|
770c9f5c01
|
Update Health Bar
|
2024-02-17 02:32:33 -05:00 |
|
|
f31a2705e6
|
Add save event
|
2024-02-17 02:17:37 -05:00 |
|
|
f85a89b65b
|
Update UI
|
2024-02-17 02:12:56 -05:00 |
|
|
16e00218ae
|
Skill tree should only show at checkpoints
|
2024-02-16 23:55:00 -05:00 |
|
|
74e583c93f
|
Update Wave spawner
|
2024-02-16 23:41:46 -05:00 |
|
|
b9ebb6fdb9
|
Update NS_LandVFX.uasset
|
2024-02-16 17:02:07 -05:00 |
|
|
a2e88999ef
|
Impact VFX
|
2024-02-16 15:59:50 -05:00 |
|
|
bb1e3c0044
|
Added Grapple Lab Room
Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
|
2024-02-16 15:31:46 -05:00 |
|
|
8ca1fc6608
|
Update Collisions
|
2024-02-16 13:04:17 -05:00 |
|
|
448ee4da0b
|
Update Texutures
|
2024-02-16 12:48:48 -05:00 |
|
|
9318667691
|
Tutorial Parkour Expansion
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
|
2024-02-16 02:27:19 -05:00 |
|
|
fced521f7c
|
Create NS_LandVFX.uasset
|
2024-02-15 21:51:09 -05:00 |
|
|
3de71a018d
|
VFX for attack impact and insurrectionist steps
|
2024-02-15 20:53:48 -05:00 |
|
|
f97d0cf0f7
|
LODS
|
2024-02-15 19:16:09 -05:00 |
|
|
e7b47aab84
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-15 17:44:10 -05:00 |
|
|
09b0680b8e
|
Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
|
2024-02-15 17:43:22 -05:00 |
|
|
6e22872d8f
|
Attack blending tweak
|
2024-02-14 23:35:01 -05:00 |
|
|
21856c8f48
|
Import shipping crates
|
2024-02-14 22:58:50 -05:00 |
|
|
d2f3581cd2
|
Update enemy damage system
|
2024-02-14 16:59:35 -05:00 |
|
|
4e51dbeae9
|
Change movement to strafing
|
2024-02-14 13:14:39 -05:00 |
|
|
978a11cf2a
|
Fix issue with skill tree not upgrading melee damage
|
2024-02-14 12:38:41 -05:00 |
|
|
5f0d4968bf
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-13 13:36:19 -05:00 |
|
|
dc3f293dd8
|
Optimize turret textures, iterate on shenanigans map
|
2024-02-13 13:36:14 -05:00 |
|
|
2aaaea110e
|
Fix Axe Spin Not Working
|
2024-02-13 13:09:27 -05:00 |
|
|
d0c1c6d0af
|
Add more SFX implementation
|
2024-02-13 01:01:13 -05:00 |
|
|
eb23b18eeb
|
Fix bug with grappling
|
2024-02-13 00:13:55 -05:00 |
|
|
bd50b1853f
|
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
|
2024-02-12 23:04:19 -05:00 |
|
|
c42ef3819f
|
Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
|
|
ef73178c86
|
Replace melee speed with melee stun, add knockback upgrade
|
2024-02-12 21:39:01 -05:00 |
|
|
7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
|
|
ddbe6d5e03
|
unreal didnt save so once again fixing the ax throw
|
2024-02-12 16:06:53 -05:00 |
|
|
e008cd8c80
|
Ax throw returns to player after 7 bounces
|
2024-02-12 16:01:15 -05:00 |
|
|
45b7a542e5
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-12 13:18:03 -05:00 |
|
|
a490a0acd4
|
buggy wuggy
|
2024-02-12 13:17:48 -05:00 |
|
|
1c39109b4b
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-12 12:49:38 -05:00 |
|
|
414e83f553
|
Footstep events, foot sockets
|
2024-02-12 12:47:44 -05:00 |
|
|
fd4459af4e
|
Update BP_ThrownProjectile.uasset
|
2024-02-12 12:47:17 -05:00 |
|
|
b23a58abe8
|
Tweak Damage Values
|
2024-02-12 12:09:52 -05:00 |
|
|
4203e8d98a
|
Improve animation blending on fall, land, reel faces movement direction
|
2024-02-12 00:54:32 -05:00 |
|
|
842b20eebc
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-11 16:01:47 -05:00 |
|
|
f25ec10c06
|
Reimport grapple, import Tommy's animations
|
2024-02-11 16:01:09 -05:00 |
|
|
fc18d3f2ea
|
New Axe Swing SFX
|
2024-02-11 15:49:31 -05:00 |
|
|
9dbb1e8bf3
|
Drone Turret Functionality
|
2024-02-10 19:47:15 -05:00 |
|
|
4729752e4c
|
Balance Axe Throw and Shooting Enemies
|
2024-02-10 18:16:52 -05:00 |
|
|
e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
|
c0e2e4a4b9
|
Turret Implementation
|
2024-02-10 02:14:14 -05:00 |
|
|
c38ff7fa39
|
Advanced Enemy Waves and Ascent Experimental Area
Incredibly important version!
|
2024-02-09 15:13:40 -05:00 |
|
|
779c6c38db
|
Definitely Not a Secret
|
2024-02-09 02:54:15 -05:00 |
|
|
e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
|
|
b068e50f54
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-08 23:46:02 -05:00 |
|