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3b323bb0ba
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Attack Variations
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2024-03-01 17:10:11 -05:00 |
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d1e5f1926e
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Update Infantry rig to use new textures
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2024-03-01 14:27:04 -05:00 |
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Matt
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200a9655e2
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infantry textures + variants
1 main arm and normal map + 3 basecolor/emissive variants
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2024-03-01 13:59:39 -05:00 |
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67f33045cf
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Use Shelby's version of infantry anims file
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2024-03-01 12:45:53 -05:00 |
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ac0708b751
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-03-01 11:43:04 -05:00 |
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ff63bbfe6c
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Infantry Walk
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2024-03-01 11:42:07 -05:00 |
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5b30ee05b4
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WIP Infantry import for engine
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2024-03-01 01:07:12 -05:00 |
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8a590e8951
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Drone pass 2
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2024-02-29 23:20:06 -05:00 |
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963f9c89b4
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-29 21:49:27 -05:00 |
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ae2a39bbe4
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Infantry (Medium) Attack and Idle Animations
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2024-02-29 21:49:04 -05:00 |
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d7a80622ce
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Update anims-tommy.blend
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2024-02-28 21:43:34 -05:00 |
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aa022cb3d3
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-28 21:32:45 -05:00 |
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c27111f171
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Update anims-tommy.blend
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2024-02-28 21:32:22 -05:00 |
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81ac779511
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Move some renders to a 'promotional' folder
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2024-02-28 16:04:37 -05:00 |
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34da5017b1
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Promotional materials for CGT365 milestone 2 presentation
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2024-02-28 14:02:43 -05:00 |
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daef0c076e
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strafe and new folder in infantry
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2024-02-28 00:55:57 -05:00 |
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aaf856e580
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Strafe edit
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2024-02-28 00:49:15 -05:00 |
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2a1d92b615
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-27 19:14:55 -05:00 |
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c1ec975cc9
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Idle WIP
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2024-02-27 19:14:33 -05:00 |
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f7484ce22b
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Add jetpack to rigging
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2024-02-26 22:30:04 -05:00 |
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364678d04a
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Import jetpack model, requires rigging
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2024-02-26 16:54:40 -05:00 |
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494f3fc576
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Create anims-tommy.blend
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2024-02-26 15:50:06 -05:00 |
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ed12be90e5
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Update anims-tommy4.blend
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2024-02-26 15:43:23 -05:00 |
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3c04b8cbd5
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Update anims-shelby_012.blend
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2024-02-24 11:43:51 -05:00 |
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21965519cf
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-23 19:56:14 -05:00 |
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66f1dd49f9
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-23 18:30:37 -05:00 |
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6dcada20da
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Cycle Test
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2024-02-23 18:29:57 -05:00 |
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Matt
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c29888a5fa
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jetpack model and texture
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2024-02-23 14:49:46 -05:00 |
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79e4a150ff
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Animation guidelines complete, at least for now
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2024-02-23 14:02:58 -05:00 |
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7ba66bc7a3
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More Attacks
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2024-02-23 13:53:55 -05:00 |
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ea4255466f
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Infantry rigging
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2024-02-23 12:32:45 -05:00 |
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22d65d78f5
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Added grapple reel animation
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2024-02-22 22:22:17 -05:00 |
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9d7ab6a8e1
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Strafe right and left
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2024-02-22 20:00:15 -05:00 |
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929e41391e
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Work on Animation Guidelines
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2024-02-21 22:51:49 -05:00 |
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1a390fb6a3
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Add summary notes to level design docs
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2024-02-21 14:10:23 -05:00 |
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e3096bfc40
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Add gun rig
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2024-02-21 13:18:18 -05:00 |
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5e084cc96e
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Finalize baton rig
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2024-02-20 22:19:11 -05:00 |
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440a6715a9
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More rigging work
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2024-02-20 19:21:41 -05:00 |
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b48a2b48b1
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Change icons to 512x512
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2024-02-19 19:43:08 -05:00 |
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70144ec7c1
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Work on Infantry rigging
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2024-02-19 13:20:17 -05:00 |
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cf23d0c88c
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-17 13:08:31 -05:00 |
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c279ea6fba
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So proud of the mantle :)
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2024-02-17 13:08:28 -05:00 |
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1d143c1a47
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Tweak level design doc
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2024-02-16 16:53:13 -05:00 |
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419f705882
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-16 14:57:33 -05:00 |
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0ba4642b49
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Finish sculpting, UV unwrap, prep for baking
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2024-02-16 14:57:32 -05:00 |
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728549024f
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Mantle Progress
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2024-02-16 14:46:36 -05:00 |
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cdc12d44f8
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Previous animation tweaks
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2024-02-16 10:37:22 -05:00 |
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70bec6dad7
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Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets
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2024-02-16 09:39:46 -05:00 |
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e885cb1448
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I hope these icons are good sorry for the late start on work :(
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2024-02-16 09:39:24 -05:00 |
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33fd1e09e0
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Minor tweaks
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2024-02-16 02:13:15 -05:00 |
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