Commit Graph

347 Commits

Author SHA1 Message Date
c66f383705 Add new bunker asset pack 2024-03-02 13:56:03 -05:00
c698471cf3 The Ascent Fixed Spawning
All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6 Add poison gas 2024-03-01 14:44:54 -05:00
fa08c13921 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-01 02:03:41 -05:00
4d35b73da9 Reel Tweaks 2024-03-01 02:03:25 -05:00
110ed7f78f Import temporary idle animation for Infantry 2024-03-01 01:23:09 -05:00
6118fc6ee2 Import Infantry, needs cleanup when textures ready 2024-03-01 00:56:22 -05:00
269af9af61 Make enemy Spawner more engaging 2024-03-01 00:46:38 -05:00
3aa44ba040 Test Level Gameplay V1.0
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d Import Collectables 2024-02-29 21:08:51 -05:00
8c12efac4d More tweaks for footage 2024-02-29 20:49:56 -05:00
532bf9ea20 pre video tweaks 2024-02-29 19:50:33 -05:00
b6169ce32f Implement land and mantle animations, fix duplicate attack when landing from aerial 2024-02-29 18:32:51 -05:00
c02eeb7449 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-29 18:28:56 -05:00
799e48b297 Optimize rage PP and add player highlight 2024-02-29 18:28:34 -05:00
b4ae909999 Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67 Add skills to general save 2024-02-29 17:00:51 -05:00
c4f47841da Electric grapple does AOE stun 2024-02-29 01:16:26 -05:00
7570a3c7b9 Re-import walk and strafe animations 2024-02-28 14:00:39 -05:00
fde4c1179a Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-28 11:21:21 -05:00
4e9cda9ce3 Add Stutter to critical hit 2024-02-28 00:36:11 -05:00
709a94c9f3 Fix Projectile Tracker 2024-02-27 23:58:21 -05:00
ec10ebdf86 Reimport Tommy's animations 2024-02-27 23:40:47 -05:00
ac007b4e41 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-27 23:40:23 -05:00
d1e91fd172 Enemies can no longer go back in their huts 2024-02-27 23:16:47 -05:00
2cc61c172b Fix Decorator Issue 2024-02-27 22:42:37 -05:00
4b00eeecd9 Make functions for Insurrectionist ABP 2024-02-27 22:41:47 -05:00
9cec9e79bc Change Reeling System 2024-02-27 22:29:59 -05:00
7269feb7cd Various BP optimizations 2024-02-27 22:12:22 -05:00
dfb6be1ef4 The Ascent Enemy Spawn (Big Platform)
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
c3fba48efd WIP import new animations 2024-02-25 13:04:58 -05:00
823928aa7a Add Holograms 2024-02-24 04:11:27 -05:00
3303c53e0a Enemies patrol around origin, not current position 2024-02-24 01:25:57 -05:00
916939a778 Add Rage Meter 2024-02-23 22:39:56 -05:00
996c1fa650 Critical Hits drop extra health 2024-02-23 21:18:11 -05:00
d4c22b03bb Update Knockback on dash 2024-02-23 21:00:36 -05:00
e2302db023 Tutorial Level Modifications
Hallways at the start are larger, free standing enemies are better positioned, etc.

Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338 Fix some VFX 2024-02-23 12:23:24 -05:00
133d3c5d58 Improve lighting and Impact Frames 2024-02-23 01:05:47 -05:00
c889928e6e Add sound effect for can't use an ability 2024-02-22 21:11:06 -05:00
4aa79018f3 make barrel more fun 2024-02-22 19:37:21 -05:00
b3753069ad Balance attacks 2024-02-22 19:10:21 -05:00
75b3aed952 Different trace for wall and enemies 2024-02-22 18:59:05 -05:00
c5ec1e5a73 Fix glitch where axe stops working 2024-02-22 18:37:25 -05:00
2e0d74f7c9 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-22 18:37:11 -05:00
53d0512134 Fix Critical Hit and Improve Enemies 2024-02-22 18:17:42 -05:00
baad38590c The Ascent First Iteration
Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
6e95e37ff4 Add Missile 2024-02-22 02:23:20 -05:00
b9e8bbbad7 Balance Axe 2024-02-22 00:49:00 -05:00
554d821420 Press 0 to destroy save and reset level 2024-02-22 00:29:13 -05:00
3ddd26e44a Finish Demo Level 2024-02-22 00:23:03 -05:00
5e334cd160 Improve Enemy AI 2024-02-21 21:49:24 -05:00
3d16eddbe0 Update Lighting 2024-02-21 13:16:52 -05:00
f564dfc8cd Fix exploding barrel scale 2024-02-21 13:12:54 -05:00
493a399a89 Player Finally Has a Heavy Attack Again 2024-02-21 13:04:12 -05:00
54df3d3f2e Work on attack 2024-02-21 12:33:10 -05:00
6b15db7e77 Turn off double jump 2024-02-21 12:23:49 -05:00
609c548a36 Make enemies not completely braindead 2024-02-21 12:09:34 -05:00
cfa9942a07 Exploding barrels affect physics bodies 2024-02-21 02:16:34 -05:00
aa2d78db7a Add Poster Screens 2024-02-21 02:04:04 -05:00
6a23f66179 Add Camera 2024-02-20 22:48:20 -05:00
1a0c4411c4 Add new props 2024-02-20 22:23:30 -05:00
5c3588253a Work on test level 2024-02-20 20:56:48 -05:00
5876bef562 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-20 00:58:04 -05:00
79f959a7bc Work on test level 2024-02-20 00:57:43 -05:00
47c4e58376 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-19 23:50:17 -05:00
ac37b46ec0 Tutorial Grapple Lab Blockout
Blockout for room and enemy combat completed. May need iterations later.
2024-02-19 23:49:57 -05:00
a0978ae466 Fix axe throw grappling glitch 2024-02-19 23:41:31 -05:00
7c0179e8c2 Change health overlay to post process effect 2024-02-19 20:22:29 -05:00
147f6ede8b Add knockback to dash 2024-02-17 03:49:35 -05:00
3b8344ad6d adjust player damage curve 2024-02-17 03:38:08 -05:00
770c9f5c01 Update Health Bar 2024-02-17 02:32:33 -05:00
f31a2705e6 Add save event 2024-02-17 02:17:37 -05:00
f85a89b65b Update UI 2024-02-17 02:12:56 -05:00
16e00218ae Skill tree should only show at checkpoints 2024-02-16 23:55:00 -05:00
74e583c93f Update Wave spawner 2024-02-16 23:41:46 -05:00
b9ebb6fdb9 Update NS_LandVFX.uasset 2024-02-16 17:02:07 -05:00
a2e88999ef Impact VFX 2024-02-16 15:59:50 -05:00
bb1e3c0044 Added Grapple Lab Room
Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
2024-02-16 15:31:46 -05:00
8ca1fc6608 Update Collisions 2024-02-16 13:04:17 -05:00
448ee4da0b Update Texutures 2024-02-16 12:48:48 -05:00
9318667691 Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
fced521f7c Create NS_LandVFX.uasset 2024-02-15 21:51:09 -05:00
3de71a018d VFX for attack impact and insurrectionist steps 2024-02-15 20:53:48 -05:00
f97d0cf0f7 LODS 2024-02-15 19:16:09 -05:00
e7b47aab84 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-15 17:44:10 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
6e22872d8f Attack blending tweak 2024-02-14 23:35:01 -05:00
21856c8f48 Import shipping crates 2024-02-14 22:58:50 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
4e51dbeae9 Change movement to strafing 2024-02-14 13:14:39 -05:00
978a11cf2a Fix issue with skill tree not upgrading melee damage 2024-02-14 12:38:41 -05:00
5f0d4968bf Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-13 13:36:19 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
2aaaea110e Fix Axe Spin Not Working 2024-02-13 13:09:27 -05:00
d0c1c6d0af Add more SFX implementation 2024-02-13 01:01:13 -05:00
eb23b18eeb Fix bug with grappling 2024-02-13 00:13:55 -05:00
bd50b1853f Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner 2024-02-12 23:04:19 -05:00
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
ef73178c86 Replace melee speed with melee stun, add knockback upgrade 2024-02-12 21:39:01 -05:00