Commit Graph

380 Commits

Author SHA1 Message Date
3d0856ee43 Make new prototype grid 2024-03-19 13:36:39 -04:00
c6d5b22139 Improve Enemy Attacks 2024-03-18 23:19:07 -04:00
2262270f6a Sound Effects for Electric Blast 2024-03-18 18:32:07 -04:00
dcac7afbbc Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-18 13:02:30 -04:00
88ab76dfec Implement enemy animation blueprints 2024-03-18 13:00:01 -04:00
a8cd8469d6 Start on Electric Rockets 2024-03-18 12:54:35 -04:00
450451ae87 Turret Lasers no longer clip walls 2024-03-18 11:32:57 -04:00
81353887fc Finalize energy wave visuals 2024-03-18 00:45:39 -04:00
c9133218c6 Replace enemy Model 2024-03-17 12:46:38 -04:00
892a5d501d Start on energy wave 2024-03-09 18:02:24 -05:00
80efc937d0 Slow Player 2024-03-08 21:48:35 -05:00
e304bb5918 PitFall_Arena Map 2024-03-08 16:54:00 -05:00
bfec549b86 Grapple Test Map Update 2024-03-08 14:55:47 -05:00
049e13ca6a Test Level Grapple Gameplay 2024-03-07 00:30:00 -05:00
9fc75d86b6 Set up base Animation Blueprint for Infantry 2024-03-06 20:56:54 -05:00
935ad31d7a Import Infantry animations 2024-03-06 17:17:44 -05:00
461831faf8 Add Electric Fence Attack 2024-03-05 05:04:17 -05:00
4f382613d5 Laserwall Damages Enemies 2024-03-05 04:38:46 -05:00
e6daca4435 Merge branch 'DialogueSystemMerge' 2024-03-05 04:23:31 -05:00
c80c03e414 Add Dialogue System 2024-03-05 04:20:24 -05:00
6308b69eb1 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-05 00:21:02 -05:00
3ce76ff96d Separate out enemy materials 2024-03-05 00:20:43 -05:00
03cab4fca7 Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
7a3678cb9f Fix final electric glitch 2024-03-04 17:41:10 -05:00
db9e639d64 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-03 14:13:52 -05:00
ab48645000 Fix health pack 2024-03-03 13:09:40 -05:00
5802b27775 Import new infantry textures 2024-03-03 12:29:22 -05:00
d4b381d2a5 Reorganize 2024-03-02 20:53:57 -05:00
dc096851bd Add blood splatter 2024-03-02 20:27:19 -05:00
23a467c74a Add start at top to elevator 2024-03-02 17:37:14 -05:00
4b78ced759 Add checkbox for can walk off ledges 2024-03-02 17:04:57 -05:00
516d96b167 Add Final Collectables 2024-03-02 16:10:09 -05:00
284db45452 Website Tweaks 2024-03-02 15:59:21 -05:00
c66f383705 Add new bunker asset pack 2024-03-02 13:56:03 -05:00
c698471cf3 The Ascent Fixed Spawning
All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6 Add poison gas 2024-03-01 14:44:54 -05:00
fa08c13921 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-03-01 02:03:41 -05:00
4d35b73da9 Reel Tweaks 2024-03-01 02:03:25 -05:00
110ed7f78f Import temporary idle animation for Infantry 2024-03-01 01:23:09 -05:00
6118fc6ee2 Import Infantry, needs cleanup when textures ready 2024-03-01 00:56:22 -05:00
269af9af61 Make enemy Spawner more engaging 2024-03-01 00:46:38 -05:00
3aa44ba040 Test Level Gameplay V1.0
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d Import Collectables 2024-02-29 21:08:51 -05:00
8c12efac4d More tweaks for footage 2024-02-29 20:49:56 -05:00
532bf9ea20 pre video tweaks 2024-02-29 19:50:33 -05:00
b6169ce32f Implement land and mantle animations, fix duplicate attack when landing from aerial 2024-02-29 18:32:51 -05:00
c02eeb7449 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-29 18:28:56 -05:00
799e48b297 Optimize rage PP and add player highlight 2024-02-29 18:28:34 -05:00
b4ae909999 Ascent Test Waves and Personal Test Map
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67 Add skills to general save 2024-02-29 17:00:51 -05:00
c4f47841da Electric grapple does AOE stun 2024-02-29 01:16:26 -05:00
7570a3c7b9 Re-import walk and strafe animations 2024-02-28 14:00:39 -05:00
fde4c1179a Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-28 11:21:21 -05:00
4e9cda9ce3 Add Stutter to critical hit 2024-02-28 00:36:11 -05:00
709a94c9f3 Fix Projectile Tracker 2024-02-27 23:58:21 -05:00
ec10ebdf86 Reimport Tommy's animations 2024-02-27 23:40:47 -05:00
ac007b4e41 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-27 23:40:23 -05:00
d1e91fd172 Enemies can no longer go back in their huts 2024-02-27 23:16:47 -05:00
2cc61c172b Fix Decorator Issue 2024-02-27 22:42:37 -05:00
4b00eeecd9 Make functions for Insurrectionist ABP 2024-02-27 22:41:47 -05:00
9cec9e79bc Change Reeling System 2024-02-27 22:29:59 -05:00
7269feb7cd Various BP optimizations 2024-02-27 22:12:22 -05:00
dfb6be1ef4 The Ascent Enemy Spawn (Big Platform)
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
c3fba48efd WIP import new animations 2024-02-25 13:04:58 -05:00
823928aa7a Add Holograms 2024-02-24 04:11:27 -05:00
3303c53e0a Enemies patrol around origin, not current position 2024-02-24 01:25:57 -05:00
916939a778 Add Rage Meter 2024-02-23 22:39:56 -05:00
996c1fa650 Critical Hits drop extra health 2024-02-23 21:18:11 -05:00
d4c22b03bb Update Knockback on dash 2024-02-23 21:00:36 -05:00
e2302db023 Tutorial Level Modifications
Hallways at the start are larger, free standing enemies are better positioned, etc.

Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338 Fix some VFX 2024-02-23 12:23:24 -05:00
133d3c5d58 Improve lighting and Impact Frames 2024-02-23 01:05:47 -05:00
c889928e6e Add sound effect for can't use an ability 2024-02-22 21:11:06 -05:00
4aa79018f3 make barrel more fun 2024-02-22 19:37:21 -05:00
b3753069ad Balance attacks 2024-02-22 19:10:21 -05:00
75b3aed952 Different trace for wall and enemies 2024-02-22 18:59:05 -05:00
c5ec1e5a73 Fix glitch where axe stops working 2024-02-22 18:37:25 -05:00
2e0d74f7c9 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-22 18:37:11 -05:00
53d0512134 Fix Critical Hit and Improve Enemies 2024-02-22 18:17:42 -05:00
baad38590c The Ascent First Iteration
Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
6e95e37ff4 Add Missile 2024-02-22 02:23:20 -05:00
b9e8bbbad7 Balance Axe 2024-02-22 00:49:00 -05:00
554d821420 Press 0 to destroy save and reset level 2024-02-22 00:29:13 -05:00
3ddd26e44a Finish Demo Level 2024-02-22 00:23:03 -05:00
5e334cd160 Improve Enemy AI 2024-02-21 21:49:24 -05:00
3d16eddbe0 Update Lighting 2024-02-21 13:16:52 -05:00
f564dfc8cd Fix exploding barrel scale 2024-02-21 13:12:54 -05:00
493a399a89 Player Finally Has a Heavy Attack Again 2024-02-21 13:04:12 -05:00
54df3d3f2e Work on attack 2024-02-21 12:33:10 -05:00
6b15db7e77 Turn off double jump 2024-02-21 12:23:49 -05:00
609c548a36 Make enemies not completely braindead 2024-02-21 12:09:34 -05:00
cfa9942a07 Exploding barrels affect physics bodies 2024-02-21 02:16:34 -05:00
aa2d78db7a Add Poster Screens 2024-02-21 02:04:04 -05:00
6a23f66179 Add Camera 2024-02-20 22:48:20 -05:00
1a0c4411c4 Add new props 2024-02-20 22:23:30 -05:00
5c3588253a Work on test level 2024-02-20 20:56:48 -05:00
5876bef562 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-20 00:58:04 -05:00
79f959a7bc Work on test level 2024-02-20 00:57:43 -05:00
47c4e58376 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-19 23:50:17 -05:00
ac37b46ec0 Tutorial Grapple Lab Blockout
Blockout for room and enemy combat completed. May need iterations later.
2024-02-19 23:49:57 -05:00