hook-line-axe/CapstoneTest/Saved/Crashes/UECC-Windows-908956DF47835469FC7EA89AE3447BEA_0000/CapstoneTest.log

2897 lines
313 KiB
Plaintext

Log file open, 10/18/23 18:36:17
LogWindows: Failed to load 'aqProf.dll' (GetLastError=0)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=0)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=0)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=2676)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: CapstoneTest
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark'
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.1-CL-23901901"
LogCsvProfiler: Display: Metadata set : engineversion="5.1.1-23901901+++UE5+Release-5.1"
LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\ConnorElsworth\Documents\Unreal Projects\CapstoneTest\CapstoneTest.uproject"""
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2428] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i9-13900K"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="cc2dc0c44e5075e6a63705876a0858c9"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.187813
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-908956DF47835469FC7EA89AE3447BEA
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Found config from plugin[Interchange] Game
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin Iris
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.1-CL-23901901
LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1
LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
LogInit: Net CL: 23058290
LogInit: OS: Windows 11 (22H2) [10.0.22621.2428] (), CPU: 13th Gen Intel(R) Core(TM) i9-13900K, GPU: AMD Radeon RX 6950 XT
LogInit: Compiled (64-bit): Jan 30 2023 05:19:00
LogInit: Compiled with Visual C++: 19.29.30147.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.1
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.1/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.10.18-22.36.17:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.10.18-22.36.17:508][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.10.18-22.36.17:509][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.10.18-22.36.17:509][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.10.18-22.36.17:509][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.10.18-22.36.17:509][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.10.18-22.36.17:514][ 0]LogD3D12RHI: Aftermath initialized
[2023.10.18-22.36.17:514][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.10.18-22.36.17:617][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6950 XT (Max supported Feature Level 12_2, shader model 6.6)
[2023.10.18-22.36.17:617][ 0]LogD3D12RHI: Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 32638MB of shared system memory, 2 output[s]
[2023.10.18-22.36.17:631][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2023.10.18-22.36.17:631][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32638MB of shared system memory, 0 output[s]
[2023.10.18-22.36.17:631][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.10.18-22.36.17:632][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.10.18-22.36.17:632][ 0]LogHAL: Display: Platform has ~ 64 GB [68447830016 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.10.18-22.36.17:632][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.10.18-22.36.17:632][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.AOQuality:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DetailMode:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
[2023.10.18-22.36.17:632][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
[2023.10.18-22.36.17:632][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.10.18-22.36.17:632][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/Config/WindowsEditor/Editor.ini]
[2023.10.18-22.36.17:632][ 0]LogInit: Computer: DESKTOP-NHO2STS
[2023.10.18-22.36.17:632][ 0]LogInit: User: ConnorElsworth
[2023.10.18-22.36.17:632][ 0]LogInit: CPU Page size=4096, Cores=24
[2023.10.18-22.36.17:632][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.10.18-22.36.17:632][ 0]LogMemory: Memory total: Physical=63.7GB (64GB approx)
[2023.10.18-22.36.17:632][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.10.18-22.36.17:632][ 0]LogMemory: Process Physical Memory: 323.04 MB used, 456.43 MB peak
[2023.10.18-22.36.17:632][ 0]LogMemory: Process Virtual Memory: 344.48 MB used, 443.51 MB peak
[2023.10.18-22.36.17:632][ 0]LogMemory: Physical Memory: 9708.51 MB used, 55568.43 MB free, 65276.94 MB total
[2023.10.18-22.36.17:632][ 0]LogMemory: Virtual Memory: 12543.54 MB used, 62461.40 MB free, 75004.94 MB total
[2023.10.18-22.36.17:632][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.10.18-22.36.17:634][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.10.18-22.36.17:639][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2023.10.18-22.36.17:641][ 0]LogInit: Using OS detected language (en-US).
[2023.10.18-22.36.17:641][ 0]LogInit: Using OS detected locale (en-US).
[2023.10.18-22.36.17:644][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2023.10.18-22.36.17:746][ 0]LogInit: Setting process to per monitor DPI aware
[2023.10.18-22.36.17:756][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.10.18-22.36.17:756][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2023.10.18-22.36.17:756][ 0]LogWindowsTextInputMethodSystem: - Korean (Korea) - Microsoft IME (TSF IME).
[2023.10.18-22.36.17:756][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.10.18-22.36.17:765][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.10.18-22.36.17:765][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.10.18-22.36.17:816][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.10.18-22.36.17:817][ 0]LogWindows: Attached monitors:
[2023.10.18-22.36.17:817][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY]
[2023.10.18-22.36.17:817][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY2'
[2023.10.18-22.36.17:817][ 0]LogWindows: Found 2 attached monitors.
[2023.10.18-22.36.17:817][ 0]LogWindows: Gathering driver information using Windows Setup API
[2023.10.18-22.36.17:817][ 0]LogRHI: RHI Adapter Info:
[2023.10.18-22.36.17:817][ 0]LogRHI: Name: AMD Radeon RX 6950 XT
[2023.10.18-22.36.17:817][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 23.7.2 (internal:31.0.21023.2010, unified:31.0.21023.2010)
[2023.10.18-22.36.17:817][ 0]LogRHI: Driver Date: 7-20-2023
[2023.10.18-22.36.17:817][ 0]LogD3D12RHI: GPU DeviceId: 0x73a5 (for the marketing name, search the web for "GPU Device Id")
[2023.10.18-22.36.17:833][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.10.18-22.36.17:833][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.10.18-22.36.17:906][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: Bindless resources are supported
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.10.18-22.36.17:932][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.10.18-22.36.17:936][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.10.18-22.36.17:936][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.10.18-22.36.17:936][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.10.18-22.36.17:952][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.10.18-22.36.17:952][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.10.18-22.36.17:952][ 0]LogD3D12RHI: AMD hit token extension is supported
[2023.10.18-22.36.17:952][ 0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB)
[2023.10.18-22.36.17:952][ 0]LogD3D12RHI: Async texture creation enabled
[2023.10.18-22.36.17:952][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.10.18-22.36.17:972][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" -platform=all'
[2023.10.18-22.36.17:972][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" -platform=all" ]
[2023.10.18-22.36.17:989][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.10.18-22.36.17:989][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.10.18-22.36.17:989][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.10.18-22.36.17:989][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.10.18-22.36.17:989][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.10.18-22.36.17:989][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.10.18-22.36.17:989][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.10.18-22.36.17:989][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.10.18-22.36.17:989][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.10.18-22.36.17:989][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.10.18-22.36.17:990][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.10.18-22.36.17:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.10.18-22.36.18:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2023.10.18-22.36.18:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2023.10.18-22.36.18:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.10.18-22.36.18:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.10.18-22.36.18:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.10.18-22.36.18:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.10.18-22.36.18:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.10.18-22.36.18:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.10.18-22.36.18:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.10.18-22.36.18:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.10.18-22.36.18:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.10.18-22.36.18:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.10.18-22.36.18:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.10.18-22.36.18:015][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.10.18-22.36.18:015][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.10.18-22.36.18:015][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.10.18-22.36.18:015][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.10.18-22.36.18:015][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.10.18-22.36.18:019][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.10.18-22.36.18:021][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2023.10.18-22.36.18:021][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2023.10.18-22.36.18:021][ 0]LogTargetPlatformManager: ADPCM
[2023.10.18-22.36.18:021][ 0]LogTargetPlatformManager: PCM
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: BINKA
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: OGG
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2023.10.18-22.36.18:022][ 0]LogTargetPlatformManager: OPUS
[2023.10.18-22.36.18:046][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: PCD3D_SM6
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: PCD3D_SM5
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: PCD3D_ES31
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2023.10.18-22.36.18:049][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: VVM_1_0
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2023.10.18-22.36.18:052][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2023.10.18-22.36.18:052][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.10.18-22.36.18:053][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.10.18-22.36.18:053][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.10.18-22.36.18:053][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.10.18-22.36.18:053][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.10.18-22.36.18:067][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2023.10.18-22.36.18:067][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.10.18-22.36.18:067][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.10.18-22.36.18:070][ 0]LogDerivedDataCache: Speed tests for C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
[2023.10.18-22.36.18:070][ 0]LogDerivedDataCache: Display: Performance to C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=2679.21MBs, RandomWriteSpeed=372.32MBs. Assigned SpeedClass 'Local'
[2023.10.18-22.36.18:070][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.10.18-22.36.18:070][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.10.18-22.36.18:070][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.10.18-22.36.18:071][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.10.18-22.36.18:071][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.10.18-22.36.18:071][ 0]LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/Shaders/WorkingDirectory/24236/).
[2023.10.18-22.36.18:071][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ConnorElsworth/AppData/Local/Temp/UnrealShaderWorkingDir/5AD281684B7588EA2775ECA86DCB1869/'.
[2023.10.18-22.36.18:071][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.10.18-22.36.18:071][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers.
[2023.10.18-22.36.18:477][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.10.18-22.36.18:658][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.10.18-22.36.18:658][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.10.18-22.36.18:849][ 0]LogSlate: Using FreeType 2.10.0
[2023.10.18-22.36.18:849][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.10.18-22.36.18:873][ 0]LogAssetRegistry: FAssetRegistry took 0.0068 seconds to start up
[2023.10.18-22.36.18:877][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.10.18-22.36.18:973][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2023.10.18-22.36.19:175][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: Available device profiles:
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673200][0000071EE97E0000 52] GlobalDefaults,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674800][0000071EEC66A000 52] Windows,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674A00][0000071EEC665000 52] WindowsEditor,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674400][0000071EEC667800 52] WindowsServer,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673A00][0000071EEB472800 52] WindowsClient,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674000][0000071EE9790000 52] IOS,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672200][0000071EE9797800 52] iPadAir2,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675200][0000071EE1BBA000 52] IPadPro,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675400][0000071EEC660000 52] iPadAir3,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673E00][0000071EE9795000 52] iPadAir4,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673600][0000071EF4A10000 52] iPadAir5,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675E00][0000071EF4A15000 52] iPadMini4,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4671E00][0000071EF4A17800 52] iPadMini5,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674C00][0000071EF4A1A000 52] iPadMini6,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677000][0000071EF4A50000 52] iPhone6S,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677200][0000071EF4A52800 52] iPhone7,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677400][0000071EF4A55000 52] iPodTouch7,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672E00][0000071EF4A5A000 52] iPhone6SPlus,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675800][0000071EF4A5C800 52] iPhone7Plus,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672800][0000071EEE62A000 52] iPhoneSE,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675000][0000071EF4A1C800 52] iPhone8,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675A00][0000071EF4A57800 52] iPhone8Plus,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675600][0000071EF4A20000 52] iPhoneX,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672000][0000071EF4A25000 52] iPhoneXS,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673C00][0000071EF4A27800 52] iPhoneXSMax,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672600][0000071EF4A2A000 52] iPhoneXR,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677E00][0000071EF4A2C800 52] iPhone11,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4675C00][0000071EF4A12800 52] iPhone11Pro,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676800][0000071EF4A40000 52] iPhone11ProMax,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677A00][0000071EF4A45000 52] iPhoneSE2,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677600][0000071EF4A47800 52] iPhone12Mini,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676E00][0000071EF4A4A000 52] iPhone12,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672400][0000071EF4A4C800 52] iPhone12Pro,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676600][0000071EF4A22800 52] iPhone12ProMax,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676400][0000071EF4A70000 52] iPhone13Mini,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677800][0000071EF4A75000 52] iPhone13,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674E00][0000071EF4A77800 52] iPhone13Pro,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4677C00][0000071EF4A7A000 52] iPhone13ProMax,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678000][0000071EF4A7C800 52] iPhoneSE3,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678200][0000071EF4A42800 52] iPhone14,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678600][0000071EF4A80000 52] iPhone14Plus,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678800][0000071EF4A85000 52] iPhone14Pro,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678C00][0000071EF4A87800 52] iPhone14ProMax,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676200][0000071EF4A8A000 52] iPadPro105,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4672C00][0000071EF4A8C800 52] iPadPro129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4673800][0000071EF4A72800 52] iPadPro97,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679000][0000071EF4A90000 52] iPadPro2_129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679200][0000071EF4A95000 52] iPad5,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679600][0000071EF4A97800 52] iPad6,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679800][0000071EF4A9A000 52] iPad7,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679C00][0000071EF4A9C800 52] iPad8,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678A00][0000071EF4A82800 52] iPad9,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676A00][0000071EF4A00000 52] iPad10,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678400][0000071EF4A05000 52] iPadPro11,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467A000][0000071EF4A07800 52] iPadPro2_11,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467A200][0000071EF4A0A000 52] iPadPro3_11,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467A600][0000071EF4A0C800 52] iPadPro4_11,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467A800][0000071EF4A92800 52] iPadPro3_129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467AC00][0000071EF4AA0000 52] iPadPro4_129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679A00][0000071EF4AA5000 52] iPadPro5_129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674200][0000071EF4AA7800 52] iPadPro6_129,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4679400][0000071EF4AAA000 52] AppleTV,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467B000][0000071EF4AAC800 52] AppleTV4K,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467B200][0000071EF4A02800 52] AppleTV2_4K,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467B600][0000071EF4AB0000 52] TVOS,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467C800][0000071EF4AB7800 52] Mac,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467CA00][0000071EF4AB5000 52] MacEditor,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467C400][0000071EF4ABA000 52] MacClient,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467BA00][0000071EF4ABC800 52] MacServer,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467BC00][0000071EF4AC0000 52] Linux,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467C600][0000071EF4AC2800 52] LinuxEditor,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467B800][0000071EF4AC7800 52] LinuxArm64Editor,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467B400][0000071EF4ACA000 52] LinuxArm64,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467BE00][0000071EF4ACC800 52] LinuxClient,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4674600][0000071EF4AA2800 52] LinuxArm64Client,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467AA00][0000071EF4AC5000 52] LinuxServer,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4676C00][0000071EF4AD0000 52] LinuxArm64Server,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4678E00][0000071EF4AD5000 52] Android,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467D000][0000071EF4AD7800 52] Android_Preview_OpenGL,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467D200][0000071EF4ADA000 52] Android_Preview_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467D600][0000071EF4ADC800 52] Android_Low,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467D800][0000071EF4AB2800 52] Android_Mid,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467DC00][0000071EF4AF0000 52] Android_High,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467C000][0000071EF4AF5000 52] Android_Default,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467CE00][0000071EF4AF7800 52] Android_Adreno4xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467C200][0000071EF4AFA000 52] Android_Adreno5xx_Low,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467E000][0000071EF4AFC800 52] Android_Adreno5xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467E200][0000071EF4AD2800 52] Android_Adreno6xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467E600][0000071EF4B00000 52] Android_Adreno6xx_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467E800][0000071EF4B05000 52] Android_Adreno7xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467EC00][0000071EF4B07800 52] Android_Adreno7xx_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467DA00][0000071EF4B0A000 52] Android_Mali_T6xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467A400][0000071EF4B0C800 52] Android_Mali_T7xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467D400][0000071EF4AF2800 52] Android_Mali_T8xx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467F000][0000071EF4B10000 52] Android_Mali_G71,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467F200][0000071EF4B15000 52] Android_Mali_G72,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467F600][0000071EF4B17800 52] Android_Mali_G72_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467F800][0000071EF4B1A000 52] Android_Mali_G76,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467FC00][0000071EF4B1C800 52] Android_Mali_G76_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467EA00][0000071EF4B02800 52] Android_Mali_G77,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467CC00][0000071EF4B20000 52] Android_Mali_G77_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF467E400][0000071EF4B25000 52] Android_Mali_G78,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF37EFC00][0000071EF4B27800 52] Android_Mali_G78_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EEDA5D800][0000071EF4B2A000 52] Android_Mali_G710,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B30000][0000071EF4B2C800 52] Android_Mali_G710_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31200][0000071EF4B12800 52] Android_Xclipse_920,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31600][0000071EF4B40000 52] Android_Xclipse_920_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31800][0000071EF4B45000 52] Android_Vulkan_SM5,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31C00][0000071EF4B47800 52] Android_PowerVR_G6xxx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B30A00][0000071EF4B4A000 52] Android_PowerVR_GT7xxx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B30C00][0000071EF4B4C800 52] Android_PowerVR_GE8xxx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B32000][0000071EF4B22800 52] Android_PowerVR_GM9xxx,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B32200][0000071EF4B50000 52] Android_PowerVR_GM9xxx_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B32800][0000071EF4B55000 52] Android_TegraK1,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B32C00][0000071EF4B57800 52] Android_Unknown_Vulkan,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B30200][0000071EF4B5A000 52] Oculus_Quest,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31A00][0000071EF4B5C800 52] Oculus_Quest2,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: [0000071EF4B31400][0000071EF4B42800 52] HoloLens,
[2023.10.18-22.36.19:175][ 0]LogDeviceProfileManager: Active device profile: [0000071EF4674A00][0000071EEC665000 52] WindowsEditor
[2023.10.18-22.36.19:175][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.10.18-22.36.19:175][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.10.18-22.36.19:175][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.10.18-22.36.19:175][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.10.18-22.36.19:175][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.10.18-22.36.19:177][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
[2023.10.18-22.36.19:177][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.18-22.36.19:177][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.18-22.36.19:177][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.18-22.36.19:177][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2023.10.18-22.36.19:179][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyReport_1.log" -log="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyLog_1.log" -project="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" -Device=Win64@DESKTOP-NHO2STS'
[2023.10.18-22.36.19:179][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyReport_1.log" -log="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Intermediate/TurnkeyLog_1.log" -project="C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/CapstoneTest.uproject" -Device=Win64@DESKTOP-NHO2STS" -nocompile -nocompileuat ]
[2023.10.18-22.36.19:198][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.10.18-22.36.19:244][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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[2023.10.18-22.36.19:275][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.10.18-22.36.19:275][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.10.18-22.36.19:275][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.10.18-22.36.19:275][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.10.18-22.36.19:275][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.10.18-22.36.19:319][ 0]LogNetVersion: CapstoneTest 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 143209022)
[2023.10.18-22.36.19:469][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
[2023.10.18-22.36.19:469][ 0]LogUObjectAllocator: 5786376 out of 0 bytes used by permanent object pool.
[2023.10.18-22.36.19:469][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.10.18-22.36.19:483][ 0]LogSlate: Border
[2023.10.18-22.36.19:483][ 0]LogSlate: BreadcrumbButton
[2023.10.18-22.36.19:483][ 0]LogSlate: Brushes.Title
[2023.10.18-22.36.19:483][ 0]LogSlate: Default
[2023.10.18-22.36.19:483][ 0]LogSlate: Icons.Save
[2023.10.18-22.36.19:483][ 0]LogSlate: Icons.Toolbar.Settings
[2023.10.18-22.36.19:483][ 0]LogSlate: ListView
[2023.10.18-22.36.19:483][ 0]LogSlate: SoftwareCursor_CardinalCross
[2023.10.18-22.36.19:483][ 0]LogSlate: SoftwareCursor_Grab
[2023.10.18-22.36.19:483][ 0]LogSlate: TableView.DarkRow
[2023.10.18-22.36.19:483][ 0]LogSlate: TableView.Row
[2023.10.18-22.36.19:483][ 0]LogSlate: TreeView
[2023.10.18-22.36.19:659][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.10.18-22.36.19:669][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.10.18-22.36.19:671][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.10.18-22.36.19:751][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.10.18-22.36.19:768][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.10.18-22.36.19:770][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666'
[2023.10.18-22.36.19:861][ 0]LogPython: Using Python 3.9.7
[2023.10.18-22.36.20:282][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: EE2EDD134E7EB873DB4A9989BDA2A921 | Instance: 12E21E2848D6DAA784A43CBCECE987A8 (DESKTOP-NHO2STS-24236).
[2023.10.18-22.36.20:361][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.10.18-22.36.20:361][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.10.18-22.36.20:368][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.10.18-22.36.20:456][ 0]SourceControl: Source control is disabled
[2023.10.18-22.36.20:458][ 0]SourceControl: Source control is disabled
[2023.10.18-22.36.20:487][ 0]SourceControl: Source control is disabled
[2023.10.18-22.36.20:489][ 0]LogUProjectInfo: Found projects:
[2023.10.18-22.36.20:633][ 0]LogOpenImageDenoise: OIDN starting up
[2023.10.18-22.36.20:683][ 0]LogCollectionManager: Loaded 0 collections in 0.001451 seconds
[2023.10.18-22.36.20:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/Collections/' took 0.00s
[2023.10.18-22.36.20:685][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Developers/ConnorElsworth/Collections/' took 0.00s
[2023.10.18-22.36.20:685][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Collections/' took 0.00s
[2023.10.18-22.36.20:888][ 0]LogEngine: Initializing Engine...
[2023.10.18-22.36.20:894][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2023.10.18-22.36.20:895][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.10.18-22.36.20:896][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material.
[2023.10.18-22.36.20:898][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material.
[2023.10.18-22.36.20:900][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material.
[2023.10.18-22.36.20:902][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material.
[2023.10.18-22.36.20:903][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material.
[2023.10.18-22.36.20:904][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material.
[2023.10.18-22.36.20:946][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.10.18-22.36.20:953][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.20:964][ 0]LogAIModule: Creating AISystem for world Untitled
[2023.10.18-22.36.20:964][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.10.18-22.36.20:964][ 0]LogInit: Texture streaming: Enabled
[2023.10.18-22.36.20:977][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1
[2023.10.18-22.36.20:986][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2023.10.18-22.36.20:994][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.10.18-22.36.20:994][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.10.18-22.36.20:995][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.36.20:996][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.36.20:996][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.36.21:001][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.36.21:013][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.36.21:014][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.36.21:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.36.21:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.36.21:016][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.10.18-22.36.21:016][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.10.18-22.36.21:017][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.10.18-22.36.21:017][ 0]LogInit: FAudioDevice initialized.
[2023.10.18-22.36.21:017][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.10.18-22.36.21:018][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.10.18-22.36.21:025][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.10.18-22.36.21:029][ 0]LogLiveCoding: Display: Starting LiveCoding
[2023.10.18-22.36.21:030][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.10.18-22.36.21:030][ 0]LogLiveCoding: Display: First instance in process group "UE_CapstoneTest_0xd1adb3a8", spawning console
[2023.10.18-22.36.21:033][ 0]LogLiveCoding: Display: Waiting for server
[2023.10.18-22.36.21:379][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.10.18-22.36.21:396][ 0]LogInit: Transaction tracking system initialized
[2023.10.18-22.36.21:426][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/SourceControl/UncontrolledChangelists.json
[2023.10.18-22.36.21:426][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2023.10.18-22.36.21:430][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003529 seconds (Found 115 uncontrolled assets)
[2023.10.18-22.36.21:446][ 0]BlueprintLog: New page: Editor Load
[2023.10.18-22.36.21:520][ 0]LocalizationService: Localization service is disabled
[2023.10.18-22.36.21:538][ 0]TimingProfiler: Initialize
[2023.10.18-22.36.21:538][ 0]TimingProfiler: OnSessionChanged
[2023.10.18-22.36.21:538][ 0]LoadingProfiler: Initialize
[2023.10.18-22.36.21:538][ 0]LoadingProfiler: OnSessionChanged
[2023.10.18-22.36.21:538][ 0]NetworkingProfiler: Initialize
[2023.10.18-22.36.21:538][ 0]NetworkingProfiler: OnSessionChanged
[2023.10.18-22.36.21:538][ 0]MemoryProfiler: Initialize
[2023.10.18-22.36.21:538][ 0]MemoryProfiler: OnSessionChanged
[2023.10.18-22.36.21:689][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/' took 0.01s
[2023.10.18-22.36.21:720][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
[2023.10.18-22.36.21:786][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2023.10.18-22.36.21:833][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.10.18-22.36.21:834][ 0]SourceControl: Source control is disabled
[2023.10.18-22.36.21:910][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-NHO2STS: (Name=DESKTOP-NHO2STS, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
[2023.10.18-22.36.21:930][ 0]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.10.18-22.36.25:158][ 0]LogSlate: Window 'Restore Packages' being destroyed
[2023.10.18-22.36.25:169][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.145
[2023.10.18-22.36.25:169][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.10.18-22.36.25:170][ 0]LightingResults: New page: Lighting Build
[2023.10.18-22.36.25:173][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.36.25:173][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.36.25:173][ 0]MapCheck: New page: Map Check
[2023.10.18-22.36.25:173][ 0]LightingResults: New page: Lighting Build
[2023.10.18-22.36.25:178][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.36.25:180][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2023.10.18-22.36.25:337][ 0]LogBlueprint: Warning: Timeline ZoomOut Track Alpha in /Engine/Transient.REINST_BP_ThirdPersonCharacter_C_13 has an invalid curve. Please fix!
[2023.10.18-22.36.25:521][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2023.10.18-22.36.25:521][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.25:521][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap
[2023.10.18-22.36.25:522][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.36.25:522][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.36.25:522][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.36.25:760][ 0]LogLinker: Warning: [AssetLog] C:\Users\ConnorElsworth\Documents\Unreal Projects\CapstoneTest\Content\Blueprints\Projectile\BP_Projectile.uasset: Failed to load '/Game/Blueprints/Projectile/DamageShake': Can't find file.
[2023.10.18-22.36.25:760][ 0]LogLinker: Warning: [AssetLog] C:\Users\ConnorElsworth\Documents\Unreal Projects\CapstoneTest\Content\Blueprints\Projectile\BP_Projectile.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Blueprints/Projectile/DamageShake'
[2023.10.18-22.36.26:232][ 0]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer.
[2023.10.18-22.36.26:232][ 0]LogWorldPartition: Display: WorldPartition initialize took 710 ms
[2023.10.18-22.36.26:234][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.10.18-22.36.26:271][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2023.10.18-22.36.26:271][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.10.18-22.36.26:271][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.214ms to complete.
[2023.10.18-22.36.26:271][ 0]LogFileHelpers: Loading map 'ThirdPersonMap' took 1.102
[2023.10.18-22.36.26:279][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.256
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: ================================================
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: Total job queries 10, among them cache hits 0 (0.00%)
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 10 distinct outputs (100.00%)
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2023.10.18-22.36.26:279][ 0]LogShaderCompilers: Display: ================================================
[2023.10.18-22.36.26:365][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2023.10.18-22.36.26:370][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.26:373][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.26:376][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.26:379][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.26:398][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2023.10.18-22.36.26:398][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2023.10.18-22.36.26:399][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:399][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:399][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2023.10.18-22.36.26:400][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:400][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2023.10.18-22.36.26:400][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:400][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:401][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2023.10.18-22.36.26:504][ 0]LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.10.18-22.36.26:505][ 0]LogSlate: Took 0.000098 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.10.18-22.36.26:505][ 0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.10.18-22.36.26:532][ 0]LogViewport: Scene viewport resized to 1552x812, mode Windowed.
[2023.10.18-22.36.26:549][ 0]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.10.18-22.36.26:742][ 0]LogStall: Startup...
[2023.10.18-22.36.26:743][ 0]LogStall: Startup complete.
[2023.10.18-22.36.26:749][ 0]LogLoad: (Engine Initialization) Total time: 9.72 seconds
[2023.10.18-22.36.26:749][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.10.18-22.36.26:778][ 0]LogAssetRegistry: Asset discovery search completed in 7.9054 seconds
[2023.10.18-22.36.26:786][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2023.10.18-22.36.26:800][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Impact_Indigo.NS_Void_Impact_Indigo took 0.681874 sec, no shader worker used.
[2023.10.18-22.36.26:808][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Muzzle_Indigo_Fix.NS_Void_Muzzle_Indigo_Fix took 0.592314 sec, no shader worker used.
[2023.10.18-22.36.26:809][ 0]LogContentStreaming: Texture pool size now 800 MB
[2023.10.18-22.36.27:458][ 47]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 1.307091 sec (time since issued), 2.215950 sec (combined shader worker time).
[2023.10.18-22.36.27:833][ 87]LogDerivedDataCache: C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/c3/95/803e93156daf80f5a1f07f739af50b79a340.udd from 'NS_Void_Trail_Indigo/Embers/ParticleGPUComputeScript'.
[2023.10.18-22.36.29:070][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2023.10.18-22.36.29:098][199]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2
[2023.10.18-22.36.29:098][199]Cmd: MAP LOAD FILE="../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Maps/ThirdPersonMap_2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.10.18-22.36.29:098][199]LightingResults: New page: Lighting Build
[2023.10.18-22.36.29:098][199]LoadErrors: New page: Loading map: ThirdPersonMap_2.umap
[2023.10.18-22.36.29:126][199]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.36.29:126][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.36.29:128][199]LogContentBundle: [Container: ThirdPersonMap] Deleting container.
[2023.10.18-22.36.29:129][199]MapCheck: New page: Map Check
[2023.10.18-22.36.29:129][199]LightingResults: New page: Lighting Build
[2023.10.18-22.36.29:140][199]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.36.29:141][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2023.10.18-22.36.29:143][199]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.36.29:143][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.36.29:151][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2023.10.18-22.36.29:156][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
[2023.10.18-22.36.29:160][199]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.36.29:160][199]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.29:161][199]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.36.29:161][199]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.36.29:161][199]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.36.29:161][199]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.36.29:169][199]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.36.29:169][199]LogWorldPartition: Display: WorldPartition initialize took 8 ms (total: 719 ms)
[2023.10.18-22.36.29:181][199]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.10.18-22.36.29:189][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2023.10.18-22.36.29:192][199]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.10.18-22.36.29:193][199]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.146ms to complete.
[2023.10.18-22.36.29:193][199]LogFileHelpers: Loading map 'ThirdPersonMap_2' took 0.094
[2023.10.18-22.36.30:938][399]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.36.30:941][399]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.36.30:941][399]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.36.30:941][399]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.36.30:941][399]LogWorldPartition: Display: GetPartitionedActors took 7 us
[2023.10.18-22.36.30:941][399]LogWorldPartition: Display: GenerateStreaming took 79 us
[2023.10.18-22.36.30:941][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.36.30:942][399]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:36:30 PM)
[2023.10.18-22.36.30:944][399]LogOnline: OSS: Created online subsystem instance for: NULL
[2023.10.18-22.36.30:944][399]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2023.10.18-22.36.30:944][399]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.36.30:946][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001587s)
[2023.10.18-22.36.30:946][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001613s)
[2023.10.18-22.36.30:946][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.30:946][399]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.36.30:947][399]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.36.30:947][399]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.36.30:947][399]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.36.30:947][399]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.36.30:947][399]LogWorldPartition: Display: WorldPartition initialize took 448 us (total: 720 ms)
[2023.10.18-22.36.30:947][399]LogPlayLevel: PIE: World Init took: (0.001036s)
[2023.10.18-22.36.30:953][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
[2023.10.18-22.36.30:953][399]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2023.10.18-22.36.30:953][399]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.36.30:953][399]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.36.30:954][399]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.36.30:954][399]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.36.30:954][399]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.36.30:954][399]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.36.30:954][399]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.36.30:954][399]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.36.30:954][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.36.30:954][399]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.36.30:954][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.36.30:955][399]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.36.30:963][399]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.36.30:963][399]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.36.30:963][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.36.30:963][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.36.30:964][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2023.10.18-22.36.30:964][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2023.10.18-22.36.30:964][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2023.10.18-22.36.30:964][399]LogInit: FAudioDevice initialized.
[2023.10.18-22.36.30:964][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2023.10.18-22.36.30:964][399]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.36.30:981][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.30:981][399]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.36.30:981][399]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.36.30
[2023.10.18-22.36.30:982][399]LogWorld: Bringing up level for play took: 0.000711
[2023.10.18-22.36.30:983][399]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2023.10.18-22.36.30:992][399]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.36.30:994][399]PIE: Server logged in
[2023.10.18-22.36.30:996][399]PIE: Play in editor total start time 0.054 seconds.
[2023.10.18-22.36.31:021][399]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.36.33:325][574]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.36.33:325][574]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.36.33:325][574]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.36.33:340][574]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.36.33:345][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.36.33:345][574]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.36.33:350][574]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.36.33:351][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.36.33:359][574]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2023.10.18-22.36.33:360][574]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2023.10.18-22.36.33:366][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2023.10.18-22.36.33:409][576]LogPlayLevel: Display: Destroying online subsystem :Context_1
[2023.10.18-22.36.41:288][509]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Projectile/testfire.testfire
[2023.10.18-22.36.41:290][509]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.41:969][509]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2023.10.18-22.36.43:685][700]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Projectile/BP_Projectile.BP_Projectile
[2023.10.18-22.36.43:685][700]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.52:085][609]BlueprintLog: New page: Compile BP_Projectile
[2023.10.18-22.36.52:123][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2023.10.18-22.36.52:597][656]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.36.52:619][656]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.005334 seconds
[2023.10.18-22.36.52:623][656]LogSerialization: UsePackageTrailer: 'true'
[2023.10.18-22.36.52:625][656]LogSavePackage: Moving output files for package: /Game/Blueprints/Projectile/BP_Projectile
[2023.10.18-22.36.52:625][656]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/BP_Projectile4D34887B47CE3CEA99C7ED8347C9D782.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Blueprints/Projectile/BP_Projectile.uasset'
[2023.10.18-22.36.52:631][656]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms
[2023.10.18-22.36.52:633][656]AssetCheck: New page: Asset Save: BP_Projectile
[2023.10.18-22.36.52:633][656]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Blueprints/Projectile/BP_Projectile.BP_Projectile
[2023.10.18-22.36.59:276][435]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.36.59:535][435]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.59:650][435]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.36.59:892][435]LogViewport: Scene viewport resized to 505x600, mode Windowed.
[2023.10.18-22.36.59:909][435]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2023.10.18-22.37.00:037][436]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.752427 sec (time since issued), 8.587193 sec (combined shader worker time).
[2023.10.18-22.37.00:430][470]LogDerivedDataCache: C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/e3/12/eef7611f1c190ea6121952769f04189a647d.udd from 'NS_Void_Trail_Indigo/Embers/ParticleGPUComputeScript'.
[2023.10.18-22.37.00:607][484]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.37.02:431][650]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.368558 sec (time since issued), 0.518916 sec (combined shader worker time).
[2023.10.18-22.37.02:613][664]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.37.07:500][124]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.325638 sec (time since issued), 7.982256 sec (combined shader worker time).
[2023.10.18-22.37.07:505][124]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.37.07:738][124]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.37.07:738][124]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_IndigoCFB5CDB9447855D529C20AABC68088E8.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.37.07:742][124]LogFileHelpers: InternalPromptForCheckoutAndSave took 237 ms (total: 271 ms)
[2023.10.18-22.37.07:763][124]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.020880 sec, no shader worker used.
[2023.10.18-22.37.07:767][124]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.37.07:767][124]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.37.16:097][ 69]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Head_Master.M_Head_Master
[2023.10.18-22.37.16:101][ 69]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.37.16:171][ 69]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.37.16:171][ 69]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.37.16:171][ 69]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.37.16:171][ 69]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.37.16:176][ 69]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: Base pass shader without light map: 121 instructions
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.37.16:237][ 71]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.37.19:928][499]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/VFX/MI_HeadProj_Void_Inst.MI_HeadProj_Void_Inst
[2023.10.18-22.37.19:928][499]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.37.20:010][499]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.37.20:034][499]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.10.18-22.37.32:259][924]LogSlate: Window 'Color Picker' being destroyed
[2023.10.18-22.37.37:973][598]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.37.38:059][598]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2023.10.18-22.37.38:198][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2023.10.18-22.37.38:202][598]LogSavePackage: Moving output files for package: /Game/Materials/VFX/MI_HeadProj_Void_Inst
[2023.10.18-22.37.38:202][598]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/MI_HeadProj_Void_Inst95AE5864454BAB41BD6BA2ABB138D12A.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/MI_HeadProj_Void_Inst.uasset'
[2023.10.18-22.37.38:206][598]LogFileHelpers: InternalPromptForCheckoutAndSave took 233 ms (total: 505 ms)
[2023.10.18-22.37.38:211][598]AssetCheck: New page: Asset Save: MI_HeadProj_Void_Inst
[2023.10.18-22.37.38:211][598]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/VFX/MI_HeadProj_Void_Inst.MI_HeadProj_Void_Inst
[2023.10.18-22.37.43:425][161]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.37.43:502][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2023.10.18-22.37.43:530][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2023.10.18-22.37.43:532][161]LogSavePackage: Moving output files for package: /Game/Materials/VFX/MI_HeadProj_Void_Inst
[2023.10.18-22.37.43:532][161]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/MI_HeadProj_Void_Inst6D2D5F374677CF8F86ABF6B1C51CEB36.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/MI_HeadProj_Void_Inst.uasset'
[2023.10.18-22.37.43:537][161]LogFileHelpers: InternalPromptForCheckoutAndSave took 112 ms (total: 618 ms)
[2023.10.18-22.37.43:540][161]AssetCheck: New page: Asset Save: MI_HeadProj_Void_Inst
[2023.10.18-22.37.43:540][161]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/VFX/MI_HeadProj_Void_Inst.MI_HeadProj_Void_Inst
[2023.10.18-22.37.52:534][165]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.37.52:534][165]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.37.52:534][165]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.37.52:534][165]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.37.52:550][167]MaterialEditorStats: Base pass shader without light map: 121 instructions
[2023.10.18-22.37.52:550][167]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.37.52:550][167]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.37.52:550][167]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.37.52:550][167]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.37.52:550][167]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.37.53:835][314]LogMaterialEditor: Saving and Compiling material M_Head_Master
[2023.10.18-22.37.54:223][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2023.10.18-22.37.54:401][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2023.10.18-22.37.54:405][314]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.37.54:469][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/VFX/M_Head_Master" FILE="../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Head_Master.uasset" SILENT=true
[2023.10.18-22.37.54:472][314]LogSavePackage: Moving output files for package: /Game/Materials/VFX/M_Head_Master
[2023.10.18-22.37.54:472][314]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/M_Head_MasterB2E33FC443F350E06BF481BE2E39918B.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Head_Master.uasset'
[2023.10.18-22.37.54:476][314]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 688 ms)
[2023.10.18-22.37.54:481][314]AssetCheck: New page: Asset Save: M_Head_Master
[2023.10.18-22.37.54:481][314]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/VFX/M_Head_Master.M_Head_Master
[2023.10.18-22.38.24:708][559]LogViewport: Scene viewport resized to 1780x1277, mode Windowed.
[2023.10.18-22.38.24:778][561]LogViewport: Scene viewport resized to 561x331, mode Windowed.
[2023.10.18-22.38.24:803][562]LogViewport: Scene viewport resized to 548x320, mode Windowed.
[2023.10.18-22.38.25:445][629]LogViewport: Scene viewport resized to 551x331, mode Windowed.
[2023.10.18-22.38.27:090][751]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.38.43:193][984]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.38.43:196][984]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.38.43:198][984]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.38.43:198][984]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.38.43:198][984]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 11 us)
[2023.10.18-22.38.43:198][984]LogWorldPartition: Display: GenerateStreaming took 73 us (total: 153 us)
[2023.10.18-22.38.43:198][984]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.38.43:198][984]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:38:43 PM)
[2023.10.18-22.38.43:198][984]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.38.43:199][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001674s)
[2023.10.18-22.38.43:199][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001693s)
[2023.10.18-22.38.43:199][984]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.38.43:200][984]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.38.43:200][984]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.38.43:200][984]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.38.43:200][984]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.38.43:200][984]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.38.43:200][984]LogWorldPartition: Display: WorldPartition initialize took 446 us (total: 720 ms)
[2023.10.18-22.38.43:200][984]LogPlayLevel: PIE: World Init took: (0.001049s)
[2023.10.18-22.38.43:225][984]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.10.18-22.38.43:227][984]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.38.43:227][984]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.38.43:227][984]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.38.43:227][984]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.38.43:227][984]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.38.43:227][984]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.38.43:230][984]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.38.43:238][984]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.38.43:238][984]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.38.43:238][984]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.38.43:238][984]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.38.43:239][984]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2023.10.18-22.38.43:239][984]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2023.10.18-22.38.43:239][984]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2023.10.18-22.38.43:239][984]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2023.10.18-22.38.43:239][984]LogInit: FAudioDevice initialized.
[2023.10.18-22.38.43:239][984]LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.38.43:255][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.38.43:256][984]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.38.43:256][984]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.38.43
[2023.10.18-22.38.43:257][984]LogWorld: Bringing up level for play took: 0.000723
[2023.10.18-22.38.43:258][984]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2023.10.18-22.38.43:260][984]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.38.43:264][984]PIE: Server logged in
[2023.10.18-22.38.43:268][984]PIE: Play in editor total start time 0.071 seconds.
[2023.10.18-22.38.43:306][984]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.38.45:206][132]LogDerivedDataCache: C:/Users/ConnorElsworth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:27.136 and deleted 0 files with total size 0 MiB. Scanned 14649 files in 14349 folders with total size 1915 MiB.
[2023.10.18-22.38.47:426][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.38.47:426][268]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.38.47:426][268]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.38.47:432][268]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.38.47:438][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.38.47:438][268]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.38.47:442][268]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.38.47:446][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.38.47:474][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2023.10.18-22.38.47:475][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2023.10.18-22.38.47:481][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2023.10.18-22.38.47:504][269]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2023.10.18-22.39.06:364][937]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.39.06:368][937]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.39.06:368][937]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.39.06:368][937]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.39.06:368][937]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 15 us)
[2023.10.18-22.39.06:368][937]LogWorldPartition: Display: GenerateStreaming took 70 us (total: 223 us)
[2023.10.18-22.39.06:368][937]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.39.06:368][937]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:39:06 PM)
[2023.10.18-22.39.06:369][937]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.39.06:370][937]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001569s)
[2023.10.18-22.39.06:370][937]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001589s)
[2023.10.18-22.39.06:370][937]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.39.06:370][937]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.39.06:370][937]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.39.06:370][937]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.39.06:370][937]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.39.06:371][937]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.39.06:371][937]LogWorldPartition: Display: WorldPartition initialize took 411 us (total: 721 ms)
[2023.10.18-22.39.06:371][937]LogPlayLevel: PIE: World Init took: (0.000994s)
[2023.10.18-22.39.06:394][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2023.10.18-22.39.06:396][937]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.39.06:396][937]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.39.06:396][937]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.39.06:397][937]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.39.06:397][937]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.39.06:397][937]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.39.06:398][937]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.39.06:406][937]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.39.06:406][937]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.39.06:406][937]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.39.06:406][937]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.39.06:406][937]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2023.10.18-22.39.06:406][937]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2023.10.18-22.39.06:407][937]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2023.10.18-22.39.06:407][937]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2023.10.18-22.39.06:407][937]LogInit: FAudioDevice initialized.
[2023.10.18-22.39.06:407][937]LogAudio: Display: Audio Device (ID: 4) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.39.06:436][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.39.06:436][937]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.39.06:436][937]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.39.06
[2023.10.18-22.39.06:437][937]LogWorld: Bringing up level for play took: 0.000623
[2023.10.18-22.39.06:438][937]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2023.10.18-22.39.06:440][937]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.39.06:445][937]PIE: Server logged in
[2023.10.18-22.39.06:448][937]PIE: Play in editor total start time 0.081 seconds.
[2023.10.18-22.39.06:488][937]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.39.10:426][208]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.39.10:426][208]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.39.10:426][208]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.39.10:433][208]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.39.10:439][208]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.39.10:439][208]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.39.10:443][208]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.39.10:446][208]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.39.10:472][208]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2023.10.18-22.39.10:473][208]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2023.10.18-22.39.10:481][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2023.10.18-22.39.10:512][209]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2023.10.18-22.39.12:369][425]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.39.12:445][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2023.10.18-22.39.12:581][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2023.10.18-22.39.12:583][425]LogSavePackage: Moving output files for package: /Game/Materials/VFX/MI_HeadProj_Void_Inst
[2023.10.18-22.39.12:583][425]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/MI_HeadProj_Void_Inst7BFF61F448078C89AE4852B134D4550D.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/MI_HeadProj_Void_Inst.uasset'
[2023.10.18-22.39.12:587][425]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 906 ms)
[2023.10.18-22.39.12:596][425]AssetCheck: New page: Asset Save: MI_HeadProj_Void_Inst
[2023.10.18-22.39.12:596][425]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/VFX/MI_HeadProj_Void_Inst.MI_HeadProj_Void_Inst
[2023.10.18-22.39.13:710][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2023.10.18-22.39.13:712][550]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.39.13:730][550]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Maps/ThirdPersonMap_2/7/ET/RM908H090SU7102KPY8KJA
[2023.10.18-22.39.13:730][550]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/RM908H090SU7102KPY8KJA3421AE1243C63F27D038F2B1B9DC3417.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/__ExternalActors__/Maps/ThirdPersonMap_2/7/ET/RM908H090SU7102KPY8KJA.uasset'
[2023.10.18-22.39.13:735][550]LogFileHelpers: InternalPromptForCheckoutAndSave took 23 ms (total: 929 ms)
[2023.10.18-22.39.13:739][550]AssetCheck: New page: Asset Save: testfire_C_UAID_50EBF6CEB7DAE0B301_1926448616
[2023.10.18-22.39.13:739][550]LogContentValidation: Display: Validating /Game/Blueprints/Projectile/testfire.testfire_C /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2:PersistentLevel.testfire_C_UAID_50EBF6CEB7DAE0B301_1926448616
[2023.10.18-22.39.14:256][605]LogViewport: Scene viewport resized to 551x331, mode Windowed.
[2023.10.18-22.39.14:610][605]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.39.20:353][124]LogViewport: Scene viewport resized to 1780x1277, mode Windowed.
[2023.10.18-22.39.20:422][126]LogViewport: Scene viewport resized to 605x364, mode Windowed.
[2023.10.18-22.39.20:451][127]LogViewport: Scene viewport resized to 548x320, mode Windowed.
[2023.10.18-22.39.20:849][166]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.39.21:217][208]LogSlate: Window 'MI_HeadProj_Void_Inst' being destroyed
[2023.10.18-22.40.29:235][814]BlueprintLog: New page: Compile testfire
[2023.10.18-22.40.29:280][814]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2023.10.18-22.40.31:477][ 66]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.40.31:481][ 66]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.40.31:481][ 66]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.40.31:481][ 66]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.40.31:481][ 66]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 18 us)
[2023.10.18-22.40.31:481][ 66]LogWorldPartition: Display: GenerateStreaming took 70 us (total: 293 us)
[2023.10.18-22.40.31:482][ 66]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.40.31:482][ 66]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:40:31 PM)
[2023.10.18-22.40.31:482][ 66]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.40.31:483][ 66]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001539s)
[2023.10.18-22.40.31:483][ 66]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001557s)
[2023.10.18-22.40.31:483][ 66]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.40.31:483][ 66]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.40.31:483][ 66]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.40.31:483][ 66]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.40.31:483][ 66]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.40.31:484][ 66]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.40.31:484][ 66]LogWorldPartition: Display: WorldPartition initialize took 398 us (total: 721 ms)
[2023.10.18-22.40.31:484][ 66]LogPlayLevel: PIE: World Init took: (0.001060s)
[2023.10.18-22.40.31:508][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2023.10.18-22.40.31:509][ 66]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2023.10.18-22.40.31:509][ 66]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.40.31:509][ 66]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.40.31:509][ 66]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.40.31:510][ 66]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.40.31:510][ 66]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.40.31:510][ 66]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.40.31:510][ 66]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.40.31:510][ 66]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.40.31:510][ 66]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.40.31:510][ 66]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.40.31:510][ 66]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.40.31:511][ 66]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.40.31:520][ 66]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.40.31:520][ 66]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.40.31:520][ 66]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.40.31:520][ 66]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.40.31:521][ 66]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2023.10.18-22.40.31:521][ 66]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2023.10.18-22.40.31:522][ 66]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2023.10.18-22.40.31:522][ 66]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2023.10.18-22.40.31:522][ 66]LogInit: FAudioDevice initialized.
[2023.10.18-22.40.31:522][ 66]LogAudio: Display: Audio Device (ID: 5) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.40.31:545][ 66]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.40.31:545][ 66]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.40.31:545][ 66]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.40.31
[2023.10.18-22.40.31:545][ 66]LogWorld: Bringing up level for play took: 0.000653
[2023.10.18-22.40.31:547][ 66]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2023.10.18-22.40.31:549][ 66]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.40.31:552][ 66]PIE: Server logged in
[2023.10.18-22.40.31:554][ 66]PIE: Play in editor total start time 0.074 seconds.
[2023.10.18-22.40.31:582][ 66]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.40.44:766][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.40.44:766][483]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.40.44:766][483]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.40.44:770][483]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.40.44:773][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.40.44:774][483]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.40.44:777][483]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.40.44:781][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.40.44:805][483]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.40.44:806][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2023.10.18-22.40.44:808][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2023.10.18-22.40.44:812][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2023.10.18-22.40.44:841][484]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2023.10.18-22.40.59:210][677]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/VFX/MI_Caustics_12.MI_Caustics_12
[2023.10.18-22.40.59:211][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.40.59:284][677]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.41.04:226][252]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.41.04:226][252]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.41.05:211][364]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.41.05:211][364]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.41.07:989][693]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Caustics.M_Caustics
[2023.10.18-22.41.07:992][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.41.08:047][693]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.41.08:047][693]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.41.08:047][693]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.41.08:047][693]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.41.08:053][693]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: ================================================
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Total job queries 263, among them cache hits 62 (23.57%)
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Tracking 199 distinct input hashes that result in 155 distinct outputs (77.89%)
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: RAM used: 1.58 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Shaders Compiled: 14
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100.00%)
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Average time worker was idle: 14.33 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.07 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Job execution time: average 0.22 s, max 0.32 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Job life time (pending + execution): average 0.26 s, max 0.37
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.80 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Average processing rate: 7.77 jobs/sec
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Total thread time: 1.13 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Total thread preprocess time: 0.02 s
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Percentage time preprocessing: 1.73%
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Effective parallelization: 0.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: FNiagaraShader (compiled 14 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: FNiagaraShader - 100.00% of total time (compiled 14 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.41.08:090][694]LogShaderCompilers: Display: ================================================
[2023.10.18-22.41.08:109][695]MaterialEditorStats: Base pass shader without light map: 154 instructions
[2023.10.18-22.41.08:109][695]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.41.08:109][695]MaterialEditorStats: Texture samplers: 5/16
[2023.10.18-22.41.08:109][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.41.08:109][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.41.08:109][695]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.42.42:020][852]LogEditorTransaction: Undo Move Key
[2023.10.18-22.42.42:590][862]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.42.44:988][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2023.10.18-22.42.44:992][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.42.45:017][ 67]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Maps/ThirdPersonMap_2/7/ET/RM908H090SU7102KPY8KJA
[2023.10.18-22.42.45:017][ 67]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/RM908H090SU7102KPY8KJA22EE938F40A89615984FF9BB181138B6.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/__ExternalActors__/Maps/ThirdPersonMap_2/7/ET/RM908H090SU7102KPY8KJA.uasset'
[2023.10.18-22.42.45:049][ 67]LogSavePackage: Moving output files for package: /Game/Blueprints/Projectile/testfire
[2023.10.18-22.42.45:049][ 67]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/testfire8DC056F3438B7EBF393922B5BD2C573D.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Blueprints/Projectile/testfire.uasset'
[2023.10.18-22.42.45:079][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2023.10.18-22.42.45:288][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2023.10.18-22.42.45:291][ 67]LogSavePackage: Moving output files for package: /Game/Materials/VFX/MI_Caustics_12
[2023.10.18-22.42.45:291][ 67]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/MI_Caustics_1259DA2C974741ABF03E1CE1A8A019BBEB.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/MI_Caustics_12.uasset'
[2023.10.18-22.42.45:296][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 304 ms (total: 1.23 sec)
[2023.10.18-22.42.45:301][ 67]AssetCheck: New page: Asset Save: multiple assets
[2023.10.18-22.42.45:301][ 67]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/Materials/VFX/MI_Caustics_12.MI_Caustics_12
[2023.10.18-22.42.45:301][ 67]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Blueprints/Projectile/testfire.testfire
[2023.10.18-22.42.45:301][ 67]LogContentValidation: Display: Validating /Game/Blueprints/Projectile/testfire.testfire_C /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2:PersistentLevel.testfire_C_UAID_50EBF6CEB7DAE0B301_1926448616
[2023.10.18-22.44.06:182][872]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.497276 sec (time since issued), 6.779797 sec (combined shader worker time).
[2023.10.18-22.44.06:188][872]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.44.06:422][872]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.44.06:422][872]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_Indigo8740134442F08E12D8293B9BD522CDAD.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.44.06:426][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 237 ms (total: 1.47 sec)
[2023.10.18-22.44.06:448][872]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.021686 sec, no shader worker used.
[2023.10.18-22.44.06:455][872]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.44.06:455][872]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.44.08:532][ 96]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.44.08:535][ 96]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.44.08:536][ 96]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.44.08:536][ 96]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.44.08:536][ 96]LogWorldPartition: Display: GetPartitionedActors took 5 us (total: 23 us)
[2023.10.18-22.44.08:536][ 96]LogWorldPartition: Display: GenerateStreaming took 77 us (total: 371 us)
[2023.10.18-22.44.08:536][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.44.08:537][ 96]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:44:08 PM)
[2023.10.18-22.44.08:537][ 96]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.44.08:538][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001720s)
[2023.10.18-22.44.08:538][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001740s)
[2023.10.18-22.44.08:538][ 96]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.44.08:539][ 96]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.44.08:539][ 96]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.44.08:539][ 96]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.44.08:539][ 96]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.44.08:539][ 96]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.44.08:539][ 96]LogWorldPartition: Display: WorldPartition initialize took 369 us (total: 721 ms)
[2023.10.18-22.44.08:539][ 96]LogPlayLevel: PIE: World Init took: (0.001048s)
[2023.10.18-22.44.08:566][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
[2023.10.18-22.44.08:569][ 96]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.44.08:569][ 96]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.44.08:569][ 96]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.44.08:569][ 96]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.44.08:569][ 96]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.44.08:569][ 96]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.44.08:570][ 96]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.44.08:579][ 96]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.44.08:579][ 96]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.44.08:579][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.44.08:579][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.44.08:580][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2023.10.18-22.44.08:580][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2023.10.18-22.44.08:581][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2023.10.18-22.44.08:581][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2023.10.18-22.44.08:581][ 96]LogInit: FAudioDevice initialized.
[2023.10.18-22.44.08:581][ 96]LogAudio: Display: Audio Device (ID: 6) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.44.08:608][ 96]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.44.08:608][ 96]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.44.08:609][ 96]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.44.08
[2023.10.18-22.44.08:609][ 96]LogWorld: Bringing up level for play took: 0.000581
[2023.10.18-22.44.08:610][ 96]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2023.10.18-22.44.08:613][ 96]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.44.08:618][ 96]PIE: Server logged in
[2023.10.18-22.44.08:622][ 96]PIE: Play in editor total start time 0.086 seconds.
[2023.10.18-22.44.08:651][ 96]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.44.19:996][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.44.19:996][347]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.44.19:996][347]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.44.20:000][347]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.44.20:003][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.44.20:003][347]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.44.20:006][347]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.44.20:010][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.44.20:033][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2023.10.18-22.44.20:036][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2023.10.18-22.44.20:040][347]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2023.10.18-22.44.20:068][348]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2023.10.18-22.44.52:743][113]LogEditorTransaction: Undo Move Keys
[2023.10.18-22.44.53:317][123]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.45.18:447][188]LogSlate: Window 'Color Picker' being destroyed
[2023.10.18-22.45.19:642][278]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.023127 sec, no shader worker used.
[2023.10.18-22.45.19:643][278]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.45.19:880][278]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.45.19:880][278]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_Indigo30A9198D474D23509FD70F9AC3268D51.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.45.19:887][278]LogFileHelpers: InternalPromptForCheckoutAndSave took 242 ms (total: 1.71 sec)
[2023.10.18-22.45.19:909][278]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.023028 sec, no shader worker used.
[2023.10.18-22.45.19:915][278]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.45.19:915][278]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.45.21:892][471]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.45.21:896][471]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.45.21:896][471]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.45.21:896][471]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.45.21:897][471]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 27 us)
[2023.10.18-22.45.21:897][471]LogWorldPartition: Display: GenerateStreaming took 117 us (total: 488 us)
[2023.10.18-22.45.21:897][471]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.45.21:897][471]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:45:21 PM)
[2023.10.18-22.45.21:897][471]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.45.21:898][471]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001545s)
[2023.10.18-22.45.21:898][471]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001564s)
[2023.10.18-22.45.21:898][471]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.45.21:898][471]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.45.21:899][471]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.45.21:899][471]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.45.21:899][471]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.45.21:899][471]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.45.21:899][471]LogWorldPartition: Display: WorldPartition initialize took 359 us (total: 722 ms)
[2023.10.18-22.45.21:899][471]LogPlayLevel: PIE: World Init took: (0.000971s)
[2023.10.18-22.45.21:927][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2023.10.18-22.45.21:931][471]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.45.21:931][471]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.45.21:931][471]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.45.21:931][471]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.45.21:931][471]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.45.21:931][471]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.45.21:932][471]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.45.21:940][471]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.45.21:940][471]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.45.21:940][471]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.45.21:940][471]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.45.21:941][471]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2023.10.18-22.45.21:941][471]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2023.10.18-22.45.21:941][471]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2023.10.18-22.45.21:942][471]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2023.10.18-22.45.21:942][471]LogInit: FAudioDevice initialized.
[2023.10.18-22.45.21:942][471]LogAudio: Display: Audio Device (ID: 7) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.45.21:968][471]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.45.21:968][471]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.45.21:968][471]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.45.21
[2023.10.18-22.45.21:969][471]LogWorld: Bringing up level for play took: 0.000630
[2023.10.18-22.45.21:970][471]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2023.10.18-22.45.21:973][471]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.45.21:977][471]PIE: Server logged in
[2023.10.18-22.45.21:980][471]PIE: Play in editor total start time 0.085 seconds.
[2023.10.18-22.45.22:018][471]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.45.31:366][508]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.45.31:366][508]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.45.31:366][508]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.45.31:369][508]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.45.31:372][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.45.31:372][508]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.45.31:375][508]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.45.31:379][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.45.31:405][508]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.45.31:406][508]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2023.10.18-22.45.31:407][508]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2023.10.18-22.45.31:412][508]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2023.10.18-22.45.31:441][509]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2023.10.18-22.45.45:883][645]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Trail_4.M_Trail_4
[2023.10.18-22.45.45:885][645]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.45.45:934][645]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.45.45:934][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.45.45:934][645]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.45.45:934][645]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.45.45:940][645]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: ================================================
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Total job queries 288, among them cache hits 74 (25.69%)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Tracking 212 distinct input hashes that result in 161 distinct outputs (75.94%)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: RAM used: 1.66 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.05%
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Shaders Compiled: 25
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Jobs assigned 25, completed 25 (100.00%)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Average time worker was idle: 76.56 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Job execution time: average 0.30 s, max 0.42 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Job life time (pending + execution): average 0.35 s, max 0.52
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.30 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Jobs were issued in 25 batches (only local compilation was used), average 1.00 jobs/batch
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Average processing rate: 7.57 jobs/sec
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Total thread time: 4.00 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Total thread preprocess time: 0.22 s
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Percentage time preprocessing: 5.61%
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Effective parallelization: 1.21 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Top 3 most expensive shader types by average time:
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 5 times, average 0.27 sec, max 0.28 sec, min 0.26 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 5 times, average 0.27 sec, max 0.28 sec, min 0.26 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: FNiagaraShader (compiled 15 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: Top 3 shader types by total compile time:
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 34.18% of total time (compiled 5 times, average 0.27 sec, max 0.28 sec, min 0.26 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 33.94% of total time (compiled 5 times, average 0.27 sec, max 0.28 sec, min 0.26 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: FNiagaraShader - 31.88% of total time (compiled 15 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.45.45:965][646]LogShaderCompilers: Display: ================================================
[2023.10.18-22.45.45:985][647]MaterialEditorStats: Base pass shader without light map: 108 instructions
[2023.10.18-22.45.45:985][647]MaterialEditorStats: Base pass vertex shader: 286 instructions
[2023.10.18-22.45.45:985][647]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.45.45:985][647]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.45.45:985][647]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.45.45:985][647]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.46.50:260][773]LogSlate: Window 'Color Picker' being destroyed
[2023.10.18-22.47.20:225][692]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.497313 sec (time since issued), 1.341958 sec (combined shader worker time).
[2023.10.18-22.47.20:447][705]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.47.20:768][729]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.030452 sec, no shader worker used.
[2023.10.18-22.47.22:332][822]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.453713 sec (time since issued), 1.579641 sec (combined shader worker time).
[2023.10.18-22.47.22:457][828]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.47.23:317][891]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.029620 sec, no shader worker used.
[2023.10.18-22.47.24:054][939]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.040535 sec, no shader worker used.
[2023.10.18-22.47.24:465][963]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.47.26:223][ 76]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.573782 sec (time since issued), 1.488826 sec (combined shader worker time).
[2023.10.18-22.47.26:477][ 91]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.47.27:220][148]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.037467 sec, no shader worker used.
[2023.10.18-22.47.27:984][197]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.050306 sec, no shader worker used.
[2023.10.18-22.47.28:487][227]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.47.32:335][580]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.47.32:338][580]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.47.32:339][580]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.47.32:339][580]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.47.32:339][580]LogWorldPartition: Display: GetPartitionedActors took 5 us (total: 33 us)
[2023.10.18-22.47.32:339][580]LogWorldPartition: Display: GenerateStreaming took 88 us (total: 577 us)
[2023.10.18-22.47.32:339][580]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.47.32:339][580]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:47:32 PM)
[2023.10.18-22.47.32:339][580]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.47.32:340][580]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001701s)
[2023.10.18-22.47.32:340][580]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001721s)
[2023.10.18-22.47.32:340][580]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.47.32:341][580]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.47.32:341][580]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.47.32:341][580]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.47.32:341][580]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.47.32:341][580]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.47.32:341][580]LogWorldPartition: Display: WorldPartition initialize took 370 us (total: 722 ms)
[2023.10.18-22.47.32:341][580]LogPlayLevel: PIE: World Init took: (0.001096s)
[2023.10.18-22.47.32:371][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.10.18-22.47.32:374][580]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.47.32:374][580]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.47.32:374][580]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.47.32:374][580]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.47.32:374][580]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.47.32:374][580]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.47.32:376][580]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.47.32:384][580]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.47.32:384][580]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.47.32:384][580]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.47.32:384][580]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.47.32:386][580]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2023.10.18-22.47.32:386][580]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2023.10.18-22.47.32:387][580]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2023.10.18-22.47.32:387][580]LogInit: FAudioDevice initialized.
[2023.10.18-22.47.32:387][580]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2023.10.18-22.47.32:387][580]LogAudio: Display: Audio Device (ID: 8) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.47.32:410][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.47.32:410][580]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.47.32:411][580]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.47.32
[2023.10.18-22.47.32:411][580]LogWorld: Bringing up level for play took: 0.000703
[2023.10.18-22.47.32:413][580]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2023.10.18-22.47.32:415][580]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.47.32:420][580]PIE: Server logged in
[2023.10.18-22.47.32:424][580]PIE: Play in editor total start time 0.086 seconds.
[2023.10.18-22.47.32:454][580]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.47.45:993][902]Cmd: stat fps
[2023.10.18-22.47.56:620][672]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] isJumping
[2023.10.18-22.48.00:136][959]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] onGround
[2023.10.18-22.48.30:306][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.48.30:306][595]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.48.30:307][595]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.48.30:312][595]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.48.30:319][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.48.30:319][595]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.48.30:325][595]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.48.30:328][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.48.30:357][595]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.48.30:357][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2023.10.18-22.48.30:359][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2023.10.18-22.48.30:368][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.10.18-22.48.30:400][596]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2023.10.18-22.49.43:366][809]BlueprintLog: New page: Compile testfire
[2023.10.18-22.49.43:415][809]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2023.10.18-22.49.45:167][ 10]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.49.45:170][ 10]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.49.45:171][ 10]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.49.45:171][ 10]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.49.45:171][ 10]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 37 us)
[2023.10.18-22.49.45:171][ 10]LogWorldPartition: Display: GenerateStreaming took 72 us (total: 649 us)
[2023.10.18-22.49.45:171][ 10]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.49.45:171][ 10]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:49:45 PM)
[2023.10.18-22.49.45:171][ 10]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.49.45:172][ 10]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001591s)
[2023.10.18-22.49.45:172][ 10]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001610s)
[2023.10.18-22.49.45:172][ 10]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.49.45:172][ 10]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.49.45:173][ 10]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.49.45:173][ 10]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.49.45:173][ 10]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.49.45:173][ 10]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.49.45:173][ 10]LogWorldPartition: Display: WorldPartition initialize took 365 us (total: 723 ms)
[2023.10.18-22.49.45:173][ 10]LogPlayLevel: PIE: World Init took: (0.000989s)
[2023.10.18-22.49.45:200][ 10]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2023.10.18-22.49.45:201][ 10]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.49.45:201][ 10]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.49.45:201][ 10]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.49.45:202][ 10]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.49.45:202][ 10]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.49.45:202][ 10]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.49.45:203][ 10]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.49.45:211][ 10]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.49.45:212][ 10]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.49.45:212][ 10]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.49.45:212][ 10]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.49.45:212][ 10]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2023.10.18-22.49.45:212][ 10]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2023.10.18-22.49.45:213][ 10]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2023.10.18-22.49.45:213][ 10]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2023.10.18-22.49.45:213][ 10]LogInit: FAudioDevice initialized.
[2023.10.18-22.49.45:213][ 10]LogAudio: Display: Audio Device (ID: 9) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.49.45:232][ 10]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.49.45:232][ 10]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.49.45:233][ 10]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.49.45
[2023.10.18-22.49.45:233][ 10]LogWorld: Bringing up level for play took: 0.000604
[2023.10.18-22.49.45:235][ 10]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2023.10.18-22.49.45:237][ 10]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.49.45:240][ 10]PIE: Server logged in
[2023.10.18-22.49.45:242][ 10]PIE: Play in editor total start time 0.072 seconds.
[2023.10.18-22.49.45:277][ 10]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.49.58:187][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.49.58:187][698]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.49.58:188][698]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.49.58:193][698]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.49.58:200][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.49.58:201][698]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.49.58:206][698]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.49.58:211][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.49.58:236][698]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.49.58:238][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2023.10.18-22.49.58:240][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2023.10.18-22.49.58:252][698]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2023.10.18-22.49.58:284][699]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2023.10.18-22.50.05:281][371]LogShaderCompilers: Display: ================================================
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Total job queries 314, among them cache hits 80 (25.48%)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Tracking 232 distinct input hashes that result in 177 distinct outputs (76.29%)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: RAM used: 1.91 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Shaders Compiled: 41
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Jobs assigned 41, completed 41 (100.00%)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Average time worker was idle: 89.23 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Job execution time: average 0.28 s, max 0.42 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 0.52
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.02 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Jobs were issued in 41 batches (only local compilation was used), average 1.00 jobs/batch
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Average processing rate: 8.17 jobs/sec
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Total thread time: 5.62 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Total thread preprocess time: 0.26 s
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Percentage time preprocessing: 4.67%
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Effective parallelization: 1.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Top 3 most expensive shader types by average time:
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 6 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 6 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: FNiagaraShader (compiled 29 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: Top 3 shader types by total compile time:
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: FNiagaraShader - 43.10% of total time (compiled 29 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 28.57% of total time (compiled 6 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 28.33% of total time (compiled 6 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.50.05:282][371]LogShaderCompilers: Display: ================================================
[2023.10.18-22.50.05:365][372]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.397294 sec (time since issued), 0.707139 sec (combined shader worker time).
[2023.10.18-22.50.05:576][385]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.50.06:341][449]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.029802 sec, no shader worker used.
[2023.10.18-22.50.07:580][536]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.022141 sec, no shader worker used.
[2023.10.18-22.50.07:581][536]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.50.07:815][536]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.50.07:815][536]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_Indigo59E44CC849DB1A10BC1514A9E160AF55.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.50.07:821][536]LogFileHelpers: InternalPromptForCheckoutAndSave took 240 ms (total: 1.95 sec)
[2023.10.18-22.50.07:844][536]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.022626 sec, no shader worker used.
[2023.10.18-22.50.07:849][536]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.50.07:849][536]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.50.07:866][537]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.50.09:804][729]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.50.09:808][729]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.50.09:808][729]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.50.09:808][729]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.50.09:808][729]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 40 us)
[2023.10.18-22.50.09:808][729]LogWorldPartition: Display: GenerateStreaming took 70 us (total: 719 us)
[2023.10.18-22.50.09:808][729]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.50.09:809][729]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:50:09 PM)
[2023.10.18-22.50.09:809][729]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.09:810][729]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001615s)
[2023.10.18-22.50.09:810][729]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001633s)
[2023.10.18-22.50.09:810][729]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.50.09:811][729]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.50.09:811][729]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.50.09:811][729]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.50.09:811][729]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.50.09:811][729]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.50.09:811][729]LogWorldPartition: Display: WorldPartition initialize took 393 us (total: 723 ms)
[2023.10.18-22.50.09:811][729]LogPlayLevel: PIE: World Init took: (0.001002s)
[2023.10.18-22.50.09:836][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2023.10.18-22.50.09:839][729]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.50.09:839][729]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.50.09:839][729]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.50.09:839][729]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.50.09:839][729]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.50.09:839][729]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.50.09:840][729]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.50.09:848][729]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.50.09:848][729]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.50.09:848][729]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.50.09:848][729]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.50.09:849][729]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2023.10.18-22.50.09:849][729]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2023.10.18-22.50.09:849][729]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2023.10.18-22.50.09:849][729]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2023.10.18-22.50.09:849][729]LogInit: FAudioDevice initialized.
[2023.10.18-22.50.09:849][729]LogAudio: Display: Audio Device (ID: 10) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.50.09:878][729]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.09:878][729]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.50.09:878][729]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.50.09
[2023.10.18-22.50.09:879][729]LogWorld: Bringing up level for play took: 0.000736
[2023.10.18-22.50.09:880][729]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2023.10.18-22.50.09:883][729]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.50.09:887][729]PIE: Server logged in
[2023.10.18-22.50.09:890][729]PIE: Play in editor total start time 0.082 seconds.
[2023.10.18-22.50.09:927][729]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.50.19:476][336]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.19:476][336]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.19:477][336]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.50.19:482][336]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.50.19:488][336]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.19:489][336]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.50.19:493][336]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.50.19:497][336]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.19:525][336]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.50.19:525][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2023.10.18-22.50.19:526][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2023.10.18-22.50.19:534][336]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2023.10.18-22.50.19:563][337]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2023.10.18-22.50.22:177][537]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.380125 sec (time since issued), 0.705765 sec (combined shader worker time).
[2023.10.18-22.50.22:340][546]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.50.23:685][632]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.301981 sec (time since issued), 4.744866 sec (combined shader worker time).
[2023.10.18-22.50.23:689][632]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.50.23:916][632]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.50.23:917][632]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_IndigoC0C5BA594A8F190A79D7E49EC0DE3E4F.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.50.23:923][632]LogFileHelpers: InternalPromptForCheckoutAndSave took 233 ms (total: 2.18 sec)
[2023.10.18-22.50.23:939][632]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.015606 sec, no shader worker used.
[2023.10.18-22.50.23:943][632]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.50.23:943][632]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.50.25:270][768]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.50.25:273][768]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.50.25:274][768]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.50.25:274][768]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.50.25:274][768]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 44 us)
[2023.10.18-22.50.25:274][768]LogWorldPartition: Display: GenerateStreaming took 79 us (total: 799 us)
[2023.10.18-22.50.25:274][768]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.50.25:274][768]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:50:25 PM)
[2023.10.18-22.50.25:274][768]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.25:275][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001618s)
[2023.10.18-22.50.25:275][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001636s)
[2023.10.18-22.50.25:275][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.50.25:276][768]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.50.25:276][768]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.50.25:276][768]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.50.25:276][768]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.50.25:276][768]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.50.25:276][768]LogWorldPartition: Display: WorldPartition initialize took 393 us (total: 723 ms)
[2023.10.18-22.50.25:276][768]LogPlayLevel: PIE: World Init took: (0.001016s)
[2023.10.18-22.50.25:305][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2023.10.18-22.50.25:307][768]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.50.25:307][768]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.50.25:307][768]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.50.25:308][768]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.50.25:308][768]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.50.25:308][768]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.50.25:309][768]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.50.25:317][768]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.50.25:317][768]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.50.25:317][768]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.50.25:317][768]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.50.25:317][768]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2023.10.18-22.50.25:317][768]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2023.10.18-22.50.25:319][768]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2023.10.18-22.50.25:319][768]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2023.10.18-22.50.25:319][768]LogInit: FAudioDevice initialized.
[2023.10.18-22.50.25:319][768]LogAudio: Display: Audio Device (ID: 11) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.50.25:342][768]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.25:342][768]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.50.25:343][768]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.50.25
[2023.10.18-22.50.25:343][768]LogWorld: Bringing up level for play took: 0.000664
[2023.10.18-22.50.25:346][768]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2023.10.18-22.50.25:348][768]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.50.25:353][768]PIE: Server logged in
[2023.10.18-22.50.25:355][768]PIE: Play in editor total start time 0.083 seconds.
[2023.10.18-22.50.25:385][768]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.50.32:167][258]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.32:167][258]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.32:167][258]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.50.32:172][258]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.50.32:178][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.32:178][258]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.50.32:182][258]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.50.32:186][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.32:213][258]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.50.32:213][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2023.10.18-22.50.32:215][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2023.10.18-22.50.32:223][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2023.10.18-22.50.32:253][259]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2023.10.18-22.50.35:199][500]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.033426 sec, no shader worker used.
[2023.10.18-22.50.35:426][510]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.50.36:411][586]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.022190 sec, no shader worker used.
[2023.10.18-22.50.36:412][586]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.50.36:639][586]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.50.36:640][586]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_IndigoE7B0ADEB4F9C86A7D159169597562EE8.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.50.36:644][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 232 ms (total: 2.42 sec)
[2023.10.18-22.50.36:667][586]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.022676 sec, no shader worker used.
[2023.10.18-22.50.36:671][586]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.50.36:671][586]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.50.38:478][768]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.50.38:482][768]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.50.38:482][768]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.50.38:482][768]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.50.38:482][768]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 47 us)
[2023.10.18-22.50.38:482][768]LogWorldPartition: Display: GenerateStreaming took 72 us (total: 872 us)
[2023.10.18-22.50.38:482][768]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.50.38:482][768]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:50:38 PM)
[2023.10.18-22.50.38:483][768]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.38:485][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001618s)
[2023.10.18-22.50.38:485][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001637s)
[2023.10.18-22.50.38:485][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.50.38:485][768]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.50.38:485][768]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.50.38:485][768]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.50.38:485][768]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.50.38:486][768]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.50.38:486][768]LogWorldPartition: Display: WorldPartition initialize took 394 us (total: 724 ms)
[2023.10.18-22.50.38:486][768]LogPlayLevel: PIE: World Init took: (0.000996s)
[2023.10.18-22.50.38:511][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2023.10.18-22.50.38:513][768]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.50.38:513][768]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.50.38:513][768]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.50.38:513][768]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.50.38:513][768]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.50.38:513][768]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.50.38:515][768]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.50.38:523][768]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.50.38:523][768]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.50.38:523][768]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.50.38:523][768]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.50.38:524][768]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2023.10.18-22.50.38:524][768]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2023.10.18-22.50.38:525][768]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2023.10.18-22.50.38:525][768]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2023.10.18-22.50.38:525][768]LogInit: FAudioDevice initialized.
[2023.10.18-22.50.38:525][768]LogAudio: Display: Audio Device (ID: 12) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.50.38:550][768]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.38:550][768]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.50.38:551][768]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.50.38
[2023.10.18-22.50.38:551][768]LogWorld: Bringing up level for play took: 0.000767
[2023.10.18-22.50.38:553][768]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2023.10.18-22.50.38:556][768]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.50.38:560][768]PIE: Server logged in
[2023.10.18-22.50.38:564][768]PIE: Play in editor total start time 0.082 seconds.
[2023.10.18-22.50.38:601][768]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.50.50:338][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.50.50:338][512]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.50.50:338][512]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.50.50:343][512]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.50.50:349][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.50:349][512]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.50.50:353][512]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.50.50:359][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.50.50:388][512]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.50.50:392][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2023.10.18-22.50.50:393][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2023.10.18-22.50.50:401][512]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2023.10.18-22.50.50:433][513]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2023.10.18-22.50.53:186][738]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.044884 sec, no shader worker used.
[2023.10.18-22.50.53:473][751]50420_NS_Void_Trail_Indigo_MessageLog: System successfully compiled.
[2023.10.18-22.51.06:236][780]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.423424 sec (time since issued), 7.639223 sec (combined shader worker time).
[2023.10.18-22.51.06:240][780]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.51.06:475][780]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.51.06:476][780]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_Indigo7398395F4B9D3395CD9EFD82AF7D7B86.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.51.06:480][780]LogFileHelpers: InternalPromptForCheckoutAndSave took 239 ms (total: 2.66 sec)
[2023.10.18-22.51.06:511][780]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.031562 sec, no shader worker used.
[2023.10.18-22.51.06:516][780]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.51.06:516][780]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.51.14:053][485]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.51.14:058][485]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.51.14:058][485]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.51.14:058][485]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.51.14:058][485]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 51 us)
[2023.10.18-22.51.14:058][485]LogWorldPartition: Display: GenerateStreaming took 76 us (total: 949 us)
[2023.10.18-22.51.14:058][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.51.14:058][485]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:51:14 PM)
[2023.10.18-22.51.14:059][485]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.51.14:060][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001555s)
[2023.10.18-22.51.14:060][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001580s)
[2023.10.18-22.51.14:060][485]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.51.14:060][485]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.51.14:061][485]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.51.14:061][485]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.51.14:061][485]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.51.14:061][485]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.51.14:061][485]LogWorldPartition: Display: WorldPartition initialize took 363 us (total: 724 ms)
[2023.10.18-22.51.14:061][485]LogPlayLevel: PIE: World Init took: (0.000976s)
[2023.10.18-22.51.14:088][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2023.10.18-22.51.14:090][485]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2023.10.18-22.51.14:090][485]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.51.14:090][485]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.51.14:090][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.51.14:090][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.51.14:091][485]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.51.14:091][485]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.51.14:091][485]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.51.14:091][485]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.51.14:091][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.51.14:091][485]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.51.14:091][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.51.14:092][485]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.51.14:100][485]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.51.14:100][485]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.51.14:100][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.51.14:100][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.51.14:101][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2023.10.18-22.51.14:101][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2023.10.18-22.51.14:102][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2023.10.18-22.51.14:102][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2023.10.18-22.51.14:102][485]LogInit: FAudioDevice initialized.
[2023.10.18-22.51.14:102][485]LogAudio: Display: Audio Device (ID: 13) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.51.14:126][485]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.51.14:126][485]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.51.14:127][485]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.51.14
[2023.10.18-22.51.14:127][485]LogWorld: Bringing up level for play took: 0.000676
[2023.10.18-22.51.14:128][485]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2023.10.18-22.51.14:131][485]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.51.14:135][485]PIE: Server logged in
[2023.10.18-22.51.14:139][485]PIE: Play in editor total start time 0.081 seconds.
[2023.10.18-22.51.14:167][485]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.51.20:546][868]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.51.20:546][868]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.51.20:547][868]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.51.20:558][868]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.51.20:564][868]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.51.20:564][868]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.51.20:570][868]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.51.20:574][868]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.51.20:605][868]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2023.10.18-22.51.20:606][868]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2023.10.18-22.51.20:614][868]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2023.10.18-22.51.20:646][869]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2023.10.18-22.51.54:140][596]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.106444 sec (time since issued), 7.384453 sec (combined shader worker time).
[2023.10.18-22.51.54:144][596]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.51.54:383][596]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.51.54:383][596]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_IndigoA43362834AD5633770431298603D4CF0.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.51.54:387][596]LogFileHelpers: InternalPromptForCheckoutAndSave took 243 ms (total: 2.90 sec)
[2023.10.18-22.51.54:419][596]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.031570 sec, no shader worker used.
[2023.10.18-22.51.54:427][596]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.51.54:427][596]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.51.54:428][596]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2023.10.18-22.51.54:428][596]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2023.10.18-22.51.55:943][754]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.51.55:947][754]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.51.55:948][754]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.51.55:948][754]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.51.55:948][754]LogWorldPartition: Display: GetPartitionedActors took 3 us (total: 55 us)
[2023.10.18-22.51.55:948][754]LogWorldPartition: Display: GenerateStreaming took 70 us (total: 1 ms)
[2023.10.18-22.51.55:948][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.51.55:948][754]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:51:55 PM)
[2023.10.18-22.51.55:948][754]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.51.55:949][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001513s)
[2023.10.18-22.51.55:949][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001531s)
[2023.10.18-22.51.55:949][754]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.51.55:949][754]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.51.55:950][754]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.51.55:950][754]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.51.55:950][754]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.51.55:950][754]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.51.55:950][754]LogWorldPartition: Display: WorldPartition initialize took 367 us (total: 724 ms)
[2023.10.18-22.51.55:950][754]LogPlayLevel: PIE: World Init took: (0.000953s)
[2023.10.18-22.51.55:977][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
[2023.10.18-22.51.55:979][754]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.51.55:979][754]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.51.55:979][754]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.51.55:979][754]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.51.55:979][754]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.51.55:979][754]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.51.55:981][754]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.51.55:990][754]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.51.55:990][754]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.51.55:990][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.51.55:990][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.51.55:990][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2023.10.18-22.51.55:990][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2023.10.18-22.51.55:991][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2023.10.18-22.51.55:991][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2023.10.18-22.51.55:991][754]LogInit: FAudioDevice initialized.
[2023.10.18-22.51.55:991][754]LogAudio: Display: Audio Device (ID: 14) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.51.56:014][754]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.51.56:014][754]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.51.56:015][754]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.51.56
[2023.10.18-22.51.56:015][754]LogWorld: Bringing up level for play took: 0.000579
[2023.10.18-22.51.56:017][754]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2023.10.18-22.51.56:019][754]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.51.56:024][754]PIE: Server logged in
[2023.10.18-22.51.56:027][754]PIE: Play in editor total start time 0.08 seconds.
[2023.10.18-22.51.56:056][754]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.52.07:127][379]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.52.07:127][379]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.52.07:127][379]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.52.07:140][379]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.52.07:146][379]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.52.07:147][379]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.52.07:153][379]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.52.07:157][379]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.52.07:186][379]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.18-22.52.07:188][379]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2023.10.18-22.52.07:189][379]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2023.10.18-22.52.07:199][379]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2023.10.18-22.52.07:231][380]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2023.10.18-22.52.27:935][ 73]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.033947 sec, no shader worker used.
[2023.10.18-22.52.27:963][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.52.28:196][ 73]LogSavePackage: Moving output files for package: /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo
[2023.10.18-22.52.28:196][ 73]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/NS_Void_Trail_Indigo4BAFD37C4476A1324A29ABA1C3BF7D6A.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Niagara/VoidEffects/NS_Void_Trail_Indigo.uasset'
[2023.10.18-22.52.28:201][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave took 238 ms (total: 3.14 sec)
[2023.10.18-22.52.28:233][ 73]LogNiagara: Compiling System NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo took 0.030992 sec, no shader worker used.
[2023.10.18-22.52.28:236][ 73]AssetCheck: New page: Asset Save: NS_Void_Trail_Indigo
[2023.10.18-22.52.28:236][ 73]LogContentValidation: Display: Validating /Script/Niagara.NiagaraSystem /Game/Niagara/VoidEffects/NS_Void_Trail_Indigo.NS_Void_Trail_Indigo
[2023.10.18-22.52.28:236][ 73]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2023.10.18-22.52.28:236][ 73]LogNiagaraEditor: GPU shader compile skipped. Id 1
[2023.10.18-22.52.35:237][678]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.52.35:237][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.52.35:686][726]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.52.35:686][726]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.52.36:160][762]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.52.36:160][762]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.52.39:745][ 40]LogEditCondition: Error: EditCondition parsing failed: Field name "bOverrideMaterials" was not found in class "NiagaraMeshMaterialOverride".
[2023.10.18-22.52.41:142][148]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/VFX/MI_HeadProj_Void_Inst.MI_HeadProj_Void_Inst
[2023.10.18-22.52.41:143][148]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.52.41:213][148]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.52.44:520][434]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Ember.M_Ember
[2023.10.18-22.52.44:523][434]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.52.44:571][434]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.52.44:571][434]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.52.44:571][434]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.52.44:571][434]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.52.44:575][434]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.52.44:620][436]MaterialEditorStats: Base pass shader without light map: 105 instructions
[2023.10.18-22.52.44:620][436]MaterialEditorStats: Base pass vertex shader: 220 instructions
[2023.10.18-22.52.44:620][436]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.52.44:620][436]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.52.44:620][436]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.52.44:620][436]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.52.49:243][867]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Trail_4.M_Trail_4
[2023.10.18-22.52.49:246][867]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.52.49:296][867]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.52.49:296][867]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.52.49:296][867]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.52.49:296][867]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.52.49:302][867]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.52.49:813][921]MaterialEditorStats: Base pass shader without light map: 108 instructions
[2023.10.18-22.52.49:813][921]MaterialEditorStats: Base pass vertex shader: 286 instructions
[2023.10.18-22.52.49:813][921]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.52.49:813][921]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.52.49:813][921]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.52.49:813][921]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.52.51:834][ 89]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Materials/VFX/MI_Caustics_12.MI_Caustics_12
[2023.10.18-22.52.51:835][ 89]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.52.51:908][ 89]LogViewport: Scene viewport resized to 1783x1254, mode Windowed.
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: ================================================
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Total job queries 329, among them cache hits 88 (26.75%)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Tracking 239 distinct input hashes that result in 181 distinct outputs (75.73%)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: RAM used: 1.98 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.06%
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Shaders Compiled: 48
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Jobs assigned 48, completed 48 (100.00%)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Average time worker was idle: 81.80 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Job execution time: average 0.28 s, max 0.42 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 0.52
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.34 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Jobs were issued in 48 batches (only local compilation was used), average 1.00 jobs/batch
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Average processing rate: 7.57 jobs/sec
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Total thread time: 6.50 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Total thread preprocess time: 0.31 s
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Percentage time preprocessing: 4.72%
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Effective parallelization: 1.03 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Top 3 most expensive shader types by average time:
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 7 times, average 0.27 sec, max 0.31 sec, min 0.24 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 7 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: FNiagaraShader (compiled 34 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: Top 3 shader types by total compile time:
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: FNiagaraShader - 41.82% of total time (compiled 34 times, average 0.08 sec, max 0.18 sec, min 0.03 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 29.23% of total time (compiled 7 times, average 0.27 sec, max 0.31 sec, min 0.24 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 28.96% of total time (compiled 7 times, average 0.27 sec, max 0.28 sec, min 0.24 sec)
[2023.10.18-22.53.24:984][ 40]LogShaderCompilers: Display: ================================================
[2023.10.18-22.53.30:404][663]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Caustics.M_Caustics
[2023.10.18-22.53.30:406][663]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.53.30:465][663]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.53.30:465][663]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.53.30:465][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.53.30:465][663]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.53.30:470][663]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.53.30:958][715]MaterialEditorStats: Base pass shader without light map: 154 instructions
[2023.10.18-22.53.30:958][715]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.53.30:958][715]MaterialEditorStats: Texture samplers: 5/16
[2023.10.18-22.53.30:958][715]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.53.30:958][715]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.53.30:958][715]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.53.49:411][799]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/VFX/M_Head_Master.M_Head_Master
[2023.10.18-22.53.49:413][799]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.53.49:468][799]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.53.49:468][799]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.53.49:469][799]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.53.49:469][799]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.53.49:473][799]LogViewport: Scene viewport resized to 1367x625, mode Windowed.
[2023.10.18-22.53.49:522][801]MaterialEditorStats: Base pass shader without light map: 121 instructions
[2023.10.18-22.53.49:522][801]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.53.49:522][801]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.53.49:522][801]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.53.49:522][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.53.49:522][801]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.53.51:137][981]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.53.51:137][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.54.02:107][247]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.54.02:107][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.54.17:616][911]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.17:616][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.54.17:616][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.17:616][911]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.18:073][953]MaterialEditorStats: Base pass shader without light map: 110 instructions
[2023.10.18-22.54.18:073][953]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.18:073][953]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.18:073][953]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.54.18:073][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.18:073][953]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.54.20:564][240]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.20:565][240]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.54.20:565][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.20:565][240]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.20:628][242]MaterialEditorStats: Base pass shader without light map: 110 instructions
[2023.10.18-22.54.20:628][242]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.20:628][242]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.20:628][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.54.20:628][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.20:628][242]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.54.22:211][418]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.22:211][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.22:211][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.22:211][418]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.22:682][460]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.22:682][460]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.22:682][460]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.22:682][460]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.54.23:067][493]MaterialEditorStats: Base pass shader without light map: 121 instructions
[2023.10.18-22.54.23:067][493]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.23:067][493]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.23:067][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.23:067][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.23:067][493]MaterialEditorStats: Shader Count: 12
[2023.10.18-22.54.24:919][705]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.24:919][705]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.24:919][705]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.24:919][705]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.25:301][740]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.25:301][740]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.25:301][740]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.25:301][740]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.54.25:400][751]MaterialEditorStats: Base pass shader without light map: 123 instructions
[2023.10.18-22.54.25:400][751]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.25:400][751]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.25:400][751]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.25:400][751]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.25:400][751]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.54.25:960][809]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.25:960][809]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.25:960][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.25:960][809]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.26:002][811]MaterialEditorStats: Base pass shader without light map: 123 instructions
[2023.10.18-22.54.26:002][811]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.26:002][811]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.26:002][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.26:002][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.26:002][811]MaterialEditorStats: Shader Count: 6
[2023.10.18-22.54.28:985][152]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.28:985][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.28:985][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.28:985][152]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.29:272][177]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.29:272][177]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.29:272][177]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.29:272][177]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.54.29:475][199]MaterialEditorStats: Base pass shader without light map: 119 instructions
[2023.10.18-22.54.29:475][199]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.29:475][199]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.29:475][199]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.29:475][199]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.29:475][199]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.54.31:948][481]LogMaterialEditor: Saving and Compiling material M_Head_Master
[2023.10.18-22.54.32:308][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2023.10.18-22.54.32:953][481]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms
[2023.10.18-22.54.32:958][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.54.33:893][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/VFX/M_Head_Master" FILE="../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Head_Master.uasset" SILENT=true
[2023.10.18-22.54.33:896][481]LogSavePackage: Moving output files for package: /Game/Materials/VFX/M_Head_Master
[2023.10.18-22.54.33:896][481]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/M_Head_Master1B41B82B45626F6531C73EA51C544349.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Head_Master.uasset'
[2023.10.18-22.54.33:899][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 940 ms (total: 4.08 sec)
[2023.10.18-22.54.33:903][481]AssetCheck: New page: Asset Save: M_Head_Master
[2023.10.18-22.54.33:903][481]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/VFX/M_Head_Master.M_Head_Master
[2023.10.18-22.54.33:905][481]MaterialEditorStats: Base pass shader without light map: 119 instructions
[2023.10.18-22.54.33:905][481]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.54.33:905][481]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.54.33:905][481]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.54.33:905][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.54.33:905][481]MaterialEditorStats: Shader Count: 42
[2023.10.18-22.54.35:215][634]LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
[2023.10.18-22.54.35:219][634]LogContentBundle: [Container: ThirdPersonMap_2] Generating Streaming for 0 Content Bundles.
[2023.10.18-22.54.35:219][634]LogWorldPartition: Display: GenerateStreaming started...
[2023.10.18-22.54.35:219][634]LogWorldPartition: Display: GetPartitionedActors started...
[2023.10.18-22.54.35:219][634]LogWorldPartition: Display: GetPartitionedActors took 5 us (total: 60 us)
[2023.10.18-22.54.35:219][634]LogWorldPartition: Display: GenerateStreaming took 78 us (total: 1 ms)
[2023.10.18-22.54.35:219][634]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.10.18-22.54.35:219][634]PIE: New page: PIE session: ThirdPersonMap_2 (Oct 18, 2023, 2:54:35 PM)
[2023.10.18-22.54.35:219][634]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.54.35:221][634]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001797s)
[2023.10.18-22.54.35:221][634]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap_2.ThirdPersonMap_2 to /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 (0.001817s)
[2023.10.18-22.54.35:221][634]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.18-22.54.35:222][634]LogAIModule: Creating AISystem for world ThirdPersonMap_2
[2023.10.18-22.54.35:222][634]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap_2)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.10.18-22.54.35:222][634]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.18-22.54.35:222][634]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap_2, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.10.18-22.54.35:222][634]LogContentBundle: [Container: ThirdPersonMap_2] Creating new contrainer.
[2023.10.18-22.54.35:222][634]LogWorldPartition: Display: WorldPartition initialize took 404 us (total: 725 ms)
[2023.10.18-22.54.35:222][634]LogPlayLevel: PIE: World Init took: (0.001086s)
[2023.10.18-22.54.35:251][634]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2023.10.18-22.54.35:252][634]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Sample Rate: 48000
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Max Channels (voices): 0
[2023.10.18-22.54.35:252][634]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.10.18-22.54.35:252][634]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.18-22.54.35:252][634]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.18-22.54.35:252][634]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.18-22.54.35:252][634]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.18-22.54.35:253][634]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.18-22.54.35:263][634]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek USB2.0 Audio)
[2023.10.18-22.54.35:263][634]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.18-22.54.35:263][634]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.18-22.54.35:263][634]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.18-22.54.35:264][634]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2023.10.18-22.54.35:264][634]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2023.10.18-22.54.35:264][634]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2023.10.18-22.54.35:264][634]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2023.10.18-22.54.35:264][634]LogInit: FAudioDevice initialized.
[2023.10.18-22.54.35:264][634]LogAudio: Display: Audio Device (ID: 15) registered with world 'ThirdPersonMap_2'.
[2023.10.18-22.54.35:288][634]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.54.35:288][634]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2023.10.18-22.54.35:288][634]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap_2.ThirdPersonMap_2 up for play (max tick rate 0) at 2023.10.18-18.54.35
[2023.10.18-22.54.35:289][634]LogWorld: Bringing up level for play took: 0.000793
[2023.10.18-22.54.35:290][634]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2023.10.18-22.54.35:293][634]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=710.000 Z=92.013
[2023.10.18-22.54.35:297][634]PIE: Server logged in
[2023.10.18-22.54.35:298][634]PIE: Play in editor total start time 0.08 seconds.
[2023.10.18-22.54.35:326][634]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2023.10.18-22.54.40:617][925]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.18-22.54.40:617][925]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap_2
[2023.10.18-22.54.40:617][925]LogSlate: Window 'CapstoneTest Preview [NetMode: Standalone 0] (64-bit/D3D Shader Model 6)' being destroyed
[2023.10.18-22.54.40:622][925]LogWorld: UWorld::CleanupWorld for ThirdPersonMap_2, bSessionEnded=true, bCleanupResources=true
[2023.10.18-22.54.40:628][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.54.40:628][925]LogContentBundle: [Container: ThirdPersonMap_2] Deleting container.
[2023.10.18-22.54.40:634][925]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.10.18-22.54.40:638][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.10.18-22.54.40:667][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2023.10.18-22.54.40:668][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2023.10.18-22.54.40:675][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2023.10.18-22.54.40:705][926]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2023.10.18-22.54.45:853][470]BlueprintLog: New page: Compile testfire
[2023.10.18-22.54.45:902][470]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2023.10.18-22.54.51:251][ 57]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.51:251][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.10.18-22.54.51:251][ 57]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.51:650][ 93]MaterialEditorStats: Base pass vertex shader: 255 instructions
[2023.10.18-22.54.51:650][ 93]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.51:650][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.10.18-22.54.51:650][ 93]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.54.51:748][104]MaterialEditorStats: Base pass shader without light map: 92 instructions
[2023.10.18-22.54.51:748][104]MaterialEditorStats: Base pass vertex shader: 255 instructions
[2023.10.18-22.54.51:748][104]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.51:748][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.10.18-22.54.51:748][104]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.54.53:661][318]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.54.53:661][318]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2023.10.18-22.54.53:661][318]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.54.54:065][355]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.54:065][355]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2023.10.18-22.54.54:065][355]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.54.54:175][366]MaterialEditorStats: Base pass shader without light map: 102 instructions
[2023.10.18-22.54.54:175][366]MaterialEditorStats: Base pass vertex shader: 255 instructions
[2023.10.18-22.54.54:175][366]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.54.54:175][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2023.10.18-22.54.54:175][366]MaterialEditorStats: Shader Count: 7
[2023.10.18-22.54.55:187][473]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Only transparent or postprocess materials can read from scene depth.
[2023.10.18-22.54.55:193][473]MaterialEditorStats: Error: [SM6] Only transparent or postprocess materials can read from scene depth.
[2023.10.18-22.54.56:346][599]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Only transparent or postprocess materials can read from scene depth.
[2023.10.18-22.54.57:348][711]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Only transparent or postprocess materials can read from scene depth.
[2023.10.18-22.55.01:433][176]LogMaterialEditor: Saving and Compiling material M_Caustics
[2023.10.18-22.55.04:025][176]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed
[2023.10.18-22.55.34:393][692]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.34:393][692]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.34:393][692]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.34:393][692]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.34:758][727]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.34:758][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.34:758][727]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.34:758][727]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.55.34:863][738]MaterialEditorStats: Base pass shader without light map: 98 instructions
[2023.10.18-22.55.34:863][738]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.34:863][738]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.34:863][738]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.34:863][738]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.34:863][738]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.37:571][ 39]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.37:571][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.37:571][ 39]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.37:571][ 39]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: Base pass shader without light map: 98 instructions
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.37:623][ 42]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.38:798][175]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.38:798][175]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.38:798][175]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.38:798][175]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.38:838][178]MaterialEditorStats: Base pass shader without light map: 98 instructions
[2023.10.18-22.55.38:838][178]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.38:838][178]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.38:838][178]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.38:838][178]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.38:838][178]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.39:989][307]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.39:989][307]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.39:989][307]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.39:989][307]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.40:042][310]MaterialEditorStats: Base pass shader without light map: 98 instructions
[2023.10.18-22.55.40:042][310]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.40:042][310]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.40:042][310]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.40:042][310]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.40:042][310]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.40:920][405]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.40:920][405]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.55.40:920][405]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.40:920][405]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.41:295][438]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.41:295][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.55.41:295][438]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.41:295][438]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.55.41:390][447]MaterialEditorStats: Base pass shader without light map: 105 instructions
[2023.10.18-22.55.41:390][447]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.41:390][447]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.41:390][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.55.41:390][447]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.41:390][447]MaterialEditorStats: Shader Count: 6
[2023.10.18-22.55.43:565][684]LogMaterialEditor: Saving and Compiling material M_Trail_4
[2023.10.18-22.55.43:925][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2023.10.18-22.55.44:459][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2023.10.18-22.55.44:463][684]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.55.45:670][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/VFX/M_Trail_4" FILE="../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Trail_4.uasset" SILENT=true
[2023.10.18-22.55.45:671][684]LogSavePackage: Moving output files for package: /Game/Materials/VFX/M_Trail_4
[2023.10.18-22.55.45:671][684]LogSavePackage: Moving '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Saved/M_Trail_4497A7AB8425CFA3256C019B60152307E.tmp' to '../../../../../../Users/ConnorElsworth/Documents/Unreal Projects/CapstoneTest/Content/Materials/VFX/M_Trail_4.uasset'
[2023.10.18-22.55.45:675][684]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.21 sec (total: 5.29 sec)
[2023.10.18-22.55.45:684][684]AssetCheck: New page: Asset Save: M_Trail_4
[2023.10.18-22.55.45:684][684]LogContentValidation: Display: Validating /Script/Engine.Material /Game/Materials/VFX/M_Trail_4.M_Trail_4
[2023.10.18-22.55.45:685][684]MaterialEditorStats: Base pass shader without light map: 105 instructions
[2023.10.18-22.55.45:685][684]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.55.45:685][684]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.55.45:685][684]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.55.45:685][684]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.55.45:685][684]MaterialEditorStats: Shader Count: 42
[2023.10.18-22.55.49:450][110]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.49:450][110]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.49:450][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.49:451][110]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.49:855][152]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.55.49:855][152]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.49:855][152]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.49:855][152]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.49:855][152]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.55.49:959][162]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.55.49:959][162]MaterialEditorStats: Base pass vertex shader: 284 instructions
[2023.10.18-22.55.49:959][162]MaterialEditorStats: Texture samplers: 3/16
[2023.10.18-22.55.49:959][162]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.49:959][162]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.49:959][162]MaterialEditorStats: Shader Count: 2
[2023.10.18-22.55.54:265][655]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.54:265][655]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.54:265][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.54:265][655]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.54:701][694]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.55.54:701][694]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.54:701][694]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.54:701][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.54:701][694]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.55.54:804][703]MaterialEditorStats: Base pass shader without light map: 105 instructions
[2023.10.18-22.55.54:804][703]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.55.54:804][703]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.54:804][703]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.54:804][703]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.54:804][703]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.56:760][920]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.56:760][920]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.56:760][920]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.56:760][920]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.56:812][923]MaterialEditorStats: Base pass shader without light map: 105 instructions
[2023.10.18-22.55.56:812][923]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.55.56:812][923]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.56:812][923]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(0)
[2023.10.18-22.55.56:812][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.56:812][923]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.55.58:245][ 80]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.58:245][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.58:245][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.58:245][ 80]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.55.58:785][125]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.55.58:785][125]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.55.58:785][125]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.55.58:785][125]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.58:785][125]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.58:785][125]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.55.59:714][224]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.55.59:714][224]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.55.59:714][224]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.55.59:714][224]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.00:179][265]MaterialEditorStats: Base pass shader without light map: 110 instructions
[2023.10.18-22.56.00:179][265]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.00:179][265]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.00:179][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.00:179][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.00:179][265]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.56.03:009][585]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.03:009][585]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.03:009][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.03:009][585]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.03:030][587]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.56.03:030][587]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.03:030][587]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.56.03:030][587]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.03:030][587]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.03:030][587]MaterialEditorStats: Shader Count: 4
[2023.10.18-22.56.08:061][176]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.08:061][176]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.08:061][176]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.08:061][176]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.08:382][211]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.56.08:382][211]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.08:382][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.08:382][211]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.56.08:580][233]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.56.08:580][233]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.08:580][233]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.56.08:580][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.08:580][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.08:580][233]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.56.11:346][555]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.11:346][555]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.11:346][555]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.11:346][555]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.11:387][557]MaterialEditorStats: Base pass shader without light map: 115 instructions
[2023.10.18-22.56.11:387][557]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.11:387][557]MaterialEditorStats: Texture samplers: 1/16
[2023.10.18-22.56.11:387][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
[2023.10.18-22.56.11:387][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.11:387][557]MaterialEditorStats: Shader Count: 12
[2023.10.18-22.56.15:351][ 7]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.15:351][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.56.15:351][ 7]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.56.15:351][ 7]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.15:674][ 36]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.56.15:674][ 36]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.56.15:674][ 36]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.56.15:674][ 36]MaterialEditorStats: Shader Count: 1
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: Base pass shader without light map: 110 instructions
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: Base pass vertex shader: 262 instructions
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0)
[2023.10.18-22.56.15:875][ 54]MaterialEditorStats: Shader Count: 8
[2023.10.18-22.56.19:598][484]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.19:598][484]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.56.19:598][484]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.19:598][484]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.19:639][486]MaterialEditorStats: Base pass shader without light map: 123 instructions
[2023.10.18-22.56.19:639][486]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.19:639][486]MaterialEditorStats: Texture samplers: 2/16
[2023.10.18-22.56.19:639][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
[2023.10.18-22.56.19:639][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.19:639][486]MaterialEditorStats: Shader Count: 12
[2023.10.18-22.56.22:339][786]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_1 (no disk path found): Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Only transparent or postprocess materials can read from scene depth.
[2023.10.18-22.56.29:909][641]MaterialEditorStats: Texture samplers: 0/16
[2023.10.18-22.56.29:909][641]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.56.29:909][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.29:909][641]MaterialEditorStats: Shader Count: 0
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: ================================================
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Total job queries 821, among them cache hits 360 (43.85%)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Tracking 445 distinct input hashes that result in 322 distinct outputs (72.36%)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: RAM used: 3.22 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.10%
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Shaders Compiled: 252
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Jobs assigned 259, completed 252 (97.30%)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Average time worker was idle: 37.42 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 0.73 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Job execution time: average 0.36 s, max 0.63 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Job life time (pending + execution): average 0.46 s, max 1.13
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 19.65 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Jobs were issued in 259 batches (only local compilation was used), average 1.00 jobs/batch
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Average processing rate: 12.82 jobs/sec
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Total thread time: 52.73 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Total thread preprocess time: 3.45 s
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Percentage time preprocessing: 6.54%
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Effective parallelization: 2.68 (times faster than compiling all shaders on one thread). Compare with number of workers: 16
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 13 times, average 0.32 sec, max 0.36 sec, min 0.27 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 29 times, average 0.32 sec, max 0.40 sec, min 0.24 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 4 times, average 0.31 sec, max 0.35 sec, min 0.26 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 29 times, average 0.31 sec, max 0.36 sec, min 0.24 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_PerspectiveCorrect (compiled 4 times, average 0.30 sec, max 0.38 sec, min 0.26 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 17.50% of total time (compiled 29 times, average 0.32 sec, max 0.40 sec, min 0.24 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.83% of total time (compiled 29 times, average 0.31 sec, max 0.36 sec, min 0.24 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: FLumenCardVS - 9.71% of total time (compiled 18 times, average 0.28 sec, max 0.33 sec, min 0.24 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 7.92% of total time (compiled 13 times, average 0.32 sec, max 0.36 sec, min 0.27 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: FHitProxyVS - 7.38% of total time (compiled 13 times, average 0.30 sec, max 0.33 sec, min 0.27 sec)
[2023.10.18-22.56.30:274][671]LogShaderCompilers: Display: ================================================
[2023.10.18-22.56.30:293][672]MaterialEditorStats: Texture samplers: 4/16
[2023.10.18-22.56.30:293][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.56.30:293][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.30:293][672]MaterialEditorStats: Shader Count: 3
[2023.10.18-22.56.30:379][680]MaterialEditorStats: Base pass shader without light map: 131 instructions
[2023.10.18-22.56.30:379][680]MaterialEditorStats: Base pass vertex shader: 260 instructions
[2023.10.18-22.56.30:379][680]MaterialEditorStats: Texture samplers: 4/16
[2023.10.18-22.56.30:379][680]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
[2023.10.18-22.56.30:379][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2023.10.18-22.56.30:379][680]MaterialEditorStats: Shader Count: 7
[2023.10.18-22.56.32:582][919]LogMaterialEditor: Saving and Compiling material M_Caustics
[2023.10.18-22.56.32:935][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2023.10.18-22.56.33:478][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2023.10.18-22.56.33:483][919]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.10.18-22.56.35:587][919]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...