05:00
1b27c9ae00 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-01-08 17:26:32 -05:00
0c4771f39b Organizational Changes 2024-01-08 17:25:54 -05:00
443d17d2d4 Add birds poster 2024-01-06 13:15:41 -05:00
f8bbaf8d90 Import Patrick's level 2024-01-06 13:15:15 -05:00
9956ac032e Add Story Terminals 2023-12-11 04:27:11 -05:00
0612311302 Grapple Onto Moving Surfaces 2023-12-10 07:31:27 -05:00
cfddcb4d8a Reorganize Assets 2023-12-07 15:40:11 -05:00
bf8a9b7a88 Remove Debug Items 2023-12-03 17:47:29 -05:00
e9639dea86 Added poster blueprint and some poster textures 2023-11-29 16:09:23 -05:00
d6fdb9e7ef Add Title Menu 2023-11-28 21:24:36 -05:00
0c1c100536 clean up material graphs 2023-11-28 12:50:53 -05:00
55b3b1645d Fix folding platform bug 2023-11-27 17:54:57 -05:00
36a5169b7d Reorganize Files 2023-11-26 22:20:19 -05:00
139324438e Add Laser Walls and Electric Fences to Save 2023-11-26 22:00:04 -05:00
e752dd294f Fix Health Overlay 2023-11-26 21:28:11 -05:00
e5017fb46f Add Support for chained events 2023-11-26 21:23:17 -05:00
3f0b1f54af Expand on event system 2023-11-26 19:32:41 -05:00
6f9d9e92a2 Add Event System 2023-11-26 17:09:50 -05:00
bf1afbde02 Add Enemy Spawning Functionality 2023-11-25 01:21:59 -05:00
acec57ed3b Update Laser Wall 2023-11-24 22:51:48 -05:00
6dc2a95aa2 Disable Input While Attacking 2023-11-24 20:46:04 -05:00
7de9fd140f Make melee more responsive 2023-11-24 20:34:40 -05:00
224f1a9b0f Fix Stairs Collision 2023-11-24 20:02:50 -05:00
d1d8e84404 Fix Options Menu Save 2023-11-24 19:26:07 -05:00
7615885dfd Update save conventions to be per level 2023-11-24 16:55:13 -05:00
99364163e9 Add Dash Icon to UI 2023-11-24 16:31:20 -05:00
b276d3219d Update Laser Damage System 2023-11-24 15:36:23 -05:00
037f7553f6 Add Electric Field 2023-11-24 15:14:39 -05:00
829d5496c2 Make Dash Add to Velocity rather than replace 2023-11-24 13:29:32 -05:00
f95b861337 Add Save Icon 2023-11-24 13:16:16 -05:00
e1295c3243 Add Elevator and MultiUse Interacables 2023-11-24 13:05:33 -05:00
4cdcaa6dce Update Level 2023-11-24 01:25:30 -05:00
5a518bb867 Add Level Design Mechanics 2023-11-24 01:25:20 -05:00
c04048d843 Update Pickup Mechanics 2023-11-24 01:24:59 -05:00
5a3d3ab3b4 Add Laser Wall 2023-11-24 01:24:48 -05:00
0642441835 Update Enemy Behvior 2023-11-24 01:24:22 -05:00
b093b3b70c Black Fadeout for levels 2023-11-24 01:24:04 -05:00
82703e6aea Update Interaction UI 2023-11-24 01:23:43 -05:00
d5b02049b6 Add Save Game 2023-11-24 01:23:27 -05:00
8a051e7b22 Test Map 2023-11-23 00:40:13 -05:00
f31a544b2e Add Interactables and Pickups 2023-11-23 00:40:00 -05:00