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3f3b0862b5
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Feel Changes
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2024-04-09 18:36:04 -04:00 |
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2e769d590f
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Make electric fence do damage
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2024-04-09 16:16:09 -04:00 |
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98db7e9501
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More animation implementation for boss, slight tweaks
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2024-04-04 22:18:59 -04:00 |
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9578aa1339
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Fix animation blending on flinch, death
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2024-04-04 22:00:37 -04:00 |
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468d3315f7
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WIP animation implementation for flinch animations (lost some progress), idle flourishes
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2024-04-04 21:36:31 -04:00 |
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1133370de6
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Reimport and update animations
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2024-04-03 12:25:31 -04:00 |
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574bd0309f
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WIP rework of Insurrectionist animation blueprint
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2024-03-27 18:49:42 -04:00 |
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88ab76dfec
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Implement enemy animation blueprints
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2024-03-18 13:00:01 -04:00 |
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b6169ce32f
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Implement land and mantle animations, fix duplicate attack when landing from aerial
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2024-02-29 18:32:51 -05:00 |
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c4f47841da
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Electric grapple does AOE stun
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2024-02-29 01:16:26 -05:00 |
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4b00eeecd9
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Make functions for Insurrectionist ABP
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2024-02-27 22:41:47 -05:00 |
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c3fba48efd
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WIP import new animations
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2024-02-25 13:04:58 -05:00 |
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133d3c5d58
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Improve lighting and Impact Frames
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2024-02-23 01:05:47 -05:00 |
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b3753069ad
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Balance attacks
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2024-02-22 19:10:21 -05:00 |
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493a399a89
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Player Finally Has a Heavy Attack Again
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2024-02-21 13:04:12 -05:00 |
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54df3d3f2e
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Work on attack
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2024-02-21 12:33:10 -05:00 |
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6e22872d8f
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Attack blending tweak
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2024-02-14 23:35:01 -05:00 |
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4e51dbeae9
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Change movement to strafing
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2024-02-14 13:14:39 -05:00 |
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c42ef3819f
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Change melee attack to multi object trace
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2024-02-12 22:03:46 -05:00 |
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414e83f553
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Footstep events, foot sockets
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2024-02-12 12:47:44 -05:00 |
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4203e8d98a
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Improve animation blending on fall, land, reel faces movement direction
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2024-02-12 00:54:32 -05:00 |
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f25ec10c06
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Reimport grapple, import Tommy's animations
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2024-02-11 16:01:09 -05:00 |
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007a1c3e5e
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Implement Axe Trail
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2024-02-08 23:45:12 -05:00 |
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449c73c9b3
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Show / Hide Axe when thrown
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2024-02-08 12:38:51 -05:00 |
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93d60f39cb
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Fix various things with the axe throw
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2024-02-08 12:05:16 -05:00 |
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173a1672c9
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Animation improvements
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2024-02-07 17:38:42 -05:00 |
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b4d833c955
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Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
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2024-02-07 17:00:11 -05:00 |
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fc4d26454b
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Implement most animations
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2024-02-07 12:41:15 -05:00 |
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8a2b215edf
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Import updated animations, fix reverted files, prep abilities
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2024-02-07 11:23:12 -05:00 |
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f2c8e251c4
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Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
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2024-02-06 04:13:06 -05:00 |
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d26bd65930
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Grapple reel animation, axe spin animation
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2024-02-06 02:09:45 -05:00 |
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ac5fca6b6d
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import animations
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2024-02-05 18:29:09 -05:00 |
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73ac95e97c
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Basic animation implementation
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2024-01-29 22:00:50 -05:00 |
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420d527090
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Start implementing some animations into character blueprint
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2024-01-29 20:44:13 -05:00 |
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fa5101c5e7
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Work on animation blueprint
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2024-01-29 17:56:51 -05:00 |
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63baf613b8
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Import animations, start work on animation blueprint
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2024-01-29 15:14:04 -05:00 |
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d44ef7e770
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Add helmet and axe to player BP
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2024-01-22 17:21:30 -05:00 |
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