Patrick Ryan
e2302db023
Hallways at the start are larger, free standing enemies are better positioned, etc. Note: Enemy Spawning is problematic in this version due to unknown reasons! |
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__ExternalActors__ | ||
__ExternalObjects__ | ||
Blueprints | ||
Characters | ||
Data | ||
ExplosionVFX | ||
Maps | ||
Materials | ||
Meshes | ||
Niagara | ||
Skybox | ||
Sounds | ||
Textures | ||
ThirdPerson/Maps | ||
UI |