Enemys
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Make enemies not completely braindead
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2024-02-21 12:09:34 -05:00 |
Items
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Exploding barrels affect physics bodies
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2024-02-21 02:16:34 -05:00 |
LevelDesign
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Turn off double jump
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2024-02-21 12:23:49 -05:00 |
Player
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Turn off double jump
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2024-02-21 12:23:49 -05:00 |
Projectile
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Exploding barrels affect physics bodies
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2024-02-21 02:16:34 -05:00 |
SaveGame
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Add save event
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2024-02-17 02:17:37 -05:00 |
VFX
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Add new props
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2024-02-20 22:23:30 -05:00 |
BP_GameController.uasset
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Add new props
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2024-02-20 22:23:30 -05:00 |
BP_PickupItem_Magnetic.uasset
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Reorganize Files
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2023-11-26 22:20:19 -05:00 |
BP_RespawnPoint.uasset
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Update Laser Damage System
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2023-11-24 15:36:23 -05:00 |
BP_VoidVolume.uasset
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Update Laser Damage System
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2023-11-24 15:36:23 -05:00 |
testfire.uasset
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Convert uasset files to LFS (oops)
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2023-11-06 18:53:00 -05:00 |