Commit Graph

279 Commits

Author SHA1 Message Date
ad407f34c7 More SFX 2024-04-08 12:50:26 -04:00
68bc6aa0d4 Fix Enemies outline on death 2024-04-08 11:58:57 -04:00
768efa19e5 Add End Game 2024-04-06 18:40:57 -04:00
ef0e05a2e4 Fix Bugs with axe throw 2024-04-06 18:20:56 -04:00
4d78739459 Polish 2024-04-06 17:52:26 -04:00
a3057d8715 Add Ambience 2024-04-06 17:14:51 -04:00
ec15e0cde9 More SFX 2024-04-06 16:58:25 -04:00
e574b36479 Grapple Feel Change 2024-04-06 16:21:12 -04:00
d3c8bdeecd Changes to menus and save sytstem 2024-04-06 16:13:28 -04:00
59fadf0251 Add Respawn Pillar Sound 2024-04-06 15:33:02 -04:00
058eddb720 Add Laser Pillar 2024-04-06 14:54:45 -04:00
313d63931d Fix Electrocution Bugs and Balance Enemies 2024-04-06 14:12:57 -04:00
399b744b2d Add Loading Screen 2024-04-06 13:49:34 -04:00
181700667f Bug fixes and polish 2024-04-06 00:50:26 -04:00
127634b364 implement drone model 2024-04-05 23:45:39 -04:00
fe777a16c7 Add enemy electrocution 2024-04-05 16:46:32 -04:00
d90081c3ed Fix Spawning Bug 2024-04-05 12:56:59 -04:00
e347e25ae8 fix turret bug 2024-04-05 00:49:07 -04:00
57c56b67e5 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-04-05 00:25:44 -04:00
f027c5bbc0 Work On Drone 2024-04-05 00:25:33 -04:00
111f7c1fd0 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-04-05 00:22:59 -04:00
b732524e31 art pass 1 2024-04-05 00:22:57 -04:00
b84bfdf200 Fix Void Damage 2024-04-04 23:51:48 -04:00
ebe98c5256 Enemy Hurt Sounds 2024-04-04 23:42:49 -04:00
98db7e9501 More animation implementation for boss, slight tweaks 2024-04-04 22:18:59 -04:00
468d3315f7 WIP animation implementation for flinch animations (lost some progress), idle flourishes 2024-04-04 21:36:31 -04:00
bd6e247739 Make enemies fall faster when ragdolling and stop animating 2024-04-04 17:00:37 -04:00
807b666895 Add Slideshow Mode 2024-04-04 16:54:59 -04:00
bf621dc0e8 Add Electrocution State 2024-04-04 15:41:27 -04:00
92ff80a948 Polish Menus 2024-04-04 15:31:41 -04:00
f35d02dde6 Implement flying and shock animations 2024-04-03 13:18:04 -04:00
d27979f102 Implement death and critical hit animations into ThirdPersonCharacter blueprint 2024-04-03 12:25:53 -04:00
1f28cc9db9 Fix enemy death bug 2024-03-31 23:59:55 -04:00
88cc20f2b0 Move upgrade stats to general save 2024-03-31 23:39:56 -04:00
fa92fb09df Make menus keyboard exitable 2024-03-31 23:24:17 -04:00
f69d5d6e1b add Light show and ui to event system 2024-03-31 19:30:04 -04:00
2b4d37e9c3 Add Electric Fence Functionality 2024-03-30 16:58:35 -04:00
ecc3b08642 Optimize Death Effects 2024-03-30 16:32:08 -04:00
5f225b33bb Fix issue with using abilities while grappling 2024-03-30 15:48:31 -04:00
3e8d184084 Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
c7aa47b7c8 Fix framerate Bugs 2024-03-28 20:15:47 -04:00
a03d511ac3 Make enemies ragdoll on death 2024-03-28 17:26:19 -04:00
2de965b050 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-28 00:58:13 -04:00
27398df40e WatchTower_Arena Large Update
Enemy spawn and environment prototype props added.
2024-03-28 00:56:50 -04:00
9b9fc0fadf Make Eagle Spin 2024-03-28 00:53:38 -04:00
8783785f1c Add different rage highlights for different enemies 2024-03-28 00:45:19 -04:00
7e9a3580c6 Implement Respawn Projector 2024-03-27 21:15:03 -04:00
2f837fe05d Implement Health Pack 2024-03-27 20:45:02 -04:00
fcc2fc84df Make Settings Menu Work 2024-03-27 18:13:27 -04:00
6ad2eacd71 Assign Sound Classes 2024-03-27 17:12:22 -04:00