Commit Graph

139 Commits

Author SHA1 Message Date
eb23b18eeb Fix bug with grappling 2024-02-13 00:13:55 -05:00
bd50b1853f Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner 2024-02-12 23:04:19 -05:00
c42ef3819f Change melee attack to multi object trace 2024-02-12 22:03:46 -05:00
ef73178c86 Replace melee speed with melee stun, add knockback upgrade 2024-02-12 21:39:01 -05:00
7660c41a42 Drones avoid walls 2024-02-12 20:52:05 -05:00
ddbe6d5e03 unreal didnt save so once again fixing the ax throw 2024-02-12 16:06:53 -05:00
e008cd8c80 Ax throw returns to player after 7 bounces 2024-02-12 16:01:15 -05:00
a490a0acd4 buggy wuggy 2024-02-12 13:17:48 -05:00
fd4459af4e Update BP_ThrownProjectile.uasset 2024-02-12 12:47:17 -05:00
b23a58abe8 Tweak Damage Values 2024-02-12 12:09:52 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
4729752e4c Balance Axe Throw and Shooting Enemies 2024-02-10 18:16:52 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00
e17df5cae2 Enemy Blood Implementation 2024-02-09 00:13:21 -05:00
007a1c3e5e Implement Axe Trail 2024-02-08 23:45:12 -05:00
e3cd048301 Don't Worry About It 2024-02-08 18:59:37 -05:00
0768aa819e Fix Impact Frames 2024-02-08 17:55:52 -05:00
4d0dfd6d04 Add XP 2024-02-08 17:27:48 -05:00
360208b933 Can only use abilities after collecting them 2024-02-08 17:12:27 -05:00
59145b22b9 Fix bug with axe where it doesnt actually do anything i just changed 2024-02-08 16:31:46 -05:00
449b75bf23 Improve Axe Throw Return To Player 2024-02-08 16:20:11 -05:00
07e110b3cf Player Hit Wall Effect 2024-02-08 15:50:40 -05:00
af2f906946 New Attack System 2024-02-08 14:42:32 -05:00
449c73c9b3 Show / Hide Axe when thrown 2024-02-08 12:38:51 -05:00
93d60f39cb Fix various things with the axe throw 2024-02-08 12:05:16 -05:00
cc01c36b89 Reduce attack time on axe spin 2024-02-07 17:41:08 -05:00
b4d833c955 Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks 2024-02-07 17:00:11 -05:00
fc4d26454b Implement most animations 2024-02-07 12:41:15 -05:00
38e158aecc Make can grapple default 2024-02-06 19:25:45 -05:00
e609e4e448 Add Critical Hit When Grapple Attacking 2024-02-06 19:01:16 -05:00
35425c4fd5 Make it so you have to pick up grapple 2024-02-06 18:38:00 -05:00
1cf98a1503 Move Camera over Right Shoulder 2024-02-06 18:16:13 -05:00
97882d2640 Add Exploding Barrels 2024-02-06 18:10:07 -05:00
39d24ffb84 Add Airship and Skill Tree to Save 2024-02-06 17:18:48 -05:00
f2c8e251c4 Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e, reversing
changes made to 8fc34c137d.
2024-02-06 04:13:06 -05:00
1cf0fd484e Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-06 04:11:41 -05:00
8fc34c137d Skill Tree Functionality 2024-02-06 04:10:53 -05:00
d26bd65930 Grapple reel animation, axe spin animation 2024-02-06 02:09:45 -05:00
2f3d3d3fec Add ScreenShake 2024-02-05 18:59:10 -05:00
0e8210eb19 Add Airship Controls 2024-02-05 18:40:29 -05:00
1fb446990f bug fixes 2024-02-02 14:43:39 -05:00
40118c2a89 Improve grapple feel and functionality 2024-02-01 17:22:46 -05:00
d82a2867f1 Make advanced enemy fly to ledges 2024-02-01 16:20:08 -05:00
d3b4cbbbf1 Start work on advanced enemy 2024-01-31 21:25:44 -05:00
b1384a2c7e Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
947c38b123 Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
73ac95e97c Basic animation implementation 2024-01-29 22:00:50 -05:00
420d527090 Start implementing some animations into character blueprint 2024-01-29 20:44:13 -05:00