Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
hook-line-axe
Third-person hack-and-slash with a focus on mobility, made in Unreal Engine.
Resources
- git-gud tutorial for learning Git
- Connor's Level Design Tools Guide
- Blender Animation Tutorial and corresponding character rig
Description
Final Submission
Latest