|
e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
|
007a1c3e5e
|
Implement Axe Trail
|
2024-02-08 23:45:12 -05:00 |
|
|
6ae9bd280e
|
Update M_AxeTrail.uasset
|
2024-02-08 18:35:42 -05:00 |
|
|
f6ef97a2dc
|
Axe trail
added more blur to texture
|
2024-02-08 18:33:53 -05:00 |
|
|
1ca285d823
|
Add Spark Effect
|
2024-02-08 12:24:09 -05:00 |
|
|
b64f1afc09
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-02 14:44:05 -05:00 |
|
|
1fb446990f
|
bug fixes
|
2024-02-02 14:43:39 -05:00 |
|
|
f93e4acffc
|
Axe trail done
hopefully it works. not to sure yet
|
2024-02-02 14:28:52 -05:00 |
|
|
d82a2867f1
|
Make advanced enemy fly to ledges
|
2024-02-01 16:20:08 -05:00 |
|
|
e0805447f2
|
Tutorial Level Change
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
|
2024-02-01 00:28:01 -05:00 |
|
|
56754230b7
|
Blood VFX
finished blood effect
|
2024-01-31 16:03:29 -05:00 |
|
|
d30ed66d19
|
Update Cable Material
|
2024-01-21 18:14:50 -05:00 |
|
|
c23b90b2a5
|
Add breakable glass
|
2024-01-16 16:21:47 -05:00 |
|
|
0c1c100536
|
clean up material graphs
|
2023-11-28 12:50:53 -05:00 |
|
|
11e3491ef2
|
Convert uasset files to LFS (oops)
|
2023-11-06 18:53:00 -05:00 |
|
|
809a66d305
|
Attempt to clean up extraneous data
|
2023-10-30 12:00:07 -04:00 |
|