Commit Graph

90 Commits

Author SHA1 Message Date
9ecdfcf54e Trailer Tweaks 2024-04-23 18:55:55 -04:00
09e379838f Minor Tweaks 2024-04-23 15:04:56 -04:00
a268139c34 Make heads pop off 2024-04-17 12:48:39 -04:00
8065189fb1 Implement Dash area in Tutorial 2024-04-11 02:15:47 -04:00
79dcd6b935 Tweaks and polish 2024-04-10 00:31:47 -04:00
7fd7ab978a Revert "Increase Lighting Brightness in Pitfall"
This reverts commit 33b8e1b86b.
2024-04-09 18:15:39 -04:00
33b8e1b86b Increase Lighting Brightness in Pitfall 2024-04-09 17:44:29 -04:00
5e2512268d Bug Fixes 2024-04-09 16:52:26 -04:00
3919864d9a Boss Improvements 2024-04-09 15:40:05 -04:00
3615019288 Various tweaks and polish 2024-04-09 14:51:14 -04:00
ad407f34c7 More SFX 2024-04-08 12:50:26 -04:00
68bc6aa0d4 Fix Enemies outline on death 2024-04-08 11:58:57 -04:00
313d63931d Fix Electrocution Bugs and Balance Enemies 2024-04-06 14:12:57 -04:00
fe777a16c7 Add enemy electrocution 2024-04-05 16:46:32 -04:00
f027c5bbc0 Work On Drone 2024-04-05 00:25:33 -04:00
ebe98c5256 Enemy Hurt Sounds 2024-04-04 23:42:49 -04:00
468d3315f7 WIP animation implementation for flinch animations (lost some progress), idle flourishes 2024-04-04 21:36:31 -04:00
bd6e247739 Make enemies fall faster when ragdolling and stop animating 2024-04-04 17:00:37 -04:00
807b666895 Add Slideshow Mode 2024-04-04 16:54:59 -04:00
bf621dc0e8 Add Electrocution State 2024-04-04 15:41:27 -04:00
f35d02dde6 Implement flying and shock animations 2024-04-03 13:18:04 -04:00
1f28cc9db9 Fix enemy death bug 2024-03-31 23:59:55 -04:00
ecc3b08642 Optimize Death Effects 2024-03-30 16:32:08 -04:00
3e8d184084 Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
a03d511ac3 Make enemies ragdoll on death 2024-03-28 17:26:19 -04:00
8783785f1c Add different rage highlights for different enemies 2024-03-28 00:45:19 -04:00
07c6261295 Revert "More organization"
This reverts commit 099f23247c.
2024-03-21 14:36:33 -04:00
099f23247c More organization 2024-03-21 14:35:50 -04:00
492f54805f Lots of organization 2024-03-20 21:48:51 -04:00
58c523dad4 organizational changes 2024-03-20 20:50:41 -04:00
53f6853c3f Boss Pass One 2024-03-20 19:27:32 -04:00
dab8f37acf Start On Boss Locomotion 2024-03-19 18:56:35 -04:00
b434da2d80 Press CTRL to return axe and cleave enemies 2024-03-19 16:07:09 -04:00
88ab76dfec Implement enemy animation blueprints 2024-03-18 13:00:01 -04:00
c9133218c6 Replace enemy Model 2024-03-17 12:46:38 -04:00
dc096851bd Add blood splatter 2024-03-02 20:27:19 -05:00
4b78ced759 Add checkbox for can walk off ledges 2024-03-02 17:04:57 -05:00
d1e91fd172 Enemies can no longer go back in their huts 2024-02-27 23:16:47 -05:00
2cc61c172b Fix Decorator Issue 2024-02-27 22:42:37 -05:00
7269feb7cd Various BP optimizations 2024-02-27 22:12:22 -05:00
3303c53e0a Enemies patrol around origin, not current position 2024-02-24 01:25:57 -05:00
916939a778 Add Rage Meter 2024-02-23 22:39:56 -05:00
d4c22b03bb Update Knockback on dash 2024-02-23 21:00:36 -05:00
133d3c5d58 Improve lighting and Impact Frames 2024-02-23 01:05:47 -05:00
53d0512134 Fix Critical Hit and Improve Enemies 2024-02-22 18:17:42 -05:00
b9e8bbbad7 Balance Axe 2024-02-22 00:49:00 -05:00
3ddd26e44a Finish Demo Level 2024-02-22 00:23:03 -05:00
5e334cd160 Improve Enemy AI 2024-02-21 21:49:24 -05:00
493a399a89 Player Finally Has a Heavy Attack Again 2024-02-21 13:04:12 -05:00
609c548a36 Make enemies not completely braindead 2024-02-21 12:09:34 -05:00